The only tonic to Elden Ring is more Elden Ring.
Probably, because there are tens of thousands of Nintendo games made since 1975, and Tears of the Kingdom is the one that outsold all of them. Switch alone has nearly 5000 titles. Being the one and only is not a feat easily done.
I have a family and we share TVs and stuff. Everyone in the household mostly plays handhelds at home, not on train, on airplane or whatever, but at home. This is a great device to access PS5 library in a cheap way with a very sharp screen while others are using the TVs. I'm the target audience and think this is better than 3x the price handheld.
A superb game!
The problem with Xbox brand is that it does not have any identity, there's zero innovation in hardware, and the software has mostly been subpar and less in quantity. It's not harder than that.
While I agree it will take time for Nintendo to get up to speed to have their games graphically at around PS4 standards with their next console, I do also wonder which is harder: Making a game like TotK with a robust physics engine running on Switch or leveling up in general the graphics to a whole new level.
I'd say they are about the same in terms of difficulty. I also think that Nintendo is holding back with some of the higher res assets already at this stage.
Still not fully fixed, will wait for around 2-3 patches to arrive before I buy. Should be heavily discounted by then.
I'd love to see Dragon Quest, Nier, and Spellbound. And of course the eventual Bloodborne Remake from Bluepoint. And finally, plenty of PC ports, including Ghost of Tsushima, Demon's Souls, Forbidden West, The Last of Us Part 2, and Ratchet and Clank.
Oh, that's From Software's Spellbound for sure!!!
That is absolutely phenomenal. Well deserved as well. This will bode well for the franchise, as with BotW and TotK Zelda has become a juggernaut in the industry. I love the fact that such a serene and chill experience is selling so well. Just sit back and enjoy the game after work, almost like the perfect therapy after a busy day.
@cthulhucultist
To me that just reads: "Edge likes good, well-designed, and innovative games."
Commenting on my own thread here: pretty much a locked 120fps on the setup, but the traversal and other stutters are still very real. Looks amazing at DLSS Quality 4K 120fps everything maxed out, including RT. The game itself also seems to be quite interesting. Maybe I can look past the stutters and this is worth the 20% discounted price hmm... Certainly steam game trial has been a success this time!
I wonder if I can get this running upscaled to 4K at 120fps on a 5800X3D and 4090. It seems there are still pretty bad CPU bottlenecks and the FPS simply drops under 90fps in many scenes, plus traversal stutters persist. I think the 90minute demo is a great way to test it out before buying! I do suspect the price will drop further, and if they put in a solid patch or two, this might be worth it at 30% discount.
Indeed. They are people with families and they hop on a bus, car or train everyday just like the most of us and go to work.
They sit at a desk, they have bosses, they report to them, they work as per they are asked to work, and they go home. Imagine doing your normal routines and having death threats or weirdos send you messages that are harrassment or just simply very evil and mean spirited on top of all the effort you put in. Every, single, day.
And t...
Well, we did get a lot of very good smaller Zelda titles, such as A Link Between Worlds. I think that was one of my favourite title in the series, along with the Link's Awakening Switch remake. I'm sure we will continue to have those on the side, and they can also be a good creative testing grounds for the larger titles. The idea for the ability to go through ground vertically most likely came from A Link Between World's wall paper type ability.
Play it longer than 20hrs. I get it, you are a busy family man, you don't have 40-60hrs to get "into the zone", but some games just need it. Just like some book series' and tomes of the past. Heck, some albums take 5-6 listen throughs to get the jist of it (especially classic Jazz or Classical music albums). It's just as is.
Zelda TotK is incredible, there's no denying it. Personally, I find the sound design and music the most impressive aspect of ...
Don't click. Nintendo is incredibly profitable and loves cash and high ROI. Leave this blah blah as is.
People may disagree with you, but resolution is not an answer to everything in game design. I agree, the textures don't look anywhere near the standard of 4K, but the fps is much better.
I would like to play this at say locked 1080p or 4K at 60fps, but only with improved textures. I think the eventually remastered version for Switch's successor is the way I will go. Wife doesn't care about the fps, she just wants to play the game itself at whatever resolution a...
It is amazing how everyone else can see it but Square Enix Executives: The blockchain strategy is the wrong strategy!
Amazing news! I literally yelled Yes this morning when I saw this trailer! This will be such a joy to play. And an amazing 4K120 vrr + rt experience.