So, basically, you're telling me you didn't liked you couldn't keep your SIDE upgrades and things like that?
Bro, let me tell you something. Upgrades in Vanquish meant very little to me- you could die and lose them at any second. If anything, they were a limited advantage. Vanquish is ALL ABOUT DEM SKILL. You might not like this, but I personally love it. It tests your skill and ability over tacking on some action RPG-esque upgrades and letting you have a clear ad...
I mean, I get it, sometimes you're short on budget, but when an used copy is only 5$ less than a new one, and with the new one you're supporting the developers, why don't you just buy it?
But it sure is of the best shooters I've played this generation. Hell, I loved it and I don't even like shooters THAT much.
No. But I agree with you on this, darkcharizard: Hopefully it ends the series.
But this barely looks like a downloadable title.
Man, I hope this will come over here. I'd gladly buy it.
And have to tell you that the game expects you to play by their rules.
Basically, they prevented the upgrade system to be much else than weapons because it could break the game.
How fast would someone beat the game if they had unlimited A.R.S.? It would totally break the scoreboards.
While I agree there's a little of dissapointment because you cannot upgrade the A.R.S. and have to save Bullets to upgrade your weapons, think about it.
They want gameplay over story.
http://www.eurogamer.net/ar...
Here, read that.
Anyways, while I enjoy a good story in my games, I kinda agree with them.
Gameplay over story. Always.
@GWAVE and Troll_Police:
Hey retards, flash news:
They could have added bothersome fillers and meaningless missions if they wanted to, as well as recycled crap.
They didn't. The game could've dragged on, but they didn't do so.
The game's short because of that, not because OMG PS3 AWESUMX DXD BURU-REI LOL DEE VEE DEE
I'm starting to hate you all. God. The retardation you spout is simply ama...
All I can say.
Here we go.
You don't seem to understand than the game lenght usually doesn't means how much said game weights.
Fallout 3 is 60 hours of reused textures and enviorments.
Vanquish, for what I've heard, has variety on the levels. That takes up space.
God, I wish retards would shut up.
@Blaster_Master
Hahah, oh wow.
Cuts normally happen on games. After they've d...
Nope, that would be fanboys in denial that can't accept that those games are crap.
@coolbeans
Hm, you're right.
..The majority of America, then?
Sadly, you are right.
Keep on being mindless retards as you always have been, America.
...The death of gaming as we knew it has begun.
Games won't be about great titles on the minds of developers, nor original IPs. They will be from now on party games like being ON A BOAT, DANCING, OR WAVING YOUR ARMS LIKE YOU WERE IN KINDERGARTEN.
These will be sad years for gaming, indeed...
You ain't alone.
I love these guys.
Alot of games this generation are 4-6 hours long once you take away the fillers and all that, believe it or not.
Although these are pretty good deals, TBH.
...Too bad she's a nature freak with incredibly long legs that will never be real ;_;
Although I'd like it to have variation on the levels, that's all it needs. It can be short, but as long as the missions and levels don't feel too alike, I can enjoy it even more.
White Knights everywhere incoming.
EDIT: Oh wait, they already appeared.
I completly disagree. It was actually Platinum the ones who stated they didn't want multiplayer on this one, mainly because they wanted to focus on the gameplay themselves and the single player campaign. Now, if you played it, you can see that it paid off. It's incredibly well-polished all around. Besides, mechanics like the ones in Vanquish could have been hard to pull off in a multiplayer game.
Geez, I mean, just look at your picture. Dead Space didn't needed mu...