Idk how you put in 200 hours already. I play a lot, and I’m at about 120 hours of mission time myself…. It’s been less than 8 weeks.
As much as it would be neat to have an endless supply of unlockables, I’ve been pretty content by the rate that they shadow drop new weapons and enemies.
If you look at the armory, it says how many helmets and such they are planning to launch… It’s a pretty high number.
Try playing less than 25 hours a we...
Ummm, have we purged the galaxy of the Terminid scum, and the socialist Automatons?
Have we even come close to taking Malevalon Creek?
No, so get back out there and have fun spreading Managed Democracy.
Sony and Nintendo manage to compete… why can’t the mega-corporation M$, of all companies?
…thought crimes kill, Divers.
Report doubters accordingly.
Why do people want this? Are they just trying to offer a cheaper alternative to the sX?
Don’t throw the baby out with the bath water. Somebody at Bungie is the golden goose making great shooting mechanics, and the rest need to justify their paychecks.
Why not record a video next time?
People fear GaaS because publishers force devs to overfocus on monetizing, instead of making sure first that the game mechanics are fun enough to be repeated for 100-1000 hours.
A GaaS without fun repetition is just repetitive.
Arrowhead Studios will be Sony’s GaaS consult now.
I’ve been told race is very unique in the USA. I think for us segregation still exists on a subtle, poorly-documented level.
If you want to write a story about one side of an invisible wall, then it seems necessary to have writers with lived experience from both sides of the wall, and not just knowledge of the other dominant, well-documented side.
GT7 surprised me, because I hate racing games, but i poured 100 hours into it way too quickly.
I’m looking forward to the Metro VR game this year, and I hope that WW2 dogfighter game releases eventually.
You think the experiences and knowledge are identical between racial communities in the USA?
If you need someone to write from experience, then some candidates can be be rejected for lacking said experience.
It’s not racism, it’s rejection based on being qualified for a specific role.
Anybody who has paid attention to the story at all knew this was coming.
Hardly a leak.
I am assuming you are claiming Sony only makes TPS narrative single player games, because I hear that a lot.
I feel their output has been more nuanced than that. I would say that although all of their games are third person, few are actually shooters. Amongst third person games, I’d argue their output is quite varied. (Returnal, Spdierman 2, Tsushima, Last of Us, Ratchet and Clank, Death Strabding, Horizons- all very different mechanics).
They have focu...
They accepted $100 to unlock characters, and then they close the “beta”.
That is a penny wise, pound foolish approach.
Good luck fleecing that sheep for another $100.
Xbox isn’t good to its consumers, because it has broken every promise they made for the past decade. They simply do not make AAA games that push the medium forward, expanding what’s possible.
But, the absence of Xbox is worse for everyone.
Xbox makes Sony and Nintendo try harder, as long as Xbox tries too.
Well, I stand corrected.
If you remove the pressure from M$ to make cutting-edge AAA games by giving them Sony games instead, then you remove the pressure from Sony as well to make AAA games to stay competitive.
A lowered bar for M$ means a lowered bar for all console makers. I want Sony’s bar kept high so they don’t stop making $350 million games like Spider-Man 2.
Keep taking risks for the art form, you fat cats.
I resent the gamer attitude of “it’s impossible”, because that is rarely the case.
People complain about the Hulks and tanks being too strong, but I also see them just spraying their armored fronts with a shotgun and ignoring the weak spots on their backs…
Maybe try to be better first before claiming NOBODY can do it.