Even if some miracle happened and Bethesda teamed up with modders to release this on consoles, the 360 and PS3 wouldn't be able to run it.
Even on PC, you need a decent GPU and a good chunk of RAM to keep the framerate smooth when running the best HD texture packs.
The current Square Enix can't be trusted with a FFVII remake. They would likely twist it into some horrible abomination with little resemblance to the source material other than the name.
360 patch was released today. Do NOT download it.
Always check the forums first:
http://forums.bethsoft.com/...
Erased magic/poison/disease resistance, backwards flying dragons, more freezing and crashes....The latest patch does more to break the game than fix it.
Probably my favorite year since 98, but better? That was one heck of an awesome lineup:
http://en.wikipedia.org/wik...
Ocarina of Time, Metal Gear Solid, Half-Life, just to name a few. 1998 might still be the champion.
Might as well ask if sales are relevant. Looking at the big picture, the realistic answer is Yes.
GI hypes up every cover reveal, but truth be told they've had several pretty good ones in the last year.
Technically some are bullshots. In-game assets, but not as they'll appear when you're actually playing the game. A few pieces of artwork as well.
A lot of complaints that the lag isn't gone for people who already have large save files:
http://forums.bethsoft.com/...
However, most say that it is at least a bit better, not as bad as this:
http://youtu.be/cUoDfO1pWto
What's not known is whether starting a new game post-pa...
Might also have to do with incorporating 3D.
Rendering in 3D takes processing power that could otherwise have been used to max out the visuals, but if you want the game to look consistent in both modes, sacrifices have to be made.
I think the development style is fundamentally different.
Western devs are less centralized - teams are split into more divisions with more middle managers heading up each aspect of the game. Basically, there's more delegation of authority.
Many Japanese studios seem to still have directors that try to be hands-on with every aspect of the game, attempting to keep everything true to a single person's vision.
The result can be a very g...
"Next game" doesn't necessarily mean "next Uncharted".
Despite the aiming lag, U3 was still a great game, but I would definitely be down with Naughty Dog experimenting with a totally new IP - maybe one with fewer firefights and more exploration (or just more stealth! love me some sneaking...).
The team has talent, and it would be exciting to see what new ideas they could come up with.
Let yourself get caught by the Markarth guards. That particular problem is not a glitch, as you'll see.
Bioware lost its "sacred name" status a while back. The current attitude towards their games seems to be closer to "cautious optimism".
Anyways, while I love a good RTS game, for some reason when non-RTS games include "RTS elements" it almost always turns out poorly. Hopefully this will be an exception. *remains cautiously optimistic*
They've actually evolved and innovated the series several times. Double Dash comes to mind as an entry that genuinely tried something different. The core feel of the racing has stayed intact, but that hasn't stopped Nintendo from mixing things up now and then.
Personally, what I would like to see in the future is simply more options. Give us the same amount of user control that Smash Brothers has: Let me choose what power-ups are available in a race (disable blue shel...
Nothing wrong with stating your opinion, but accusing all other reviewers of basing their scores off franchise recognition rather than gameplay...
You're basically saying "my opinion is honest and everyone else is being disingenuous". Is it so hard to believe that some of those reviewers might actually enjoy the gameplay more than you do?
There's a difference between stating your own opinion and projecting false intentions onto those who hap...
The real problem is that if you're going to knock a game for not changing its formula enough, you should BE CONSISTENT and apply the same standard to every game your publication reviews.
When one game gets a lower score for "lack of innovation" while other games get a free pass for the same issue, it stinks of an obvious double-standard.
Par for the course this gen. Japanese devs seem to love announcing a game 20 years ahead of its potential release date.
According to Bethesda, the first patch was mislabeled by Sony when it went up on PSN (it might only be Sony Europe).
On every other platform, and on PSN in other regions, the current patch is listed correctly as 1.1.
Wait until after the next patch is released. If it fixes the lag issue, then definitely pick up the game, but only if that problem is fixed. Most of the other glitches are just annoyances, but the lag seriously effects gameplay.
It's not very likely, especially with Portal 2 selling over 1.2 million copies on the 360. I could see some type of Steam bonus for PS3 players, but not HL3 being an exclusive.
Valve also sold a lot of copies of HL2/Orange Box on the 360, and they're not the type of company that just abandons fans. Plus they're too big of an industry player to be easily paid off. Valve will do what Valve wants to do.