You would like something with good gameplay instead, that's how.
@newn4gguy
Why, no, not quite. Heavily scripted, completly linear, shallow gameplay might make a "good game" in the eyes of many, but not in mine.
@Why o why
I'd give it the graphics and the writing, at the very least. Though those two things don't really make a good GAME.
EDIT: And to your edit, an action adventure game, e...
This man gets it.
That said, if you truly want equality, stop branding yourselves as different by any reason. This applies to about everything; from sexuality to race. Not like this applies to the article, but hey, just saying.
Oh, and by the way, most actually hate the homolust in BioWare games. Again, just sayin'
@KFox109
Interesting data; however, I do believe they're just trying to justify the fact they want to a...
What a terrible article.
A mute character can feel out of place in a world where everyone speaks, yes, but that's missing the point; that character -is- you, or at least the tools given to you, the player, to interact with the game's world. It's -your- character, or at least gives the impression (illusion, perhaps?) of being one.
Second; Mass Effect and Dragon Age II are, by far, some of the worst examples of actual role-playing, let alone by a de...
It's basically "What if Fallout 3 was actually Fallout".
So...it's better, at least in my opinion.
Great GAMES? No.
Great experiences? Yes.
There's a huge difference between the two, buddy.
Already played it. T'was called a "leak" for some odd reason.
Play it again. Succeed.
Become a demigod with more skill than any human alive, one that has seen things no man should see...and felt things no man should feel. You'll develop wisdom comparable to that of Gandhi, patience much like Buddha and experience unlike no other. You'll also learn to appreciate ASCII. A whole lot, in fact.
It'll be just like losing your virginity, just like celebrating your 18th birthday or your graduation from college: It w...
In an uncharted land beyond human reach.
You know, many times I've heard the "If developers want cash, then they should make a GOOD game!", and many times I've thought it's as shallow and fallacious as it sounds.
No, even if a developer makes a "good game", there's no guarantee it'll sell; heavily marketed games sell better than "good games". Much, much better. Hell, most of what I'd consider "good games" don't make it past the one million mark, for...
Try to update the game to the latest version, it's actually been made much, MUCH more stable than it once was.
"for some reason"
NISA isn't known for being a publisher too fond of their own release dates, especially in their own store. If they've the stock in, they'll just ship it away.
All those games you mentioned, Dark Souls aside, are games I wouldn't touch even with a stick. At least not until they're, what, 20$?
...Libel doesn't fall into "Freedom of Speech", bro. In fact, it's punishable by law.
The US studio ain't localizing, they're just doing small, casual projects.
When this is said about a franchise that was designed as a trilogy, to the point one of its selling points was that you could transfer save datas from previous games, well...
...Yeah.
Ba dum tsshh.
Actually, limewax, Catherine WAS developed by Atlus JP.
More like to charge more on top of the game's price because they can.
...Yet the gameplay is the same as every other MMO ever.
BWAHAHHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAH
Silly you.