The problem is, who would they send the survey out to?
"Dear Timesplitters fans,
Would you like a new Timesplitters game?"
Even the gaming community as a whole would probably be be quite receptive to the idea (given that it's a well-loved franchise). The question isn't whether clued-up internet-visiting gamers want a new game but whether the people who only buy 4 or 5 games a year would be interested enough to buy into it. ...
I always thought that Mafia II got a rough deal from a lot of people. Once you'd accepted that it wasn't really the sort of open world game we've come to expect, there were moments of real beauty in there. More so than any other open world game I've come across.
They might only have been semi-scripted events (things like struggling to walk in the snow), but the people in Mafia II were real, more than just a set of spoken lines played randomly as you drive arou...
Yup. But what a way to go.
@roguewarrior
I'm not saying that there aren't glitches and people willing to exploit them. I'm saying that the game itself doesn't frequently spawn you in crazy places.
In this particular case though, the guy doesn't complain about any of that. He just says that he should have won and didn't thanks to the nuke. In those circumstances, with negative K/D and a single guy making a joke of our entire team (whatever he might be doing to ea...
@Oldfriend86
I haven't played for a while, so I'll just share a few thoughts on what I remember at the time. I'm not expecting to change your mind, but still.
I think what MGS4 was about, at its very heart, was change. More than that, it was about living as part of a changing world as a relic of the old world, unable to change. It was about how sometimes, although new ways of doing things come along, we shouldn't always abandon the old ways co...
That's it exactly! The fact that that single level made you go through all those things means the job of the developer was well done.
Whether it was tacked on, made for controversy or any of that, it doesn't matter - that it could do all of that to even a small amount of the audience (and I find it hard to believe that it would be exclusive to a small part of the audience) means that it works and deserved to be in there.
How will developers know what to change?! That gave me a laugh.
If, for Black Ops 2, Treyarch did everything people asked for, a new group (maybe even made up of some of the same people) would complain that things were better before and you'd be left in exactly the same situation.
If you think developers should come to places like N4G to get tips on how to fix their games, you're sorely mistaken. You'd end up with hardcore games that hardly anybod...
I can only speak for myself here, but CoD offers a huge amount of value to me. It's one of the few online games that offers a split-screen mode, meaning my girlfriend and I can play together on the same screen. With only a few copies of the game we can easily play with other couples across the world without region-locked servers or the need to muck about for hours to get into a single game. There really are a lack of games that allow us to do that.
Add to the fact that C...
The reason the big three posted losses isn't because they didn't put millions and millions of dollars into untested and potentially risky IP. If you believe that (and you're not alone) then you have no idea.
Binary Domain was one of the best games I've played this year. Excellently designed, enjoyable, great story - why don't you ask SEGA how that new IP went down for them. It was in the bargain bins within a month of release. How many of these people scre...
With all due respect, anybody who can get 20+ kills without dying deserves that nuke. If your team doesn't much care about K/D and was focussed on the objective, great, but if they're walking into the same area time and time again and/or are unable/uninterested in dealing with one person, you can't blame THAT person for taking advantage of the situation.
Take the killstreaks out, change the game, that guy is still kicking your ass. The only difference is you'd...
I think people like to disagree more than agree. I don't think a single comment (except for yours) has more agrees than disagrees in this thread.
If the whole thing had been the other way around, the argument he presented would still be valid. Especially considering that Russia was provoked into war, not just "let's take over the world today."
I'm not sure how what he says "proves" that the level had no reason to be in the game. Quite the opposite. They wanted to make the player feel uncomfortable, they wanted to show how evil the bad guy was and they wanted to show a reason why Russia would attack the US. All of those things are achieved.
Opt-out option or not, all those points are valid. The problem is that you're presuming because Infinity Ward believed in what they were doing, they should have...
@MikeCosgrove
This is an article about sales, mate, and you mentioned sales in your post. We're not talking about the quality of the game, we're talking about this selling 7 million copies. You said you wanted the game to fail in a thread about a game selling 7 million copies.
<pretentious sigh>
So what on earth did you think you were talking in terms of when you said you hoped the game would fail? That it'd sell that many c...
@Straightupbeastly @raiinstorm81
So if it fails it was because Capcom abandoned the "real" Resident Evil fans, but if it succeeds it can't be because some people enjoy the new series direction.
Look, buy or don't buy - speak with your money. Don't pretend that Capcom don't have a team of market researchers and people who know exactly what's going to sell. They know exactly what they're doing, and they're easily going to h...
I don't get your post at all. Surely if the game fails and it's because Capcom have ruined the series, if the game succeeds it's because Capcom have done something right?
And given that the series has increased in popularity over the last couple of entries (certainly since 4), it can only be said that the series is moving in the right direction?
Unless what you MEANT to say is that you're opinion (and the opinion of those that Capcom would say...
In that the days of £40/$60 boxed releases are coming to an end and that freemium is one of the best alternatives, yes.
In that there's going to be a lot of resistance from the big publishers, it could go either way.
I get annoyed about stories like this, I really do. Writing in the gaming industry is the oddest thing you can possibly do; if you write quality copy it's probably not going to get read, if it doesn't get read then you don't get review copy which means you can't get the hits that comes with writing early reviews.
So the PR companies reward bad flame-for-hits writers with all the early review code they could ask for while at exactly the same time verbally dista...
Lots of people liked him (or at least accepted the reasons behind playing as him). Just because everyone complains about Raiden on the internet means absolutely nothing compared to the actual market research and measured fan reaction as seen by Konami.
It's like how Gearbox said online people hated Duke Nukem, but in direct fan letters it was the exact opposite. You have to be able to see the bigger picture, and while it's stupid to think Raiden would be bigger than S...
For anybody interested in going this way, you're not going to get paid (or at least very little) and you'll end up not really moving up through the industry. It's a nice way to do it if you want it to be a hobby, but if you want to write at a professional level - be it in this industry or elsewhere - it might not be enough. You'll end up getting caught at some small site where "you'll be paid as soon as we can pay ourselves". It's not at all a bad thing, but ...