What is that supposed to mean? That it's not really called ps3? I don't get why it would be 'so called.'
I'm just saying it would be really cool if there was an option to form 4-player clans, and that these would be ranked too, instead of just individual ranked games. The best part of playing games online is doing it with your friends, so I think it would be awesome if you could do it competetively in ranked matches, and not just in unranked ones. It would also make the game more fun because each clan would develop a strategy from playing together so much, while I think in ranked matches with ...
I don't see why they couldn't have a clan system. You could join a clan and then the clans could be ranked by skill.
Sony is still actively appealling a case against Immersion. If they continue to lose the appeals, eventually they will have to stop selling anything with rumble technology or be forced to pay royalties to Immersion. This would mean that if they lose, Immersion could pick a price on the royalties to be paid per controller before Sony could continue to sell ps2 controllers or, if they had rumble in them, ps3 controllers. This would also stop the sale of consoles with a controller packaged in...
Sony is still actively appealling a case against Immersion. If they continue to lose the appeals, eventually they will have to stop selling anything with rumble technology or be forced to pay royalties to Immersion. This would mean that if they lose, Immersion could pick a price on the royalties to be paid per controller before Sony could continue to sell ps2 controllers or, if they had rumble in them, ps3 controllers. This would also stop the sale of consoles with a controller packaged in...
I may be wrong about this, but the cpu is responsible for the ai, not the gpu.
If everything must be judged comparitively, then the ps3 could also be considered a bargain. For $100 more you can get a bluray player, hdmi output, and, if you were a previous playstation owner, backwards compatibility with your older titles. What is or isn't a bargain depends on what each individual consumer wants.
XBL just proves the age old truth: "Most people are complete a-holes." Some would call that misanthropy, but I call it realism. The online world is overflowing with jackasses, and it's impossible to avoid them all.
This makes sense. I was wondering why Ubisoft would say that one version was better than the other one, seems like you'd be shooting yourself in the foot. I guess this clarifies what that offhand comment that was reported actually meant. Both systems get an equally awesome game, as it should be.
The primary application of these discs is storage. They're going to try to sell these to companies to use as a backup medium. This has nothing to do with games and only tv releases could use them for entertainment.
The film was made by Columbia Tristar which is owned by Sony, as is MGM. Therefore any film by these production companies won't be coming to HDDVD(kinda funny because a while back everyone said bluray was dead when one producion company, universal, announced they wouldn't support it).
It'd be awesome if they had this promotion but with The Shawshank Redemption instead of Talladega Nights.
There it is again! Wow, you should be like a standup comedian or something; you're the funniest guy I've ever heard. Blur ray player, it just gets funnier every time you repeat that same old comment! Screw all those people that try to be original and present comments that have some sort of intelligent opinion to offer, your comments are far superior.
Does anyone know a price for the gtx series cards? 128 unified shaders sounds unbelievably powerful.
Insomniac has already stated that 22 Gigs is the compressed data size of the game. Compression algorithms that reduce file sizes 70-85% while still maintaining clarity are already available also. It's not like Reistance is just 20 Gigs of uncompressed data.
AHAHAHAHAHAHAHAHA Wow you are so funny.
Even after the twentieth time I've heard you make that exact same comment, "blur-ray player," I never stop laughing. I don't know how you manage to continuously make intelligent, witty posts that are so relevant to the articles, but keep it up. I'd hate to see you fall into the realm of idiotic fanboyism.
Usinga microcurrency for microtransactions is by and far the best way to implement that kind of online system. If for every purchase of 99 cents or whatever, a separate deduction had to be made from a credit card account, the price of having hundreds of small deductions would cost profits to decline readily. Having points that can be purchased for a set amount like $20 lets people spend that money over any period of time while still only having that initial transaction of actual money from ...
I saw that this one company was working on a controller that incorporated a mouse ball instead of the left analog stick. This would be awesome for FPS, and patches so that the controller would work with certain games could be distribute online. I'd like to see how a controller like that would turn out.
Speed tree is a program that procedurally generates trees and foliage, and procedural synthesis is not a compression algorithm. Procedural synthesis allows the developers to create things from a smaller set of building blocks. For example, in Oblivion, all the blades of grass weren't individually rendered, but instead were procedurally generated by the speedtree program. Similarly, a lot of the dungeons and cave systems weren't all rendered individually, but were procedurally generated fro...
I'm pretty sure ut is, and always was, multiplatform. I don't know much about engines, so don't flame me, but is the unreal 3 engine largely responsible for the graphical quality of games like ut, GoW, and Fatal Inertia, or does it have more to do with the developers?