FucKonami.
CRank: 5Score: 53040

“Boss talks to employee about their work.”

Cool 🤙

1680d ago 2 agree0 disagreeView comment

It’s less a scam and more of a commune. People want this, and they don’t care if it takes decades.

1680d ago 3 agree0 disagreeView comment

What if they made a shooter that wasn’t Killzone?

1680d ago 8 agree0 disagreeView comment

I knew the Tarantino comment would get attention…. I do think that he’s gotten too self indulgent since he lost his original editor (alotta great directors stick with the same editor forever). That’s not to say his films aren’t great anymore, or have been on a decline, they just lack someone he trusts tellling him “That’s enough, we’re gonna move on now.”

and Inglorious Basterds is my fav 🥰

1681d ago 2 agree4 disagreeView comment

Are you saying their success has changed them, so they are no longer the studio that first rose to fame with U2?

Yeah. Things change. The Beatles got better, Tarantino got worse, and nobody knows where Bill Murray is.

Change is inevitable, time erodes all, for better or worse. It ain’t unique to ND, and there’s no way to know how they’ll grow.

1681d ago 6 agree9 disagreeView comment

Halo 4 was worse. Halo 5 just should’ve been titled as a reboot.

1681d ago 1 agree3 disagreeView comment

Kojima is busy with DS DC. He isn’t behind Blue Box.

1681d ago 0 agree3 disagreeView comment

They said they want to add less maps because even top players don’t have time to learn even MORE maps.

I think maps need to be more like shells, and the internal setup needs to shuffle each round. This would change Siege entirely, but I think it is the only way I’m going back. In reality, operators get intel to prep off of, but they need to be able to improvise, too.

I think procedurally generating interiors is the only way to shift the game away from...

1682d ago 1 agree0 disagreeView comment

They need to work on making R6 levels procedurally generated. It’s too tough to compete with people who watched more YouTube videos on top murder holes. Map knowledge is too valuable in a game where quarter sized holes can be made in most walls for shooting through. Thus, I think the entire game needs to be refocused to allow teamwork and tactics to prevail easier.

1682d ago 2 agree1 disagreeView comment

I’m happy they make it for you. I hope they make an MMBR shooter for me.

1682d ago 0 agree1 disagreeView comment

Lol, you could’ve waited for a Halo or Starfield bundle ;)

1682d ago 1 agree2 disagreeView comment

I don’t need Astro 2.

1682d ago 0 agree12 disagreeView comment

I am very open to a part 3. I’m sure they’ll do something that upsets me, or at least I hope they do. It wouldn’t be Last of Us if the narrative didn’t twist the knife in the side of the player throughout.

1682d ago 0 agree0 disagreeView comment

I am very open to a part 3. I’m sure they’ll do something that upsets me, or at least I hope they do. It wouldn’t be Last of Us if the narrative didn’t twist the knife in the side of the player throughout.

1682d ago 3 agree1 disagreeView comment

Multiplayer.

1682d ago 1 agree0 disagreeView comment

Can’t wait to play their first next gen exclusive in 2 years 🤙

1682d ago 6 agree3 disagreeView comment

….?

1684d ago 1 agree1 disagreeView comment

There’s no way Sony doesn’t do some research to see if a game is moving consoles anymore. Once that drive period of past, there’s no reason to not let devs make more money via pc ports. It’ll only make the studio stronger for when they get back to making their next Sony-exclusive.

1684d ago 14 agree3 disagreeView comment

Kim Swift has done some innovative stuff with game mechanics… what have they done with cloud gaming?

1684d ago 2 agree3 disagreeView comment

Ugh, considering how well they supported the controller, it would be nice if they supported ALL unique ps5 features as well. That said, i didn’t even notice this myself. Good to know I suppose.

1684d ago 0 agree0 disagreeView comment