Why should anyone care, why should core gamers care that microsoft are selling casual games to casual gamers? Why should it be given a chance based on its sales as you touted here?
It should stand alone as a viable gaming technology before it is given a chance, not because it manages to shift units on launch to casuals near christmas....
Bring us the games that exploit this apparent potential and then it will be given a chance. Other technologies never fu...
There has always been quite a lot of screen tearing and noticeable texture streaming on the 360 beta. Still it is just a beta, i would hope the engine is a bit better when its finalised and at least v synced
The fuzzy blur filter in 2 hid the jaggies a lot more prominent now in 3. I didnt like the blur filter at all but at least it did hide the lack of filtering reasonably well. Also the game still suffers with a lack of anisotropic filtering like 2 did. Its not the greatest engine ever, functional i would say.
Waiting for the PC version here, should clear up all those rough edges, maybe some gameplay tweaks too please.....
Paper launch.
The reviewers will get theirs, but you wont. Word is there wont be any numbers available for a few months. This is a classic paper launch in that it is designed to take the sheen off the Radeon 6970 launch- although even if GTX580 is a fixed non buggy cooler GTX480 it wont be any more than 20 percent faster than GTX480. That is the sort of performance you should be expecting from a radeon 6970, of which there should be plenty in supply in short order most like...
Love PGR. PGR2 was the best for me. It was the best online console racer for quite a while, cat and mouse being a lot of fun. Problem being this might not really be a PGR, only in name now bizarre have gone so have to see what happens to any new game of the series.
If anyone read the technology news this week, the headlines were significant. Apple revenues surpassed microsoft's for the first time. That is huge news. There is foundation to support the question marks of microsoft's business strategies over the past decade or so, with the companies value more than halving in that time under Ballmer's leadership. These are facts.
Interpretation is opinion.
As an aside for a games site, the Xbox project has l...
Actually old PC footage just converted to 3D.
http://www.youtube.com/watc...
This is it without 3D, 6 months old
I like Gigabyte boards. Asus are a class act too but after several problems with them in the core 2 era i stuck with Gigabyte and been very happy
Microsoft are running their mouths plenty about kinect but im not feeling the hype or love for it much outside the company TBH. I havent personally experienced it anyway. Talking about shipping figures and about how big this and that will be doesnt make it so.
Time will tell. If i have a wander up town a few days or a week after it launches and see some sat on the shelves in stock then i'll form a judgement. If there arent any to be found maybe i'll believe it.
Bingo
Wont rival 360 in performance, power constraints and process technology make that unrealistic. But if it uses Tegra 2 it has the potential to perform somewhere in the region of a midrange Geforce 6 series. Nvidia have been struggling with power and heat of Tegra 2 on 40nm, but 28nm could be well established by the time the machine needs to go into production for a late 2011 launch which would instantly solve any such problems.
Although it cannot possibly match the current c...
It seems that some sites and less educated people on the matter think that real time fully ray traced games is the holy grail but in truth, rasterization still has a lot to offer and being developed for many many years, has become extremely sophisticated to the point the use of ray tracing in games might be best staying as simply an additional effect rather than building a game with a fully ray traced engine.
Most developers are cautious about the technique, John Carmack hi...
Because sometimes, a knife just isnt enough
No human could withstand the constant lateral G forces for very long, certainly after a 2 hour F1 race with 3-5 lateral G the drivers wouldnt be doing much longer, doubling that sort of force would tire the fittest driver in a half hour or so.
It would be much like the best aircraft, its no surprise the next generation fighter aircraft in 15-20 years may not have pilots in them at all, the machine technology and performance is capable of exceeding the reasonable tolerances ...
If im seeing reports right for this, it doesnt even have acceleration controls because it auto accelerates for you like an old phone game. The only reason a racing game does that is to simplify controls that would otherwise be too fiddly and difficult to fine control yourself. How does that even bode well for more complex titles like Forza kinect? Or more complex games full stop?
Show me the games that wouldnt work better with buttons microsoft, cos this aint one of them.
''Freeing up resources from the GPU! It is always good to free up more resources; How much extra could they do with less drain on the GPU.''
What resources? Why burden CPU performance on a PC with a task it isnt designed to be fast with? The GPU is ALREADY the chip that does anti aliasing anyway! Its been refined by over a decade of progressive design, multiple generations evolving to rasterise as fast as possible, and anti alias as fast as possible. Thats t...
@ DaTruth why should a modern CPU do MLAA when a modern GPU can do it ridiculously faster as they are hugely parallel? Five SPEs take a massive 4 milliseconds but we know already a mere 9800GTX+ can do it in less than 0.5Ms, thats eight times faster than CELL. Just a note is all. With a current midrange GPU like a GTX460, it'll probably be near free. GTX460 is twice as fast as a 9800GTX+
http://www.iryokufx.com/mla...<...
Its still a good game and the amount of glitches are small compared to New Vegas which sets new heights lol.
Personally i really enjoyed my time with this and theres a burgeoning modding scene as well, i already have all the cars retextured and updated, tyre mods, helmets etc. I can only hope in time tracks and models will be within the modder's grasp
There is a difference between the figure i quoted and what Bungie were talking about. I was talking about PER FRAME, i.e, what can be seen on screen, in a single rendered frame. A fast PC could manage say 40+ frames a second at that load depending on resolution, meaning well over 120 million polygons a second.
Considering that the peak THEORETICAL (peak theoretical meaning absolutely perfect situation which never exists in 3D rendering) maximum of PS3's RSX rendering n...
It seems like it works just fine for navigation and such but honestly do you think its worth it just for that?? Back in the days of wired controllers that might be a much bigger deal, but with wireless totally standard these days its not really a big selling point for me.
''But maybe it is viable'' @ lowcarb
Operative word there being ''Maybe'' Im not saying it wont be, im saying it might be. Or it might not. Its that incon...