The problem is that they are declining to support both technologies (FSR and DLSS) simply because the company with the inferior system paid them to not support the superior tech. I'm glad FSR exists; it's great for non-RTX cards, consoles, and Steam Deck, but I don't want its existence to preclude my use of DLSS. Very disappointing. Here's hoping someone gets a DLSS mod going pretty quickly.
Yeah this is massively disappointing. DLSS is such a good technology, unlike most gimmicks companies try to push. I understand FSR is available to a wider range of GPUs, but the game could have supported both technologies. It's frustrating to see Bethesda choose to exclude one tech and prevent a group of gamers from having the best experience simply because a company with inferior tech paid them off.
I guess mods may eventually fix this though.
Honestly it's sounding more and more like it really is a combination of a traditional EGS game and a No Man's Sky style survival game. So there will be the Elder Scrolls/Fallout style questlines in the smaller handcrafted portion of the game, then you will also have a functionally unlimited (I know it's 1000 planets but for all practical purposes anything over a few hundred is functionally more than 99% of players will ever touch) amount of planets and space to explore and survive...
Are there no mods on Xbox? Skyrim and Fallout have mods on console.
I mean, if this is the endgame (it may or may not be), they need to keep competing long enough to force Sony's hand on Gamepass. MS isn't going to cede the high end console market to Sony if they don't have the ability to get GP on Playstation.
I never would have expected fishing, but I assumed there would be land vehicles, given the scale.
No. But if you own a retail coffee chain and buy one or more of the world's main suppliers of coffee beans in order to prevent one of your competitors from being able to sell certain varieties of coffee in their stores, you might raise monopoly concerns in countries that regulate that sort of thing.
Btw, it's okay if you disagree with regulation of monopolies; you certainly wouldn't be the only one with that position.
They understand the difference, they are just pretending not to understand because they think it makes for better "gotcha" comments/tweets/etc.
If everyone who wanted Sony to go back to releasing their PS3-era series (Resistance, Killzone, Motorstorm) had actually bought those games when they launched, they never would have gone away. The problem is that Horizon Zero Dawn probably outsold all the Killzone games put together, and the same for Spiderman 2018 and the Resistance series. So those devs have no motivation to move back to those games, and neither does Sony.
I actually think reviving Motorstorm, if they cou...
@Lightning77
I mean, unfortunately, yes. And the sad thing is that it's not just the teenagers/early 20s people ruining everything. I have friends in my age range (30s) who like me grew up on more standard style multiplayer games, but they've had their brains broken by COD and Destiny. Thanks to those games, people no longer see the point of playing a game unless they are working towards earning something, whether it is loot, guns, or leveling up. Multiplayer has be...
@King_Noctis
Unfortunately if it was a standard 2000s-style single player+ multiplayer game, the community would be whining three weeks after launch that there isn't enough support and that they sent the game out to die. People have been so trained on live service games now that they can no longer play a multiplayer game because it's fun. It has to be about the progression system, skins, characters, and changing maps.
The problem is that you can't make a multiplayer game that isn't a live service now, because if you aren't constantly churning new maps/skins/characters into your game, people will say your game is dead and that you released it and abandoned it. The community unfortunately wants games to be live service games, it just doesn't like the terms "live service" or "games as a service."
I get that people are getting ahead of themselves about Starfield, but the "I'm going to pretend Skyrim wasn't important because too many normies played it, I love Morrowind!" attitude was worn out by like 2017. We get it, you're super hardcore and you knew about cool games before the normies.
It's not about having multiple specs to target. It's about having specs as low as the Series S. Surely you understand that a PS5 Pro won't reduce the specs of the standard PS5.
I mean, I really think we need to stop thinking of 60 fps as "performance mode" and start looking at it as the baseline. The problem is that, even now, devs build their games with the standard being "what can we do on console while targeting 30 fps at a high resolution and visual fidelity?" So the 60 fps "performance mode" consists of the game when they've cranked the resolution down and turned off a ton of visual effects. When games are made that way, we...
Pretty sure he's talking about a handful of backwards compatible games where the Series S plays the One S version, but he's free to correct me.
After Ragnorak being on PS4 two years after PS5 launched, I'll believe they are completely done with PS4 when they explicitly say it (or explicitly say that only MLB: The Show will keep coming to PS4 since it's a sports game).
The funny thing is by the time you posted your comment, you could already see plenty of my clarifications noting that I'm just using Diablo and Street Fighter as examples of recent AAA releases, not that I think Sony owns them. So even pretending you were dumb enough to believe I thought that from reading my original comment (I don't believe you or anyone else here was stupid enough to think that), you could see that I'd already clarified that wasn't what I was saying. So your...
Yeah the Horizon DLC was a good sign. I'd like to think that was a reaction to low sales of the base game on PS4.
D4 and SF6 are only relevant because they are recent crossgen releases. If the PS4 versions of those games are flopping now, imagine how the PS4 versions of games are going to flop in 2024 when tens of millions of more users have upgraded.
Spiderman 2 is the best sign so far, because it has a ton of casual appeal, and casual friendly games...
Sigh. A lot of musicians hate Spotify and feel that it undervalues their music, but almost all of them still agree to its terms and keep releasing their music there because they know that in a world where it exists, most of them will be unable to sell their music in the old way.
Videogames are not quite to that point, but with certain prominent exceptions, publishers are faced with the prospect of not being able to sell their games on Xbox in the same quantities they used t...