CRank: 5Score: 24090

Agreed. The story is so convoluted and forces you to suspend belief more and more with every iteration. Like oh we're fighting heartless. And oh you never really saw or heard about them before but now nobodies are all the rage. Now we're fighting dreams. What's next? Time lapse entities from alternate dimensions?

3796d ago 0 agree3 disagreeView comment

Or remake. Would buy.

3796d ago 0 agree1 disagreeView comment

I actually preferred the Black Ops games to World at War although 4 is by far the best. The other MW games felt pretty stagnant and were just Infinity Ward selling us the same game with some bells, whistles, and convolution. Evolution has been their issue from the get-go here.

3796d ago 0 agree1 disagreeView comment

In that case...confirmed 11 from IGN.

3796d ago 1 agree0 disagreeView comment

Halo does drag maps a lot but they also reinvent them in a lot of ways. That and they always have great new maps to supplemement the remixed oldies.

3796d ago 0 agree0 disagreeView comment

Yeah, I leave epic amounts of death in my shooters to Unreal Tournament. Can't wait for another one to release.

3796d ago 0 agree0 disagreeView comment

Yeah the 3DS version is really impressive between the graphics and the use of the dual screens. I'd be tempted to buy it on top of the PS4 version for sure.

3796d ago 2 agree8 disagreeView comment

In the game's defense, Trine 2 felt unpolished in many ways and I remember running into many physics based glitches thereas well. Still had fun though. The only thing that ever seemed somewhat polished in previous Trine games for me was the graphics.

3797d ago 1 agree1 disagreeView comment

I'm jelly.

3798d ago 3 agree0 disagreeView comment

Hated it. MGS4 had the best controls of the series imo. And animations too surprisingly.

3799d ago 0 agree0 disagreeView comment

That's too bad. I was excited for 3D puzzles.

3802d ago 3 agree0 disagreeView comment

Libra, auto-chain, paradigm shift twice, done.

XII was like buff with protect, shell, and bubble and then gambit the rest. Although you could probably gambit the buffs too if you set them up nicely.

Now the cutscenes never end! Good thing since the amount of FMVs was cut in less than half when XII and XIII came out.

3802d ago 1 agree1 disagreeView comment

Or maybe because making proprietary anything that you don't even specialize in can be costly. Hacking on the PSP was a huge problem whether you want to admit it or not.

3803d ago 7 agree3 disagreeView comment

It's probably why they gimped the OS so much as well. The PSP ran like a little computer whereas the Vita runs more like a Nintendo system. Not nearly as much freedom or functionality.

3803d ago 8 agree14 disagreeView comment

But judging by data that was collected the average user doesn't even use BC. Used it maybe once or twice on both PS2 and PS3. I do love how its become the go to argument for the x1's success though. Imo let the upcoming games do that. BC is a petty thing to brag about for weeks on end.

3804d ago 9 agree2 disagreeView comment

And my personal favourite...free games with your online subscription. This is by far the best thing that's been copied so far. Trophies and party chat? Could live without. They both lose their novelty pretty quickly.

3804d ago 5 agree0 disagreeView comment

I feel the same about Konami. And Ground Zeroes was the worst MGS experience I've had to date so I hope it's not an indication of what MGSV is going to be like.

3804d ago 0 agree0 disagreeView comment

Their exclusive lineup wasn't going to warrant too many extra sales for most of those months admittedly. This will change in the fall though.

3804d ago 4 agree5 disagreeView comment

Analogy often = logical fallacy.
See: Plato

3804d ago 28 agree4 disagreeView comment

And then there's the VGchartz factor. It's scientifically proven to impact sales by as much as 5 to 15%.

3804d ago 3 agree1 disagreeView comment