Your comment didn't seem like trolling to me either.
Agree +
Nintendo games don't drop in price all that often.
And I personally believe an early redesign of the current model depends on the success of the slidepad peripheral.
The rumor of the luigi 3ds backs up the stance that a new model is a long ways off, seeing as how it won't have a built-in second slide pad upon it's early 2012 release.
What if the slide pad peripheral dosen't catch on, and Nintendo decides not to remodel the 3ds based off this occurrence?
I guess that makes sense. But then, what about the fact that as a character, Samus is still a human being with a soul and a past. Not an emotionless monster.
I think people should be less offended by the fact that she has more human thought processes than your typical character.
Wasn't samus a young adult in other m?
I'm pretty sure EVERYONE is a whiny bitch at that point in their lives.
I mean, no one is born a badass.
I can't speak for every game on the list, but I do think LBP2 is overrated.
I can also say that I do not enjoy the Demon souls/Dark souls series for it's difficulty, but for it's incredible gameplay design.
The souls series is one the best in gaming because of it's solid design, and I don't think it can be considered overrated if it really is that good.
I can see where some of the reviewers are coming from, but alot of the negetive reviews seem more biting than constructive.
I also have Rage (the game), and while it frustrates me at times, I still think it is one of the best shooters in a long time. I'm loving it.
The problem here is that people don't do this kind of thing enough to the big guys? (instead of a new IP, I know id has been around quite awhile)
Does anyone here think we will really question the design choices in games like Skyrim or Mass Effect? Even if they aren't as good as they should be?
I don't think anyone has ever been critical of how suckish a Call of Duty's single player design can be. Grenade spamming to artificially increase difficulty and force t...
That was an interesting read.
I remember a long while back, Miyamoto said something about bringing the console game experience to the entire living room, or something along those lines.
Why dose a game have to save for you in order to be good?
And while a good narrative can add alot, I don't see how it's absence can make shooting bad guys not fun.
I kind of got the feeling the reviewer was to harsh myself.
The reviewer seemed to want to highlight every problem while trying to hide everything good.
Sure, construcive criticism can help, but that was anything but
I wonder how other such shooters releasing this year will be graded then.
Oot 3DS Master quest "fixed" 2 & 3, didn't it?
It's not a new game, but I still thought it was worth mentioning.
Day one through amazon.
Felt like it took forever to get here.
Calling someone a fan boy for making an observation, even a somewhat aggresive one, also sounds one sided.
But you are right about how hacking is bad for anyone but pirates.
What were the GoTY the past three years?
Edit How can someone disagree with a question?
No Zelda or Rage?
Edit-... did you just slip Rage in there?
Well, seeing as how more people will be able to play and enjoy a game anyone can buy regardless of platform, it makes sense to guess that such a game would be seen in high regard by more people.
An exclusive may be "better", but not everyone owns all of the consoles. An xbox 360 only owner wouldn't consider Uncharted to be GotY if he hasn't played it.
At above: I'm not saying that. I'm saying that a game that is just as good as a exclusive but is mul...
Copyright infringement is IP theft. When you commit copyright infringement, you are stealing someone's ideas.
Furthermore, piracy creates artificial wealth for the pirate, meaning you contribute less to society than what you take, which is why theft is illegal in the first place.