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ProjectVulcan

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CRank: 5Score: 83250

Yeah, it's in a poor state right now but it's fairly easy to hit 1080p/30 locked.

Give it 6 months and it'll have had a patch or two and 3 or 4 driver iterations, it'll run miles better and be on sale for about $10 no doubt

4301d ago 3 agree1 disagreeView comment

Long as they improve on FIFA 14.

As the difficulties ramped up they had to find a way to make it harder for the player and in that the opponent GK even if he is like a 70 becomes impossibly good. Super fast, perfect positioning, lightning reactions etc

Whereas the player GK even a quality one like say 86 rated Buffon, is a mess, makes mistakes, can't save easy shots that would be bread and butter down the other end etc

Also as it's Ti...

4301d ago 3 agree1 disagreeView comment

While I'm sure the game will look good, it didn't look quite this good in the gameplay videos I have seen of it, the direct feed, high quality ones.

Forza games aren't exactly above ye olde bait and switch when it comes to 'in engine' maximum quality models and asset shots rather than 'in gameplay' assets that are typically considerably lower. Even I know that.

I hope it is as expansive as the first Forza Horizon game, it was fanta...

4301d ago 5 agree14 disagreeView comment

When the framerate of the 1280 x 720 Xbox One version is proven to drop into the low twenties, often as low as 18-20FPS in areas of heavy load, more than twice the resolution @ 1920 x 1080 and just 40FPS minimum is a massive, massive performance improvement any which way you look at it. Easily 4x.

It's relative as I said. The PC performance is by no means great, but then it still makes Xbox One's performance seem horrific by comparison.

Xbox One has...

4301d ago 1 agree1 disagreeView comment

It's closer to a 7770 Ghz edition.

Xbox One has 768 shaders 48 TMUs and 16 ROPs @ 853mhz.

7770 GHZ has 640:40:16 but it runs faster @ 1000mhz, which would make it extremely close to Xbox One's GPU core in fillrates. Potentially it might just edge it too, as the 16 ROPs performance would be boosted by the extra core speed.

7790 has 896:56:16 running @ 1000mhz. Reality is it'll have considerably superior texture fillrate to the cons...

4301d ago 1 agree0 disagreeView comment

Well, the PC version can run with more than twice the resolution @ twice the minimum framerate in areas where the Xbox One version struggles.

Considering that's a 4x performance improvement then and the Xbox One hardware itself is barely 9 months old I would say that is a rather monumental difference so early into a new console generation.

This is despite the fact the port is pretty rushed and doesn't seem to have had much love.

4302d ago 6 agree1 disagreeView comment

That isn't what framerate analysis by this site had to say about the game pre or post patch. https://www.youtube.com/wat...

On Xbox One the framerate is very variable often down into the low 20's. Well below 30FPS for long periods if there is an area with a lot of zombies about. So just a rock solid 30FPS would be welcome.

The PC game does run with the cap off, but sometim...

4302d ago 4 agree3 disagreeView comment

The port doesn't seem to be very good, it has a 30FPS cap that can be removed but even then it doesn't work very well. The game just doesn't scale to very high end hardware.

Hardly surprising though, seems a little bit rushed and the focus was clearly on the console version. Quick buck PC version confirmed.

Saying that though 1080p with a rock solid 30FPS seems fairly easy to achieve with a good quad core and a GTX760. Which is a massive upgrade o...

4302d ago 12 agree7 disagreeView comment

If Destiny (on 4 major platforms) even manages to match the sales of GTA5 (currently on 2 major platforms) it will have exceeded expectations.

But there is no way it'll exceed GTA5 after it is released on PS4, Xbox One and PC.

4303d ago 3 agree0 disagreeView comment

It's always the same. Players transferring to Madrid or Barcelona get ridiculous rating increases, ones in the premier league with stupidly low increases compared to players in the same position. Shaw only 76? That's insane when someone like Jose Enrique will probably still be 79.

Sanchez's rating is close enough though, he is flattered somewhat by being at Barca last season he won't do remotely as well at Arsenal. This is reflected by their argument of 87 bei...

4308d ago 0 agree0 disagreeView comment

If you take 360's GPU as the baseline from last generation because it was the fastest, Xbox One's GPU is something like 5 times as fast, and PS4's GPU about 8 times as fast.

This is looking at floating point performance and fillrates.

Their CPUs aren't particularly fast and a comparison is difficult because they are extremely different architectures, however its very safe to say they are not 10 times faster than the previous generation CPUs. A...

4321d ago 2 agree1 disagreeView comment

A beast? No no no.

A midrange PC will easily beat Xbox One on this game. Indeed, it does comfortably on most games.

The game only ran 1600 x 900 with a fairly variable often sub 30FPS framerate on the console with a pretty slow GPU.

Considering even an R9 270 is twice as fast as Xbox One you'll probably get at least 1920 x 1080 with much better framerates and AA.

Anything faster like an R9 280X or GTX760 you'll be cru...

4331d ago 3 agree0 disagreeView comment

Dead Rising 3. Titanfall. Ryse. Xbox One games for for PC. Good stuff.

4332d ago 36 agree1 disagreeView comment

The goals never changed in the past years, the most performance for the least power has been a main aim for decades. You are always looking at the server markets and applying your technologies to it, and power consumption/heat has always been a critical factor there.

If anything AMD have been the ones pushing the envelope for what is acceptable power consumption wise in CPUs. Their fastest parts were over 200 watts which is entirely ludicrous and never really been seen before...

4336d ago 0 agree0 disagreeView comment

Bloomfield was a beast though. I7 920 is at least as fast as an FX 8350 on games which is years newer and has a massive clockspeed advantage.

These console processors are for budgetary reasons and such.

4337d ago 5 agree1 disagreeView comment

What I'm saying KRUSSIDULL is that the applications are limited. You gave an example of a very limited application in online games.

I'm stressing how limited it is. If people think that offloading these small calculations are going to vastly increase the performance of their machine locally by freeing up resources, then they are misguided.

This is my point really. I stated quite clearly that the ideas are possible, but they wouldn't free up signif...

4358d ago 2 agree9 disagreeView comment

KRUSSIDULL, that's not a good example at all.

'Simple' calculations are not as simple as you might believe in a modern game.

Anything that requires more than a few megabytes to be moved is probably too much (how good is your upload bandwidth on that ADSL, 100kb/s?), and anything that needs any more than a very tiny amount of CPU cycles (we are talking terms of milliseconds here) is too much, because even a CPU calculation may need quite a lot more...

4358d ago 8 agree7 disagreeView comment

I have touched on this before, and they are very different scenarios.

When you stream a game rendered entirely in the cloud, all you get are compressed video and audio streams and send back control inputs. The bandwidth required only depends on how high quality/compression you want or can manage on a connection.

So you can scale from say a 1mb/s (about 8 meg) throughput connection up to say 12.5mb/s (about 100meg) meg connection and the video and audio qualit...

4358d ago 15 agree7 disagreeView comment

Or the hilarious price tag shown here

4363d ago 27 agree4 disagreeView comment

8GB isn't the headline figure here. It was inevitable discrete cards would hit that within 12 months of the new consoles.

It's fact the card may require more than 300w or at least close to it. That is a massive power draw only usually seen by dual GPU cards.

This may be revised down because this is early silicon and power savings are often made. But just imagine how fast a Maxwell GPU that pulls around 300w would be though.

Maxwell fi...

4368d ago 9 agree0 disagreeView comment