It's not going to be a good year for Sony. It's going to be a good year for GAMERS!
(That includes Sony, before you click disagree)
I wasn't aware that any of the opinions on this site were "asked for". Including yours.
I think complaining about a game because of it's controls are a new low in the gaming world. Unless a game's controls are BROKEN (i.e. they're impossible to pull off or something), it's just different to other games.
One thing I noticed about KZ2 is the feeling of weight your character has and their volume in the world. FEAR especially gave a good feeling of weight as your character lumbered around and jumped over objects and such. There was no teleporting about or neck breaking ...
Interesting. If these figures are to be believed, then in the USA, the 360 leads the PS3 in sales by about 2:1 (it's not quite that, but stick with me). Now if you look at the Japanese sales figures for the last few weeks, the PS3 leads the 360 by about...2:1...
The numbers involved are entirely different, but for all the claims of each console being dead, when you compare those two territories, they're doing about as well as each other.
Or, alternatively, it means Europe i...
I hope dead rising 2 has multiplayer. It'd be super awesome to fend off a hoard of zombies with your mates and a few chainsaws. Like L4D, but a bit more crowded.
Be even cooler if, as you played, your mates were just running around doing their own SP missions in the same area (be it a shopping centre or whatever) so you bump into them on occasion.
What makes you so sure they're only giving the 360 version special treatment because the franchise started there?
As people have already stated, it's possible they'll let you load data from your original Dead Rising savegame to affect DR2. It could be something really cool, like having all your stats transfer over, or it could just be some of the pictures you took appearing in newspapers in the game or something small (yet still pretty cool) like that.
If I had to guess, th...
Woah, hold your horses, folks! If Valve can release DLC for free, so can Capcom. Prices were not mentioned in the article and the article itself is full of conjecture. This is what they're basing it on:
"The development team said, “We want them in!” Honestly, we did the modeling up to the pre-texturing. We made the fight settings for T. Hawk in Street Fighter IV… If user’s make their voices known, this prep work is something we can revive at anytime."
So, C...
I'd setting for an XBLA for Breath of Fire 3. It's one of my favourite RPGs ever.
It does not mention exclusivity anywhere. It's far too early to tell either way, but in all likliness, it's a multi-platform title that just happens to be getting announced on Live's marketplace first. Perhaps Microsoft has a deal where early trailers and stuff are free for them to put up, I don't know, but either way I'd wait until more information before jumping to any conclusions.
It's got absolutely nothing to do with disk space...at all...
Rendering with a smaller internal framebuffer does not save you any kind of disk space. You might be thinking lower resolution textures, but they've got nothing to do with the framebuffer, by the time the scalar chip inside the 360 scales it up to 720p or 1080p for displaying on your TV, the textures would look the the same if you rendered the scene at 720p or 1080p. The benefit from higher resolution framebuffers is &...
The title for the thread where this comes from is "Image Quality and Framebuffer SPECULATIONS for UNRELEASED Games"
In other words, they're looking at released screenshots, which are not necessarily indicative of the final product. So nothing, and I mean NOTHING, has been confirmed at this point.
I'm on the fence here, it seems absurd for anyone to release a game of this low quality, but with the way Squeenix has gone lately, I really would not be surprised...
No, they didn't. There's no such thing as this "Draconian DRM", the person who wrote this article is just a 5-star idiot. Read my above post for examples why.
Right, *cracks fingers*, this article was already heavily debunked on slashdot (the source here) already, allow me to summarise as to why it's full of crap:
Firstly, the user "gets rid of an annoying nag screen" in Photoshop by replacing a DLL with a different once. The program stops working and they attribute this to the "Draconian DRM" in Windows 7
RUBBISH!
What they've actually done is broken the program themselves. They claim it's...
One of the SPUs in the PS3 is ALWAYS reserved for the OS.
Out of the 8 CELL SPUs,
1 is disabled (For manufacturing reasons, not all PS3's have a "working" 8th SPU, so they're all disabled)
1 is reserved for the host OS
6 left for the game
I very much doubt it takes an entire SPU to display the XMB and play some music, so the web browser part sounds likely. I'd be more worried about it's performance, it can't exactly steal memory fro...
More than likely, it'll be a love/hate affair I suppose. I'm not fond of it, myself, but I can see what they were going for.
This was never going to be a big hitter, this kind of game isn't for racing game fans, it's for real life racing fans, the hardcore of them as well.
It's designed to be realistic and unfortunately for some, realism isn't all it's cracked up to be. It may only be a 6/10 in the eyes of a gamer, but for a racing fan, it'll likely be one of the best games out there, purely for the authenticity that's often overlooked in favour of "fun".
odisho68, you're close but not entirely Accurate. Patents aren't used to FORCE people to do anything (rather they exist to force them NOT to do things, like rip off the design and sell it as their own).
Instead, Microsoft will have a bunch of requirements that games MUST adhere to before they can get published on the system. One of those requirements will be to make sure the game does not interfere with the operations of the guide and that will include playback of music.
Sony (and...
If it was a patent issue, then how come Sony is implementing this now, why didn't they have it at the launch of the PS3? What changed?
I DON'T want to sound like a stupid fanboy, I'd just like to put something into perspective: Every Xbox 360 game out there supports this. It can even stream music from your media centre PC while ingame.
Now, before you dive on me for trolling, I'm not, I have a PS3 and I'm glad of it, it's just a point of note since we had a few people questioning why we had an article earlier about a 360 game being region free, when all PS3 games are region free. Kinda goes both ways.
You know, I actually agree with most of what you're saying, but then you let yourself down with sheer ignorance in this statement:
"game oriented video content doesn't cost a dime"
...it doesn't cost anything on the XBLM, either. The only videos MS charges for are TV shows and movies. Occasionally they give away the video to a song, but to be honest it's not worth your time downloading them.