@ Phantom
The core gameplay is great so it's not a bad game and new content will compel players to return.
Was PS4 bad when their lineup was sparse? Of course not, because new content arrived that made up for Sony's lack of games and no one cares any longer about the sparse lineup being a past transgression. You would be wise to move on from the SoT trolling just the same.
It was designed to be a multiplayer coop experience, so this comes as a welcome addition to what was expected.
It's sad that you have to emphasize its' sadness just because you need to ridicule MS for having an MP-focused attitude towards gaming.
Asshole.
The girls were just boobs, and boobs are DOA in 6.
It's a bit insensitive to have "hands-on" time with a controller designed for people with a handicap. Poor choice of wording from the author.
Two studios MS talked about are brand new studios, Playground's second studio and The Initiative.
Playground's first studio and Undead Labs were only making Xbox games so buying them (smartly) moves them from "2nd Party".
Ninja Theory and Compulsion are the only 3rd party acquisitions out of the six studios MS announced at E3.
At any rate, shouldn't you be happy that MS has increased it's ability to make games? It seems like a...
I think that every time you post.
Did his head grow?
They announced that it was releasing for the XB1 already.
Sure! Isn't that essentially how Spartans are already made? /s
Halo 5 did need some work on the story, but Halo has always had a good story. That's why there are so many books; the lore and mythology are just that good.
" I can't pan the camera like I wish in first person, or pan the camera without having to move my character."
Of course you can... use the right analog stick just like any 3rd person game.
This is shaping up really well so far! The combat is being likened to the first game too and I'm sure Avalanche can help polish the rough edges found in the first Rage.
Really nice looking tech demo though. Digital Foundry breaks things down in the video quite nicely from both a tech and a story perspective.
Yep, and now they're "targeting" 60fps? Stable 60fps is mandatory for a fighter like this and any slowdown would ruin the experience.
"Based on the small sample I saw, RAGE 2 looks to be a pure action fest game that should build upon the original nicely, as I cannot wait to play more."
Good to hear, I thought the combat from the first game was really well done and it seems that this one is quite similar.
This looks like redemption for 3 and I can't wait... it's my go to series for mayhem and destruction and this one looks epic!
I like that it makes it feel like you are the character and not just playing as one.
@ 2pacalypsenow
Playground is building a new dev team from the ground up, how is that not new?
It's all just a matter of perspective. ;P