matgrowcott

Contributor
CRank: 20Score: 195580

@Gollum

I keep seeing that opinion ("I'm not psyched about playing similar games to the ones I've played on PS3"). I can understand why this would sound bad, so sorry in advance. This is an honest question. What exactly do you want to see?

When I first saw the Vita I knew what we'd be getting would be pretty much the same as the sort of games we can get on consoles. That's part of what interested me, that we'd come to that point....

4913d ago 3 agree0 disagreeView comment

What exactly are you basing that last sentence on? Obviously we can only guess, but MGS:HD has constantly been in the top 10 charts for Vita since it launched.

Now you might say that's a commentary on the games available for the Vita at the moment, but the only real thing that that shows is that people are buying it. And if people are buying that, there might be a demand for other PS2 games.

4913d ago 1 agree0 disagreeView comment

Except XIII-2 sold a load. 2 million might not seem like a huge amount to the fans, but compared to other titles that's pretty good. Your HMVs and supermarkets will still stock FF lightning Returns over some vague new IP.

4913d ago 8 agree2 disagreeView comment

@MRMagoo123

At the time of release, all I remember is people saying things like "that stupid f***ing laugh/whistle scene," "bad voice acting," "linear level design," "crap blitzball."

"All this game is good for is its graphics."

All of a sudden that "majority" went silent and people like you, who loved every second of it, started become more and more common (or at least more vocal) a...

4913d ago 3 agree2 disagreeView comment

Are you kidding me? I can't talk for Skyrim - I never did a review and didn't read any others - but New Vegas definitely didn't get a pass on anything. I remember several reviews that gave it sub-5 scores based on glitches they couldn't even describe (leading me to think they were repeating complaints rather than it being something they'd experienced themselves). I gave it a 9 because I didn't have any of the issues others were talking about and I remember it being one...

4913d ago 1 agree10 disagreeView comment

How can you read any of these comments and come to that conclusion? The reaction has been almost exactly the opposite of what it would need to be for this to be true.

If anything they're making this game for the people who loved XIII and XIII-2, a pretty sizeable group when you get off the Internet for a couple of minutes. No more, no less. If vs XIII is being delayed again and again its down to mismanagement and over-ambitious ideas. Again, reading more into it than that...

4913d ago 1 agree1 disagreeView comment

People also wanted little to do with X when that first came out and now those same people are annoyed we still dom't know anything about the HD version.

I'm guessing XV will come out and the biggest FF fans will stop believing their own posts on the internet and start seeing that the XIII trilogy wasn't all bad (although they'll mourn the series because Of the abomination that was XV.)

And the cycle will continue.

4913d ago 0 agree5 disagreeView comment

This looks pretty nice, although it would at that price. This is for die-hard collectors and I'm thinking there will probably only be a limited number pressed.

4914d ago 1 agree1 disagreeView comment

Somehow Snake Enter still isn't as loaded with innuendo as Snake Eater...

4914d ago 7 agree1 disagreeView comment

@dark-hollow

Because rights make things difficult. It's why there are only 9 games available on the Vita in the US and it's why Global Offensive isn't on the EU store.

I'm guessing that outdated contracts and the like means that SCEA has to literally go through every game and ask permission to have it as a download on the Vita (presumably there's some differentiation between US and EU contracts that makes this a non-point in EU territories...

4915d ago 4 agree0 disagreeView comment

@iamironman

But I'd say that Angry Birds, Cut the Rope and Braid all have fantastic level design. It's not the single feature that makes the game fun, but the way in which it is implemented, the way that it is supported by graphics and general design.

There are very few indie games that have come out in the last couple of years that haven't had a hook, something that I suppose you could call innovation. In almost all cases, if a game has been succ...

4915d ago 0 agree0 disagreeView comment

Asides from a few gems, the indie world is generally equally as guilty as this. Too many developers focus too much on a single "innovative" feature and forget that a single feature isn't enough to make a game fun.

For that reason, I'm actually a little tired of indie devs professing as if they know everything about saving the industry. Not necessarily in this case - he was agreeing with somebody else and he was approached directly about this subject - but so...

4915d ago 7 agree0 disagreeView comment

I like the premise. I just hope this actually manages to see the light of day within a reasonable time frame. I remember going mad for LA Noire back when it was just a screenshot and an idea and I don't like the idea of going through the same thing again.

4915d ago 5 agree0 disagreeView comment

My guess is that a few people buy it full price, a load more buy it the first time it's 25-50% off. Even reduced it's more than the average, so although people feel they're getting a deal, they're actually buying at about the price point you would have expected originally.

And that's just me being cynical. Those prices DO seem very high but I suppose Square knows what people are willing to pay.

4916d ago 1 agree0 disagreeView comment

Forward thinking ("forward-thinking" is also possible) came into use in business circles in the late eighties and early nineties. At the time it was a word for somebody who was one step ahead of the crowd but since going truly mainstream (thanks to media usage) it's taken meaning as an individual or group who can be considered, wait for it, progressive or visionary.

Add to the fact that I was being sarcastic and BOOM, there was no need to correct me.

4916d ago 0 agree0 disagreeView comment

My favourite bit is that developers are making games JUST for sales. Because spending loads and making no money is definitely the way to save the industry.

4917d ago 2 agree2 disagreeView comment

Real gamers play games. That's the definition. Not playing games doesn't give you some superiority, the opposite in fact.

4917d ago 3 agree4 disagreeView comment

The last couple of times I played it, the experience wasn't nearly as good as it had been. I remember feeling like part of a community when I was an active member of the game, but the last time I logged in nobody was using the training area or other modes.

It was still decent, but the lag and cheaters made it a shadow of what it was. If they were to polish it up and then re-release it with MG:R or MGS5, it'd do it a world of good.

And maybe that'...

4917d ago 6 agree0 disagreeView comment

The text doesn't really back up such a low score, although I haven't played a console version of the game so I'll reserve judgement on whether it's accurate or not.

I think anybody expecting to look down the sights of a gun in a Counter-Strike game will be disappointed though, and not just for now. It's not going to happen, the core community doesn't want it.

4917d ago 7 agree0 disagreeView comment

In cases like this, the minority have chosen to put themselves in the minority. I could come to this site and moan and whinge about how things aren't like the good old days (and there are people who do that instead of play games, it seems). Why though? There are some great games on the horizon. There are thousands of games on past and present systems that I've not even heard of, let alone played.

The way I see it, you can be the guy in the corner complaining that nob...

4917d ago 10 agree3 disagreeView comment