The developer confirms that these videos are the 360 version. Look at the Youtube comments page, for the commenter named "CodemastersGames."
Looks absolutely amazing. This game is about ten times more sophisticated, deeper, and more realistic than Call of Duty or Modern Warfare can ever hope to be. I've been looking for a truly hardcore, tactical experience in a shooter, and even better, set in outdoor natural settings with huge sprawling draw distances.
For night missions, you can choose to equip yourself with night-vision goggles, a long-range thermal-vision scope, and a laser-pointer attachment. How cool is that?
Same for me, but the other way around. I don't think I'll have any interest in the same old typical gameplay formula of Modern Warfare 2, with its scripted AI, linear environments, and arcadey run-and-gun gameplay. Sorry, but I've just played too many shooters this generation (and last) that have the same formula of gameplay as COD. Operation Flashpoint: Dragon Rising just looks so much more tactical and realistic.
Consider all these features:
-4-player co-op campaig...
I'm with you man. I have a feeling I won't be able to go back to the scripted, arcadey, linear gameplay of Call of Duty or Modern Warfare once I experience the wide-open gameplay of this game. It's like a breath of fresh air for military shooters.
Yep, yep, yep. I've been waiting for an FPS this generation that's truly hardcore, tactical, and realistic. And especially, challenging. This game isn't an arcadey linear/scripted shooter on extra-wide rails like Call of Duty or Modern Warfare is. This is an openworld, sandbox shooter, with unpredictable dynamic AI that's never scripted, and massive room to maneuver and improvise your own tactical approaches (250 square kilometer world).
I LOVE it!
Add 4-player co-op...
Then maybe you should factor in the cost of the $60 dollar game to the 360 as well, in addition to the ~$200 in total subscription fees to Xbox LIVE for 4-5 years (necessary if you intend to use the 360 for online play for the entirety of your 360 ownership), the cost of a hard drive that's necessary for DLC/demos/gamesaves/installs, and add-on wi-fi.
Also:
$600 = System
$60 = Game
$66 = 10% tax
_______________
$726 = Total
How do...
Good idea!
By the way, this game is gonna rock. Operation Flashpoint: Dragon Rising has 4-player co-op, 70+ weapons (w/ attachments), 30+ vehicles, a 225 sq. km. open world allowing for sandbox-tactical gameplay, and a full 24-hour day-night cycle. I know what military FPS I'm going to get this year, and it's not Modern Warfare 2.
I don't like it. It looks kinda compositionally sparse in some areas, and the old logo for the display box looked better; I also don't like the fact that "Call of Duty" made it back into the title. Infinity Ward should've stuck to their guns and branched off into making this game the start of a brand-new blockbuster IP.
I like the Hardened Edition steelbook cover a lot more:
Still, if there are cheating issues on the PS3 version, then I would hope very much that Infinity Ward resolves the problem straightaway, and prevents such cheating for Modern Warfare 2 as well.
If anything, MAG should be compared to COD4 or Modern Warfare 2, not Halo.
This isn't a "fake" cover that was concocted by fans as was implied by the news story. According to Sony, it's a placeholder art that they created.
I don't see how Microsoft will be able to detect if the particular gamesave file you're using is legit or not though.
Are you joking? You're gonna accuse ME of "jumping on the FPS bandwagon?"
I'm probably one of the most experienced (some would say jaded) FPS gamers on this website. I've been playing FPS games since DOOM and Wolfenstein 3D, and Quake and Unreal, and especially Quake 2 like a fiend. So don't try to accuse me of not knowing the origins the FPS genre just because some of the core gameplay tenets have gotten stale and repetitive to me since DOOM 1 came out.
My...
It's not "hate" for Modern Warfare 2. It might very well be more-or-less a fun game, for a little while. But it's also extremely similar to Call of Duty 4 and other Call of Duty titles, to the point where some people have nicknamed the game "Call of Duty 4.5." After the 1000th shooter that offers the same old kind of run-and-gun arcadey, linear gameplay that MW2 offers, don't you think people would get even a LITTLE tired of that same genre? But no, Modern Warfare 2 will p...
We've had a Call of Duty game EVERY SINGLE YEAR for the past ~8 years or so, and each one has sold a bajillion copies, ad nauseum. I'd say to those people who say "you can't compare the two games, they're totally different"-- it's time for a change, don't you think? You know, try something new?
That's a fake target render. Not in-game.
The actual gameplay still looks pretty amazing though. Check out this actual gameplay:
http://www.youtube.com/watc...
That's because there's a LOT of dumb kids out there that prefer run-and-gun, gung-ho action and adrenaline, rather than a tactically-nuanced, challenging, realistic game.
You know what else sells a lot? Britney Spears CDs. You know what else sells a lot? Michael Bay films. And Wii Fit. Doesn't mean any of these things are good.
Even if it's true that Bohemia is better than Codemasters, and ArmA 2 is better than OpFlash 2 (which is yet to be seen--ArmA 2 didn't turn out so hot), OpFlash 2 is STILL probably going to be at least a better game than MW2. MW2 is basically for kids, or the Halo crowd; it's a run-and-gun arcadey linear shooter with little tactical thinking required. OpFlash 2 at the very least promises to be a much more tactical, hardcore, challenging, and REALISTIC videogame simulation of modern infantry w...
All of a sudden, little-known Mad Doc Studios (before they joined Rockstar and ported Bully to 360) is as talented as the developers of the GTA series? Sounds more like wishful thinking to me.
Whoa, whoa, whoa, let's not go that far now, to say that this game is pushing the 360. I mean, the graphics look very good, but they're hardly mind-blowing. The textures are rather weak up-close, and the polygon counts on objects aren't anything special. I'm not sure why people thought this was PC-version footage, and how it couldn't possibly be running on 360.