Yeah fuck that.
Are we canceling crane games now?
PS5 port 🤞
What does this mean?
Huh?
I’d pay extra for this feature. Some people wanna play against bots sometimes. It doesn’t make me a bad person.
If anything, allowing people to play offline with bots could minimize the amount of people that just snipe in games without taking the objectives seriously. I love headshot hunting too, but that ruins BF games more than anything.
Let us hunt headshots with bots.
This is a huge letdown. Why no offline bots?
This sounds like a waste of bots.
I would give them credit for being forward thinking with one thing: 120 hrz.
I don’t miss it on ps5, but I also prefer 30 fps to 60. And I’m sure alotta other people feel differently.
Yeah.
Mario 64 is inferior to what now?
it’s*
SPOILERS
Your opinion is a salty one, and has remained static since the moment the game broke your heart. The pain has arrested your ability to mull over the story outside of that moment. The game did to you what Joel did to Abby. Abby, was bitter, too. Hate Abby all you want, she is still the character you can most relate with.
ROBOT dogs.
Could copy, or needs to copy?
SPOILERS
Your opinion is a salty one, and has remained static since the moment the game broke your heart. The pain has arrested your ability to mull over the story outside of that moment. The game did to you what Joel did to Abby. Abby, was bitter, too. Hate Abby all you want, she is still the character you can most relate with.
Then why wasn’t Destiny an Xbox exclusive?
I keep my ps3 hooked up for Max Payne 3, Marvel vs Capcom 2, and Wolverine.
Anybody that thinks they “messed up” part 2 is too invested in the idea that it is THEIR story, because it never was. It belongs to the writers.
The plot points differ, but the tone and themes are consistent. The writing was unpredictable. The characters were complex.
If anything, part 2 is more complex because of its scope. The moth throughout was a great metaphor for this expansion of scope. And if you don’t like the story, then I bet you don’t car...
Making a sequel is less work. The foundation for the world is already established, so you’re not working with nothing anymore.
It’s gotta be tough as a game director to plan out the amount of content for your game.