It'll be an issue because it's a game set in a modern city. That environment is going to be filled with lots and lots of building edges and railings, poles, wires etc. So AA will be fairly important to get a nice image quality.
I think this game is going to be very demanding on maximum (they say GTX780), you can just see it will be with those visuals coupled with the nature of open world titles.
However I also believe that most people will be able to ...
Looks sweet. Seems to have the highest assets and cleanest image quality of any in engine trailer I have seen since E3 2012.
Clearly has TXAA enabled and all the eye candy turned up.
The developer's take on Xbox One exclusive content sounds a bit mocking of kinect if anything.
Despite Microsoft emphasising the point of having Kinect is that it comes with every system, it seems highly underused even at this point. Developers just prefer to ignore it, even ones that make big hyped exclusives for the machine i.e Titanfall
It seems like a decent version to me, especially if the framerate locks and reduces tearing as well as it should.
Of course it looks poorer than the Xbox One version, but considering how Xbox One is supposed to be a totally brand new, next generation machine, it's not exactly a generational leap.
The game doesn't look fantastic on any platform really, so as far as I can tell nobody is buying it for it's graphics or good looks....
...
Let me put it this way then to anyone that believes the doubling power comment, if it is THAT significant, and it is THAT important, why on earth are they not rushing it onto the machine as fast as possible instead of taking 18 months to do it?
It's just absolute madness. I am quite sure that DirectX 12 will be an improvement over the current API on the machine, but it'll never be anything like as dramatic as that. To suggest the machine will suddenly be so much faste...
"it effectively gives every Xbox One owner a new GPU that is twice as fast as the old one."
I cannot believe people would actually think this was true.
Every week there is this new thing that will make Xbox One this enormous powerhouse, with absolutely no evidence of it happening, and the claims get more and more farfetched.
It's so damn easy to throw rhetoric like this around when it wouldn't be called out for 18 months. <...
I much prefer 4-3-3 for fluidity of attack, and you can assign the centre midfielder as the one with the defensive duties.
OR 4-1-2-1-2 which is basically the diamond, one CDM, two wide players, a CAM and a pair of strikers.
This works because you'll field a specialist defensive midfielder, like Toure or Vidal who rule there, two pacey wide players, a playmaker CAM who can pass and shoot but doesn't need to be fast and a pair of class strikers- if you...
Deadpoolio has one bubble but does raise a point correctly that Azure is not remotely setup to render graphics efficiently.
It's a CPU cloud, not one with a lot of graphics hardware in the servers like Gaikai or Nvidia's will be.
Microsoft isn't really 'fighting back'
They have just gone from completely and utterly clueless about what consumers want to realising the entire past year they have been idiotic and changing strategy somewhat.
If you hit rock bottom then the only way is up, so it was inevitable they would improve at some point, it was barely possible to sink any lower in terms of public opinion IMO.
There is still a very long way to go, and their...
Because I laughed at you condemning a game then saying you're buying it, regardless of it's quality?
How can you begrudge anyone laughing for that
It's such a dramatic win that Xbox One is constantly beating it's rival on multiformat titles.
I....I just can't help but facepalm sometimes.
I'm quite sure Microsoft mean well, but half the time its like watching Comical Ali insist there is no Coalition forces advancing on Baghdad.
Someone get these people a dictionary with the word 'Truism' in it, for the love of God.
Pretty much boom.
Also, PC version of Titanfall which apparently doesn't have all the nice-ities of the Xbox One version that the cloud endows. Hmm. Okaaaaaay.
Stranger's Wrath horrible?!? Wut?
It's a great game, it's critically acclaimed
It's awful, it's terrible....but I'm buying it anyway.
You're funny.
Yeah sinspirit,
The problem is with Tech demos like this in general that compare performance of machine X to their wunder solution (no matter what it might be) is that it is in their interests to make their solution look far superior.
In many cases, that means comparing a dated or purposely engineered scenario to show up a weakness in the comparison, then roll in your perfectly optimised setup in this scenario to blow it away.
It heavily slan...
Wouldn't be surprised if this was run on the CPU, and we all know that this sort of task is much better served on a GPU with an API such as Physx.
In fact, putting this load onto a CPU is idiotic, because yes, it WILL crush the framerate of a game if you want it to and design it to.
However a modern GPU can do this, and DOES do this, because it is basically perfect for highly parallel tasks.
4391d ago 41 agree11 disagreeView comment
All those V12 noises. Drool. All the engines noises are just perfection. They sound so raw and visceral- not heavily processed so all that edge is lost like most other racers.
The Zonda R sounds really, really angry, exactly as it should.
The game looks good on the new consoles, but I too can't help feel it doesn't really match what was shown 2 years ago visually.
Lets just hope the gameplay is top notch- I'm due another open world fix 6 months after GTA5
Yeah, it's INCREDIBLE how this has gone from being a crowd funded project less than 2 years ago to a multi billion dollar company in such a short amount of time.
The people who just got insanely, incredibly rich beyond most people's wildest dreams have A LOT of people to thank, and a lot of answers to give....
Several people involved are no doubt worth hundreds of millions of dollars now from this alone. It is pretty astounding how quickly something l...
I preferred Oblivion. I loved it. It was also partly that impact it gave at the time, of a 'next gen' game. It was released very early in the life of Xbox 360.
I think it was the first new console game that genuinely impressed me and made me think that yes, this was next gen. The visual and environment improvement over the previous consoles and the previous version (morrowind) was just huge.