IanTH

Trainee
CRank: 5Score: 87620

It's pretty clear cut that they have. Sure, you could argue depending on your definition, but this is the definition I'll use here:

"If Microsoft hadn't purchased these publishers/developers, then those games would have come to PlayStation. They were being worked on with the intention of going to PS5. The fact they aren't now is 100% due to new ownership, and that owner saying "no PS5".

I don't think you can really argue...

1036d ago 9 agree0 disagreeView comment

@jznrpg

Sure, I've played all of those. I said it would be impressive even today if a game looked like that during gameplay. I didn't say no other game even looks this good, even today.

@zhipp

Lots of games look great, and graphics wise I'd say you're right. There's still something about these that I think look a bit more impressive - sometimes - from an animation point of view. Which I think is easier to do when you...

1036d ago 0 agree0 disagreeView comment

Yes! It was crazy impressive at the time, and would be amazing even today if a game actually game out and looked like that during gameplay.

That said, it's also why I take these tech demos with the largest grain of salt. They look great, as does the Senua one. But it really doesn't mean anything, in any fashion, for what the game will ultimately look like. It's cool, but that's kinda it.

1038d ago 1 agree1 disagreeView comment

In some ways, I'll agree, it isn't as cut and dry. But in that Kotaku article, Phil did say:

“I find it completely counter to what gaming is about to say that part of that is to lock people away from being able to experience those games."

He is locking games away from PlayStation gamers. That's a hard one to misinterpret.

1038d ago 1 agree0 disagreeView comment

Phil said, in that Kotaku article:

“I find it completely counter to what gaming is about to say that part of that is to lock people away from being able to experience those games."

He is locking games away from PlayStation gamers. That's a hard one to misinterpret.

1038d ago 2 agree0 disagreeView comment

I'm a little confused about articles framing games as "forgotten". Most games aren't Minecraft. They have a nice life, and then life goes on. It feels almost as if some people regard a game some level of failure unless it never fades, even for an instant, from the public's consciousness. It's a sin to be forgotten, rather than a boon to simply be remembered fondly.

But this and the Horizon article a week or so ago just feel confusing. R&C came ...

1040d ago 5 agree0 disagreeView comment

As a pretty big supporter of VR - own a Quest 2, Rift, and PSVR - who happens to also own a PS5 and not PSVR 2, I understand what you mean and where you're coming from. I still disagree with the "nothing you can't find better on cheaper headsets" comment, as I discussed. However, the rest isn't as cut and dry.

If you want an all-in-one, Quest is the only game in town right now. Oculus is trying to get everyone and their mother to buy a Quest, even if t...

1044d ago 3 agree0 disagreeView comment

I agree that that's the most likely way forward, at least for a while. I also think they may need to test a VR add-on cost. Maybe $10 per title on top of a game purchase. Unless it could be proven that there were extra sales that happened solely because of VR - which I think wouldn't be the norm, honestly - then they'd have to be compensated for the extra development time and effort.

I wouldn't scoff at paying something like $10 to add VR - assuming it was ...

1044d ago 0 agree1 disagreeView comment

Let's be honest, though, supporting PC is not that straightforward. If they wanted mass adoption, they'd really have no choice but to support Steam - and that wouldn't make them money. If they wanted to get money from game sales, they'd have to have their own PC storefront, and people on PC - and I say this as a primary PC guy myself - bitch & moan every time they hear about another launcher.

Many wouldn't download it out of spite. "No Steam, N...

1044d ago 0 agree1 disagreeView comment

I'm honestly not sure what the magic bullet is regarding VR content. On average, it seems people don't love spending the same kind of time in HMDs playing a long-form game as they do on TVs. That in mind, I think the single best approach is putting VR into 2D games. It let's people inhabit that world, but also swap back and forth between VR and couch when the mood strikes. Allows these games to reduce risk of selling poorly, while still getting a full production budget.
...

1044d ago 1 agree0 disagreeView comment

"there's nothing you can't find better on cheaper headsets."

