Yeah, I'm not sure why it's such a big deal. The 2013 one was only okay, and this one isn't even selling where it's available. It's not like having to wait a year for Fallout or something.
I think "a few" is right, and probably the point. People didn't care this year, and they certainly aren't going to care a year from now. Honestly, TR probably should have gone full Xbox One exclusive, as full exclusives seem more special to fans and there tends to be a perception of higher quality (which is sometimes deserved).
Zune music had a system for a while where you paid a monthly subscription to download and listen to as many songs as you wanted. Obviously, as with Spotify now, you could only keep listening as long as you kept subscribing, BUT with your subscription you also got to download ten songs per month, without DRM, to keep forever. This was the best LEGAL option at the time for music, but Apple had super cool commercials, so it died, and now we joke about Zune.
I think some people are discounting how many people have "discovered" Persona in the last few years.
Don't think the multiplatform matters too much. With a few exceptions (I.e. Dead Rising), Xbox owners just don't buy Japanese games in any kind of significant numbers (which is fine). Look at MGSV's numbers on PS v. Xbox if you don't believe me (and that game has a more Western flavor than these two will).
Do people really buy those? I mean obviously some do, but is it prevalent? Everyone is flipping out about the season pass in BF, but I always thought most people who bought shooters only ever played the original maps. But I haven't played a lot of online console shooters (more of a CS person when I feel the shooter urge).
Hm. I can see that, I guess, although I think the games unnecessarily spreading the series thin were the Acid games and the Rising game.
In general, I definitely see the idea of wanting a series to end; I felt the same way about God of War after 3 ended the story definitively, but it seems like they want to keep shoehorning prequels in anyway.
I guess I differ on MGS though, because after I played 3 I became at least as interested (if not more) in Big Boss a...
Series fatigue? I'm interested in that opinion (legimately), because I felt like MGSV was a significant departure for the series in a lot of ways, including both gameplay and story.
Poor Konami. They think Kojima is just on vacation, and now he's going behind their backs like this.
I hear that. So many more great games on Vita, though 3DS has the single best game in my mind (Super Mario 3D Land). Although there's a good argument for P4G as well.
They objectively don't run well. Plenty of people enjoy them in spite of this, but I shouldn't have to use a high-end pc to get a slow-paced adventure game to run at a decent frame rate. I had one party member shoot another because the game stuttered so badly at a decision point and I didn't even get to pick a dialogue option. The dialogue choices are the key part of that game; if those parts run poorly, there's no point.
They should probably focus on making their games work.
A lot of people who have played the Killzone series see it that way, at least to a degree. Neither side is good per se, but the side you play for pushed the other side to that point.
I agree with the substance of your COD argument, but I don't understand the "butt hurt." It's a cheap insult that adds nothing to your point.
No, they will drop prices to make money when people stop buying the game for full price.
Also, the old Battlefront games don't have campaigns. It just isn't part of the series. I guess those games were out too long ago and most of this current crowd didn't play them.
With that complaint, it's not that you don't like this game, it's that you don't like the Battlefront series. Hypothetically, if I'm automatically going to hate on games with no multiplayer, there's really no point in my pointing out that I don't like every single Bethesda RPG; they would all be outside the preset criteria for games I'll let myself enjoy, so I'm not even really evaluating each one in any meaningful way.
I just don't get the expectation of single-player from Battlefront. The old ones didn't have it (just bots for practice on the multiplayer maps).
Granted, the old ones came out during an era when there were plenty of single-player focused Star Wars games coming out.
How is Tomb Raider doing against Fallout 4?
Hm, I feel like a lot of sites have been talking this game up all year.