Bingo. I'm not saying the online game critics in the 360/PS3 era were perfect, but at least most of them had a long history with games and had some level of credibility to what they were talking about. Now so many of them are just people who have played games for a few years and have spent much of that time with a single live service game.
This is the most accurate take I have seen. Spiderman 2 looked great, but we knew about that and it's coming very soon. The show needed one more big reveal after the Spiderman gameplay - ideally a major first party single player game, so people have something to anticipate after Spiderman 2.
@-Foxtrot
That was the joke.
I don't think it can be Spiderman because people will probably say the map is too similar to the prior game for it to be considered a true leap forward.
It is wild that it's being treated as a revolution when it's such a direct sequel to the prior game.
When someone describes something as "meh," it's always more instructive about the person than the thing they are describing.
Usually it seems like when people on the internet demand a game and actually end up getting it, the reception when it comes it out is "it looks meh, not worth the price, so I'll maybe get it on sale or wait for PS Plus/Gamepass/sale."
But remember how multiplayer ruined Ghost of Tsushima when they added it? The single player was never the same after they added multiplayer.
Although there are notable exceptions (GTA, certain first-party Nintendo games, Gran Turismo), as a rule games didn't sell as much in earlier generations as they have in the past few generations. So a lot of PS1-PS2 era titles that are viewed as seminal games didn't actually sell all that much by today's standards (yes, despite the large install bases of those systems lol). I remember a similar surprised reaction happening a few months ago when Square announced the total overall s...
Framerate doesn't matter on Nintendo games.
He is assuming that when people say "add multiplayer," that they don't just mean keeping the game exactly the same otherwise but allowing a second player to drop in your game. He assumes "multiplayer" automatically entails live service elements/progression systems/microtransactions, etc.
So in other words he isn't actually addressing the hypothetical that people actually want, he's intentionally misinterpreting what people are asking for and ...
Well, people kept saying they didn't want Sony to release as many live service games as they were developing, so I guess they got their wish.
I guess it depends on how many people streamed the movie, and whether that number only includes people who actually watched the entire movie, or whether it also includes people who watched the first 5-10 minutes and then switched back to an old sitcom.
My point is that a lot of the people who complain about the state of the games industry today contributed heavily to it getting to that point, but none of them ever acknowledge it.
Lol I wonder how people now claiming to love single player over multiplayer are the same people who bought a 360 because of "how great Xbox Live is and totally worth paying for."
Sigh. Battlefield V got criticized for not being an active enough live service. Even though it had a longer tail of support than any prior BF game other than 4, as soon as the last maps came out (almost two years after launch), people started blasting DICE for abandoning the game. You can't say you hate live service/games as a service but then also declare that a multiplayer title is dead as soon as it isn't treated like one.
People say they want a remaster of one o...
The feel and responsiveness of gameplay makes no difference to you?
Well, there are people like you of course who like single player games. Obviously those can still be super successful (GOW: Ragnorak, Hogwarts Legacy, etc). What I'm saying is that any game with a multiplayer component, as any racer at this point will, is going to get attacked for not having a live service with a constant churn of new updates.
I'm against this, by the way. I love fully single player games, and I also prefer a multiplayer that is more static. I'd...
Everyone loves to hate on the concept of "live service" games, but if EA released a PS2-era style Need for Speed today as a standalone game, people would immediately start whining about the lack of support. It would be "it's been three months, where are the new cars? Where are the new tracks? Why would they release this game and just abandon it? They sent it out to die."
People hate the terms "live service" and "games as a service"...
Poor old Adam Orth.