To be honest, as whiny as the article is, I do kind of agree with the point about the overpriced peripherals. Didn't Sony learn with the PS3 that it doesn't matter how good a product is, or what features it has, if the price is too high people will happily wait for it to come down?
I was set to pull the trigger and preoder a PS Vita, I fell in love with it when I seen that first video of Uncharted running on it (And I'm not even a big Uncharted fan), but then when I heard ...
Btw he said ddr5, not GDDR5. Different things. Also, it doesn't matter that consoles used slightly different memory, the cost of production still dropped significantly. You can still get a reasonable comparison by comparing desktop RAM prices in 2005 with today's. Sony and MS will negotiate long term plans and order huge quantities of the stuff, and so they'll get a nice discount that will even things out. Or look at it this way: PS1 had 2MB of RAM. PS2 had 16x more with 32MB. The...
That's because they were built to run on 32bit Windows (Which is what's really limiting the game), which was the most common arch at the time. Modern consoles today are 64bit, future ones will certainly be as well so that "2GB" limit you speak of will be a thing of the past.
2GB of ram is nothing, 8Gb will be the benchmark of the next generation. RAM is cheap these days, I picked up 8GB for £25 this week - the same price in 2005/2006 wouldn't have got you the 512 that the 360/PS3 come with.
@DragonKnight
Wipeout HD wasn't a launch title. It came out in September 2008. The PS3 launched nearly 2 years earlier, in November 2006.
Now look here, sourced from 2005:
http://uk.ps3.ign.com/artic...
"We have just been updated by our away team at the SCEA conference that not only will 1080p be supported by the system, but that this is cons...
Right, I'm seriously getting bored of the multiple Skyrim cheating articles popping up every day. If you want to cheat, that's fine - google will have your answers. But finding a new exploit for a SP game is hardly news worthy, is it?
I understand if it's a multi-player game where other's cheating can affect your game, but single player games? It's not news worthy.
Article is wrong, it went gold ages ago. People already have the game and it would be too late to start production runs for a release this close.
I had a similar issue but it turns out it was my graphics card overheating. BF3 is a pretty intense game so it wouldn't surprise me. What's your card's temps?
@gamingdroid having worked in the games industry myself - YES. You have no idea how much work goes into those last few weeks before it goes gold. A lot of those bugs are fairly trivial to fix, a lot of them will have been fixed even before the beta went live.
Getting banned from a game before its even out? Brilliant. DICE doesn't want cheaters money and I thank them for that.
IT'S A BETA!
Say it one more time:
IT'S A BETA!
You know what "beta" means? Here's a hint: http://en.wikipedia.org/wik...
Let me pick out the nuggets of Gold for you: "The focus of beta testing is reducing impacts to users, often incorporating usability testing"
Furthermore, the beta code is at least ...
Yeah seriously, I don't think you know what "beta software" really is. It's kind of supposed to be buggy. It's your job to report those bugs.
Fair enough if you hated the gameplay that isn't likely to change much, go ahead and cancel your preorder, but if you cancelled because of bugs or lack of polish, you're a food.
At the risk of getting "disagreed to hell", I think a lot of people looked at Forza 3 and naturally compared it to GT5. GT5 was, in my opinion, the better game, but Forza 3 was made in literally half the time and was still a pretty solid game.
Here's the thing - GT4 came out in 2005, the same year as FM1. FM2 came out 2 years later, no GT5. FM3 came out in 2009, still no GT5. A year later, GT5 eventually came out, in the time it took to make that one game, Forza made 3. ...
@the above posters moaning about Crysis' multiplayer
Just as well that Crytek are talking about graphics here and not multi-player, eh?
The thing is, the PS3's install is mandatory, the 360's is optional, but both systems require the install for best performance. I don't really see how they differ to the point where it's worth arguing about. If you want the best from this game, prepare to install it regardless of what platform you're on.
You all mock his memory card reader, but no 360 and most PS3's don't have one, either. So umm. Yeah.
Yo Geniuses, have you not read a single thing about RAGE over the last few years? It uses MEGATEXTURE technology.
In short: Instead of patchworking levels with multiple textures of an arbitrary size, it's made up of one ENORMOUS texture. Clever streaming/compression techniques means that it only uses the bits of the texture that it actually needs to display, so why would any of the platforms use different textures? If you have a slow machine, you'll get the same textures but t...
You won't get banned for not accepting the TOS. It comes up when you're trying to sign in if you need to accept it, otherwise you're fine. If you can sign in, you're fine. Not all regions got a new TOS to sign.
No, it's different to that. There's a way to place a hacked account on your 360 that has access to the game, however with some trickery, it lets you play the game on your main profile (I don't know the EXACT details, but it's something like signing in with this hacked account, then starting the game, then signing out and signing in with your own account).
@Hicken:
How does what you say negate my claim, when they're charging at least twice as much for a memory card as the SDHC equivalent costs? You say it's to prevent piracy, but "unofficial" memory cards didn't promote piracy on the PSP or the DS. In fact, both used proprietary formats (UMD and DS cart) and that still didn't do anything. How exactly is an expensive memory card going to change that?
@Morganfell: I think you misread my ...