I appreciate your response and understand where you are coming from, and believe your answer was thoughtful. Please understand that your original comment does not have the context you provided so the ones reading it as is may very well view it with a negative lens, especially people with depression.
There needs to be a human element accompanied with non-context comments like yours, or it is too easy to misunderstand, and that can lead to more depression or negativity. Perh...
Writing, and writing so openly to a larger audience, is one of the best forms of tackling depression and ADHD. Mental issues are real and your comment does not help the individual in any way, most likely making the person feeling worse off. I would hope your goal is not to do something like that to someone who already is in a tough spot in life.
Instead, maybe you can collect all the compassion you may have towards a stranger, apologize, learn a little bit about depression,...
This leak has massive consequences. Surely these types of 8 year roadmaps change every year, but this gives competition a lot to play with. FTC can't really be in trouble and at the same time MS has to be furious. Surely, this will be the topic of the hour in the next weeks, can't wait for Digital Foundry's thoughts on this.
Go eat something mate!
It is 83 now, and user score is 6.5. Not exactly a smash hit after all the hype. The average of those scores is 74, which is probably about right for Starfield.
Personally, I cannot be bothered with Bethesda games, they feel like they come from a factory without any creativity or vision. The best modern fallout was not even made by them. Plus their writing is just so subpar that I don't understand how you can even write so mundane and mediocre stuff at such a large comp...
I heard 13 Sentinels has a superb story, gotto try it at one point.
I can vouch for Nier Replicant, it has one of the coolest endings I have experience in a game. Took me a while to complete the game fully, but man, it was more than worth it in the end.
I disagree, this looks very promising.
I also respect how they put a lot of Finnish stuff in it. A studio that is so deeply rooted in one country and culture should play to their strengths and they found a very interesting artistic way to do it by having a set up in the US but based on a Finnish village/culture/settlers.
Yeah that is 20hrs too long for me. And I'm patient.
I'd choose Armored Core VI and BG3 for sure over Starfield's mundane task lists and empty conversations. Especially with Kojima having made Zone of the Enders, I'd presume he'd opt for AC!
The reality is that Nagoshi-san was a Sega lifer and can be sold whatever dream by a publisher/investor, because he does not have the sense of what is real and what to believe. After being 30 years outside the talent and publisher market in one company, he clearly is out of touch of the market realities. This will not end well, and if it does, it will be a miracle.
If he pulls it off and gets a good game done from scratch without the infra nor talent and the Netease Execs w...
There are two things PS5 is good for:
1. Playing games much earlier
2. Playing more stable releases
PC is great, but the games take 6-12 months to be fixed, and sometimes they are never fixed. If they are not properly fixed, modders would help to fix them, though.
Apparently at Gamescom plenty of developers were complaining about the Series S being a massive bottleneck. This may skew a few companies to only release on PS5 and PC as we go deeper into the generation.
Starfield is a disjointed Fallout & Skyrim experience with useless randomly generated places to visit, and unnecessary space combat and ship builder. It seems there are some nice stories here and there in the mix, but the game is not worth the price nor time. There are better stories and experiences out there that cost less and are more robust. If you want something new, Baldur's Gate 3 and Sea of Stars both are overall better games and have more meaningful exploration.
Very well written review. The critiqued points can be seen in all the gameplay footage. Seems like the game just isn't written well nor is interesting or feel important to people. Just a task list to repeat the same thing again and again in new wrapping.
The major Patch 2 is awesome! Most of the problems were fixed, and performance is also better. Just in time for the final part of the game which I landed in after 110 hrs :)
@GhostScholar
The 100x scope is achieved by randomly generating 95% of the environments. One reviewer already said that he went to the EXACT same cave with EXACT same loot and enemy placement on a completely different planet.
It's a semi-realistic (emphasis on semi!) military shooter. How much do you think special ops really curses in their radio comms? Well, they don't (I've been in the military using comms in missions.)They focus on the mission and let the team know what they need based on the tactical situation at hand and how to solve it the most efficient way possible.
Of course you can chat, and scream and have fun, but again, why do you need to throw profanities or racial slu...
@RonsonPL
Oh really? The best in the industry, such as Digital Foundry, has said very similar things.
Reducing DLSS to 1440p upscaled to 4K is also factually incorrect, because it uses ultra high resolution images at 16K in the algorithm training per game, not only motion vectors. It has the data to make it look better than native. Additionally, DLSS3.5 SDK is being tested by many, and the tech looks even better than ever before, reducing artifacts and cleaning up ...
Immortal of Aveum runs around 90-120fps at 4K DLSSQ + FG everything maxed out on 4090, including RT. And it looks equal to native 4K or better. Utilizing the latest DLSS3.5 dll file will also make it look even better.
Lot of people also are playing on GoG, given it is a sister company of CD Projekt RED.