" in todays SP games I've yet to see a bug which messes up gameplay, progression etc or is annoying at all."
Fallout 3 and Fallout: New Vegas. Oblivion.
Uh. Alot of games have game-breaking bugs in Single Player.
But most of the time I completly disagree with G4TV and their reviews, to the point they're completly shallow and incredibly retarded.
"Make boring brown n' bloom games instead of GOOD games!"?
Jesus christ. I'd like them go under with honor rather than making awful, soulless games of those we see everyday.
And bah, I'm quite sure Platinum will be just fine. Worst case scenario and they'll go down BUT then will make ANOTHER studio.
Besides, that's why they look for publishers rather than self-publishing themselves. Less risks.
O...
Seems like Vanquish is doomed to be a cult classic.
The concept seems cool, and it could turn out to be great. Then again, a game alone isn't worth buying motion controllers for.
It's not that I DISLIKE it, I just don't see how it's worth it.
So, it's basically Modern Warfare 2 re-skinned and rebalanced?
Eh, wasn't planning to buy it anyways.
To be honest, it felt little more than a better Wii, but still a gimmicky tacked-on motion controller.
Besides, at the steep price of 100$, I just don't see it worth it. At all.
Seriously, kiddies.
Another Winter is probably of the best songs in a videogame this year.
Completly agree with you, buddy.
Way to go, Japan. Way to go.
I agree with part of your post- (unpleasable fanbase) but the other part? (hurr casualz will saev gaemz) Not really.
Why? Because companies will see those mindless sheep called "casual" gamers, and will develop low-quality games that those people will enjoy.
I play games for a challenge. I love "Nintendo Hard" (Going by Tvtropes here) games. I completly hate games that seem like they were made by failed Movie Directors. Yes, I love a nice ...
...I'm happy with it. Seriously. If it drags on too much, then no, thanks.
Also, the article makes some great points. What's so wrong about having a short game, if it's an incredible one? I've already put some serious hours on Vanquish- more than I ever have with any other Shooter. That is mainly because the game is simply a delight to play.
I've also put some serious hours on Elite Beat Agents, as well as other music games- despite being ...
Gaming is known for having alot of critically acclaimed games and developers, yet their games hardly sell well.
It's quite sad, really. Double Fine, Clover before (On anything that wasn't Resident Evil or Devil May Cry...), who are now Platinum Games, they seem to be doomed on great games but low sales, alright. But I at least do my part and buy these games.
@Rinkuchal
Well, Bayonetta sold around a million, so it isn't BAD at all....
The game IS that good. And eh, about the sales, they ARE rather low, but we also have to see how much more it'll sell after a week.
Then again, it's a Mikami game that isn't Resident Evil, so my guess is than it won't really sell all that much...sadly.
It feels like, most of the time, EDGE knows what's the difference between a perfect game (A.K.A. a 9 or a 10) and a good, but flawed game (6, 7 and 8.).
Besides, I can agree with most of their scores and reviews. Keyword being MOST, because sometimes I disagree with them, as well.
From a different developer. Who is also known for simplistic (and somewhat shitty) gameplay.
Tough luck, buddy.
"Business. I think business is the downfall to any creative field and the reason why you see so many similar games out there that feel so empty. It's all marketing and business. I think the more you think about how to market to the player the more your game will suffer creatively."
Taken straight off the article, and quoted for truth. I'm looking at you, sequels and rehashes.
I wish developers would just make enjoyable, crazy and creative ga...
Goddamn, I love the artstyle. And it is not only cute, but well-written, as well.
Every, EVERY game has a flaw, wich reduces some of the score. That's the point.
Sites sometimes just give 9s and 10s to everything.