Something to consider is that AMD uses Infinity Fabric now, they can basically make GPU units to the size required, connect Ryzen CPU Cores like they did with the SoC in the Subor which released in China but using 7nm for vastly improved performance, instead of 14 or 16nm.
8 CPU Cores would require two Quad Core modules.
AMD have set themselves up for this.
Something way more powerful on the GPU side is easily doable at 7nm.
This is prob...
New Semi-custom products are being shipped from AMD starting in Q3 of 2019, Semi-custom is AMD's name for console SoCs/APUs.
Back in 2016 AMD adopted 14/16nm, they started off with Polaris GPUs, then out of nowhere we had PS4 Pro's APU, which was the first one to have smaller fabricated Jaguar CPU Cores.
7nm is very mature now, with more than 50 products taped out last year.
7nm is ready for a 2019 console launch, likely more th...
PS5's GPU could be Navi and Next-XBox could be Vega, but both would add new products to AMD's business.
Phil Spencer was on stage with Lisa Sue at CES 2019, so maybe Microsoft are also paying into develop Navi as well or he was just there because they're partners in general.
What matters is that new SoCs are coming to the semi-custom market and that means new consoles are on the horizon.
Unless there are another line of upgr...
Not at all, 8 Ryzen Cores with 16 Threads only take up the same amount of space at 7nm as the launch CPUs did in 2013, that's a good 8+ times improvement at 3GHz.
GPUs will be a huge improvement compared PS4 and XB1.
Nothing underpowered to see from a new console APU being ready for Sony and MS to launch a new generation in late 2019.
Considering Lisa Sue said that the Semi Custom market has been reduced year on year through to Q2 2019 and Q3 will see increases in shipments of products it fits perfectly for AMD to shipping SoCs to Foxconn to begin production of PS5 and Next-XBox.
Nothing else would be even noteworthy for that part of AMD's Semi Custom business given that's what it's for.
Thinking the development of PS5 is rushed is a highly flawed opinion, because it's not based on any real evidence.
PS4 has already been out for a little over 5 years, development of the next system unquestionably began shortly after PS4 was launched, which is always confirmed to be the case by the hardware creators.
Mark Cerny himself said he began working on PS4 very shortly after PS3 released back in 2006.
PS4 has already sold over 91.2 mil...
It's logical, based on facts like how long PS4's been out, past history of PlayStation console cycles, game development cycles and AMD's own hardware consumer product launches.
Along with just general good business sense.
Late adopters just bought into PS4, you see it all the time that those individuals say themselves that they don't want PS5 to launch soon because they just bought a PS4 and obviously the fanboys invested in the "cons...
Well PS4 has been out for nearly 6 years, which is a traditional PlayStation console cycle.
It's a fact that 20.5 million units were sold before the end of April 2014, so that many individuals will likely be ready to buy into the next generation of PlayStation within the first 6 months if PS5 releases this November.
The whole notion that it's too soon to launch a new generation of PlayStation is highly flawed, because most people got a PS4 in the first half...
Sony have been doing what they always do, they've been building positive support from their customers with the efforts throughout this generation.
Sony have laid a perfect foundation to draw customers back to their ecosystem next gen, just as they did with PS3 and every previous generation of home console.
At this point TFlops don't matter, as they literally mean nothing in a vacume, most people spouting off about TFlops have no clue what the figu...
I'm right.
No game or single genre appears to every type of gamer.
I've got over 70 physical games at my last count for PS4, could be around 75 now.
Digital is mainly PS Plus stuff, though I've probably bought 15 or so digital games.
I probably have a similar number of PS3 games at this point, haven't bought any physical PS3 games for ages.
I've got 14 physical Switch games, couple of digital and access to the NES stuff.
For XB1 I've got just 2 physical, the XBL Gold game s...
Not on a Nintendo platform, especially on a system with portable capabilities.
Tonnes of copies would sell on Switch, Nintendo and Take Two would be crazy to not release a Switch version.
Not sure why I got disagrees for this, Mario has huge appeal, as do Kart, Smash and Zelda, but these have all had major releases on Switch, aren't likely to get new releases for a while.
No game appeals to everyone, so I'm right.
GTA V has sold tens millions of copies since launch and it hasn't come to a Nintendo platform yet.
At least write a reply to explain your reasoning why you disagree.
I can't think of one game that would make "everyone" happy, the only kind of game that I think could have huge wide appeal is something like a port of GTAV, with the online component intact for Switch or maybe a Call of Duty game.
In terms of an exclusive, maybe a new Mario game or something else Nintendo that sells very well.
I can't think of something that could appeal to everyone.
Exactly, I mean the biggest jump either machine will likely get is on the CPU front.
TFlops won't mean much as the IPC gains to Stream Processora will be more substantial than this Gen's architecture has featured.
Form factor and TDP are the key things that always determines end performance, along with cost and will 100% decide how powerful each machine will be.
One company may favor CPU performance, the other may swing towards the GPU, b...
Technically Kabini was the APUs with 2 or 4 Jaguar Cores, basically the retail PC components, the consoles having 8 CPU cores are a custom varient.
The GPUs are also substantially bigger than any of the retail Kabini SoCs.
Given that PC gamers often talk about having higher frame rates and/or resolutions that tends to be where the extra hardware performance of more power PCs goes anyway, obviously graphical settings get increased if the hardware allows fo...
ND released 2 PS4 exclusives, with a 3rd coming soon, Guerrilla has 2 this gen, Sucker Punch has 1, with a second coming soon.
Japan have released about 11 PS4 exclusives, with about 4 or 5 VR games, along with a bunch of remasters or remakes.
PS4 has had a lot of exclusives through the generation.
The games seem to be a lot more demanding on time though.
Bend are basically done with Days Gone at this point, the rest are in the final stages of development on their current PS4 games.
The likes of Santa Monica, Guerrilla Games, Japan, maybe Polyphony Digital, new studios are likely focused on PS5 development.
Japan has more than 2 AAA teams, along with smaller ones.
All but maybe Sucker Punch have at least 2 teams and ND are of a similar size to Japan now.
Guerrilla basically built Horizon as a franc...
Agreed on these points, I love the game and any further natural evolution of those elements that Guerrilla Games may want to expand on would be great IMO.
As for the idea of another protagonist being the lead, GG could try releasing a standalone expansion like Frozen Wilds, with a new character or someone Aloy interacts with in Horizon 2.
Semi-custom business is related to consoles, that means PlayStation and XBox (back in 2011 Wii U too, with it's MCM).
Actually AMD shipping chips in Q3 means those parts are going to factories for products to be assembled, they'd be ready to ship to retailers starting in that quarter, as batches are ready, in other words PS5 or Next-XBox or both are going to launch this Fall.
The SoCs for the launch systems went to Foxconn at exactly the same time...