"Anthem was expected to be good."
I'll never understand this. Bioware was coming off of Mass Effect: Andromeda and attempting a game type well outside of their expertise. Moreover, it was clearly a far-too-late attempt to compete with Destiny.
Well, when Bioware made Anthem, they were coming off of Mass Effect: Andromeda, which was widely considered a rushed, disappointing mess. Arkane is coming off of Deathloop, which may not have been their best work, but was still within their signature style. Then again, having not played either game, it seems like Redfall is at least better than Anthem.
It's almost like they know that no one on the platform is actually buying games.
@Angyobangyo
Sure on here, but if you asked a more casual Xbox fan 5 months ago if they were excited for Redfall, they would have stared blankly at you. Arkane games just don't break through. The first Dishonored had some success, but Dishonored 2, Prey, and Deathloop have all had pretty muted responses (this can easily be checked by looking at their top concurrent numbers on steam charts).
Now don't get me wrong, if Redfall had been good and even...
I mean why wouldn't they? Starfield is a much bigger game anyway; if they have a solid showing with that in June (including 60fps on Series X), people will forget about Redfall pretty fast. It's not as if tons of people were going to play Redfall anyway-even Arkane's good games are underappreciated, and this wasn't one of their good ones.
They have to get Starfield right.
https://nvidianews.nvidia.c...
And just to save you the reply, when I said "bought off," I didn't mean Phil Spencer met the CEO of Nvidia under a bridge at 2 a.m. with a bag of cash. I meant they gave them a licensing deal. You already knew this and knew that's what I meant, but I'll just go ahead and clarify to save you the "th...
Who would have thought that the companies MS bought off in exchange for their public support to regulators would publicly support MS to regulators?
Yep. Honestly I thought these phony "bring COD everywhere" deals would fool all the regulators, so I'm impressed that the CMA has at least a basic understanding of games. It's funny that MS is accusing them of not understanding the industry because their entire pitch was based on the theory that the CMA had only a surface-level understanding of the industry.
When are people going to realize the relationship between gamers who prefer digital and those who prefer physical is symbiotic? Back before digital purchasing really took off, games would sit at the same price forever, and GameStop and equivalents would get away with selling used copies for a few dollars cheaper even a year later. Now between PSN sales and Best Buy (and similar stores) having competing sales, we frequently get games for 30-50% off within the first year, sometimes even a few ...
I mean, it's less impactful than a KO in MMA or Boxing. In those sports you can lose every round of the fight, but if you KO someone (or get a submission if it's MMA) you still win. There was an MMA fight a few years ago (Yair Rodriguez vs.Chan Sung Jung aka Korean Zombie) where Rodriguez won by knockout at 4:59 of the last round in a fight he was going to lose if it had lasted literally one more second and had gone to the scoring system. Catching the Snitch is like a KO that can'...
Lol once a "the greedy devs lied" narrative takes hold, there's no changing people's minds, no matter how many times it's debunked. Callisto Protocol will forever be associated with "animations being held back as DLC."
It's just like how No Man's Sky got bashed at launch for not having Destiny style co-op. People had invented a narrative that they were going to play the game together like Destiny, and people even "dunked" on...
And just think that they don't even really care about this game that much. Imagine how it's going to be if they really end up confirming Starfield will be 30fps on Series X.
Is it? What relevant news have they broken in the last year?
I mean, they did advertise the game at 60fps, but I'd be complaining even if they hadn't. It's not just that I expect games advertised at 60fps to run at 60fps; I expect all AAA games on Series X or PS5 to run at 60fps.
Yep I've seen a few demonstrations where it looks really good running on top end PC hardware, but in practice all it has been for me is a framerate killer.
I'll never understand the "people didn't talk as much about framerate twenty years ago, so why are you noticing now?" argument. Should a group of people not progress in their knowledge and understanding over twenty years? People twenty years ago also accepted really bad control schemes; does that mean we should also accept games with bad controls today?
It's always funny to see how framerate ceases to be important to a group as soon as a game they like has a bad one. It reminds me of when Elden Ring came out and the performance was a trainwreck, but all the Soulslike fans who had predetermined it was the greatest thing ever went into excuse mode. It was "that's what VRR is for" on Xbox, "just wait for a patch" on PC, and "just play the PS4 version on your PS5" on Playstation.
@blacktiger
How is an attachable drive specifically designed for discs meant to "kill disc" as you say? It literally gives people who initially opt for all digital to buy a disc drive later so they can use discs (an option not available on Series S or PS5 Digital). Is it your theory that the external drive will look so stupid that people will opt against having it? Because a lot of people already have external HDDs attached to their consoles and those don't lo...
@potatoseal
True yeah should have said "second party" or "Sony Published" since Sony never ended up buying Ready at Dawn. The principle is the same though.