Yeah, agreeing with Babdook here - that's just not correct. This is one of the best value headsets out there, when you take into account its quality. If you mean game-wise, then that's true - there's few games PSVR2 only that you can't play elsewhere. But if you go cheaper, you are certainly paying less while getting a lesser experience.

1044d ago 8 agree0 disagreeView comment

Until they either have their own storefront to sell to on PC (a thing that, even as a PC guy myself, know most of our ilk would moan endlessly about), or have a massive stable of 1st Party VR games that they could get additional revenue from...simply not going to happen. They have no incentive to do so, and ensuring a good experience on PC would also further cost them extra development time & resources for practically no monetary gain.

It'd be a neat value-add for p...

1044d ago 2 agree0 disagreeView comment

I do generally like Nintendo, but sometimes it almost feels as if I do in spite of their "innovation", rather than because of it.

Wii had motion controls, which infested so many games with poorly thought out implementations where a button would do better what a waggle was now doing. For core gamers, we had a lot to dig through & kind of wait for the tidal wave of shovelware to subside to get our solid experiences. And even then, Nintendo didn't do much wit...

1046d ago 4 agree1 disagreeView comment

Well, of course that's what he's gonna say. But saying that out loud now does bring with it some interesting things to navigate. Specifically, any game that does not launch for a $70 MSRP from them now invites being seen as "lesser quality". Pikmin 4 has a $59.99 MSRP, so I guess it isn't as good as they could have made it. Advanced Wars 1+2 is the same price as BotW was, so it better have BotW level quality.

Every company raised prices. He should have...

1046d ago 1 agree0 disagreeView comment

Interesting, as most people were getting the impression this was being handled by ND internally as one of their first full-on PC projects. Just watched a vid yesterday that even had Digital Foundry mentioning that fact, so guess everyone did a little too much assuming on that one!

Not sure if I'll eventually pick this up on PC or PS5, but either way, hope it's a solid port!

1047d ago 2 agree1 disagreeView comment

I have all consoles from all manufacturers up through last gen, which would be through this gen except I don't have an Xbox Series console. I do have a PC, though, so effectively I'm good on everything.

Even with access to every game possible, I still don't like it when these big moves to consolidate happen. It's not good for a lot of industries, and I don't want to see that happen in the game space either. The number of previously multiplatform IP owned...

1047d ago 2 agree3 disagreeView comment

People know how contracts work, but why stop there? Why not just do like Sony did with Bungie. Create a contract that allows all developers under the ActiBlizz umbrealla to decide for themselves what platforms they support. Easy as that.

We've seen that when that language isn't included - a la ZeniMax games - that they very clearly have influence over what games go where. Which is fine in relation to their contract, it's what they paid for and Zeni agreed to. Bu...

1047d ago 0 agree3 disagreeView comment

https://tinyurl.com/yaw748d...

"But the Bungie/Sony deal seems to have resulted in the best terms of all. Not only is Destiny staying multiplatform and not becoming a Sony exclusive, but Bungie has said it will remain independently operated and be able to release its future new games and IPs multiplatform as well."

So, no, their next game will not be restricted by Sony in any fashion. I&...

1047d ago 2 agree0 disagreeView comment

Anyone know if the full matchmaking changes have rolled out everywhere? Had any experience with it to know if it is, actually, improved in any way?

I loved playing this game with my friend, but we both burned out hard after being habitually put into games where we died in the first firefight we got into nearly every damn time. To be fair, we did primarily play Duos, but nearly every mode felt as if we were over matched. I'm not going to say I was great, but after 400 ho...

1047d ago 1 agree0 disagreeView comment

If it was like a pallet of them, maaaaybe? But this? Not even remotely. It literally had 2 lines about the actual Steelbooks, and the rest was - with apologies to the author - pretty much filler to make the title stretch into an article.

Story is based on a random video of what seems to be a garbage man finding about 5 Steelbooks. I mean, that many could have been kind of anything. 5 could have even been thrown away by accident. You can see Power A boxes with them, so proba...

1049d ago 7 agree6 disagreeView comment