About time. Nintendo officially qualified as "too cocky" starting last year with the Vitality Sensor.
I'd be ecstatic if they pulled a 180', like their competitors have when they started to tumble, because that usually means gaming goodness. I'd love to see some new Nintendo IPs come from this, rather than another truckload of remakes with motion controls or in 3D.
Kinect can't pick up fingers beyond about 3 feet, due to the resolution of the depth cam, and so they never implemented finger detection in the skeleton routines.
It CANNOT read ASL -- especially not at 30 Hz.
Lag switches don't work in MAG (at least not to your advantage), and that's the best MP FPS on consoles right now (my opinion, of course), so... I just don't care about lag switch users anymore.
Lame with the boss fight balance issues. Sounds like they tried to bump the "difficulty" by making the player lose randomly most of the time, rather than making you learn the boss.
I cannot express how lame that is.
Sold.
Japanese retail wouldn't buy a RPG from Western devs, even if it was JRPG-styled.
Old school Japanese business won't support western game development if it competes with something Japanese. And without Japanese retailers, there's no serious market for JRPGs, really.
Its not logic that drives this behavior. Its cultural bias. Take it or leave it as you will.
Without hardware BC, new consoles will have a hard time justifying their existance.
They need to be upgraded versions of the PS3/360 with full hardware BC, much akin to the Wii's BC with the GameCube. That will allow developers to easily upgrade, and not squash creativity, and publisher wallets, for years.
If any console dev chooses to change architecture significantly, and the others don't, the one who changes will fail, due to the extreme costs of ...
Uh. Doesn't fit in my pocket? What a silly fan video. Who would want dual analogs, or game controls at all, on something that weighs as much as an iPad? That wouldn't be very fun to hold/play.
At last, we know why StarCraft:Ghost was cancelled...
Hopefully this means it won't be a shoddy port.
You're NOT stuck with those games, though, as I said. Go play some BioShock, or MAG, or Borderlands, or Metro 2033 -- there are *plenty* of creative FPS games out there, and new ones are released every year.
You're only "stuck" with CoD and its clones if you are blind to any game reviews or info outside of adverts in game retail shops. MAG is leaps and bounds different than CoD MP -- you can't claim refreshing MP play doesn't exist anymore when a ...
No one has made a fun sub sim game in years. Reality took over for developers making sims, and its been all un-fun since.
Same thing with flight sims. Too much reality made it almost as fun as doing laundry, and the whole genre died. With the outrageously realistic visuals of modern games, I doubt anyone could even get away with a decent "sim" anymore, because if it was fun, it'd get denounced for being an arcade game or a N64 remake.
This is the "Autumn" of FPS games, to be certain. CoD:BO and MoH and Halo:Reach... whew thats some FPS horsepower.
New gamers are born every day, and not everyone played DOOM and Wolf3D through the latest CoD. FPS games aren't going anywhere, any time soon.
If you're old school, and want originality, go play some MAG or some Borderlands -- both were pretty original and good FPS titles, and both were released this year.
Okay... not to knock the game, because I haven't actually played it yet, but this article actually made me cancel my pre-order. I think I may have to pick it up used, if it reviews well. It just doesn't sound like a $50 title to me any more.
I guess I was kinda thinking this would be a TPS version of Metroid, with some 2D puzzles here and there. Now it sounds like a 2D game, rendered with 3D assets, and a few TPS encounters here and there with controls that may not...
There's absolutely no reason that the Fable III devs couldn't have Kinect devkits for the past year+ and be ready by the time they launch in October.
They didn't want Kinect in the game. They couldn't think of a worthwhile use for it. That's the reason, plain and simple.
Is it too much to ask that 1st party games provide support for a new $150 peripheral?
The Prince of Persia game is actually pretty good, especially if you haven't played Sands of Time. It's on sale this week for only $19.99 at Target, too -- that's where I picked it up, and its totally worth it, IMO. I've played through Sands of Time a couple times (on PS2 and on PC), so I avoided it at first, but the game levels in Forgotten Sands are totally fresh and different, even if the plot is semi-familiar. Its good fun.
Then again, I dig all PoP gam...
It is already huge. It's like nearly a foot long.
@logikil
No, I doubt MS would allow Kipman to state "10-15%" without being well assured that it wasn't going to get any faster. PR folks aren't so dumb to allow scientists to blather on about their work, without some serious assurance that if there's bad news, its at least unavoidable.
I'm sure its been optimized since January, but the fact of the matter is that the problem (image analysis) is bogged down by sheer amounts of image d...
Honestly, MS is doing nothing more than shooting themselves in the foot, by trying to convince people to buy Kinect before its ready. If it turns out to be another HD-DVD failure, even 360 fanboys will curse the name of MS, and not look their way again, come next gen.
If Move fails... I dunno. You;ll always have the option to play most AAA Move games with the standard controller anyway... I don't think it'll really upset people as much.