And yet some people said "ho ho! Heavy Rain doesn't have a 98/100 average, so fail!"
If you think Insomniac games could be done on the 360, you obviously haven't played an Insomniac PS3 game...
Seems like an interesting game but in this day and age "interesting" isn't enough. There are too many games. You have to be OMG AMAZING or you'll be forgotten.
Spin spin spin. If Microsoft put half as much money into development, new IPs, and quality control as they do into PR...well, I would say we'd have the greatest video game company of all time.
Yeah. Insomniac is nuts to go multiplatform, and it would benefit gamers on all platforms, right? I mean, just look at how awesome FF13 turned out...
*rolls eyes*
Exclusivity = quality. Not to say that every exclusive game is quality, but on average...oh, you get the point.
...and yet people will still complain about the tiniest thing like "the jumping physics are a bit weird".
Capcom...I wonder what they're doing over there. Their quality hasn't been very consistent lately, and other than Monster Hunter, I don't think they have any pull with the I'll-just-download-it-inst ead-of-buying-it PSP crowd.
Halo was excellent when it first came out. Now it's just a bloated franchise. It does not innovate and has been resting on its laurels since Halo 2.
Hahah! Great article. Those are some sweet gizmos.
One thing I will say is this:
No game has successfully recreated the tension from playing a Goldeneye match with remote mines or proxy mines. I know that these weapons exist in other FPSs, but...dang. Goldeneye is still fun to this day simply because of proxy mines and remote mines.
Valve and Bioware have a LOT to learn from the likes of Naughty Dog.
Namely, graphical quality, innovation, not stealing mods from your community and claiming them as your own games, and actually weeding out glitches in your games.
See, you're absolutely correct. Pachter is a joke, yet the media still leans on his opinion. That right there should clue you in that the gaming media itself is a joke.
"Definitive! Definitive!"
Turn 10's execs take the take for talking up a s#!tstorm of PR, not delivering on it, and then not having the media call them out on it.
See, when I think of "greatest", I think of "games I still want to play, even to this day". The author of this list simply chose the most popular games and added one or two "underappreciated" games to balance out the list. Why Bioshock instead of System Shock 2? Why Mass Effect instead of Baldur's Gate II? Why Fallout 3 instead of...okay, why Fallout 3 in the first place? It was a glitch-fest.
In that regard, this list fails hardcore, in my OPINION. ...
But reviews don't matter any more. Quality doesn't even matter any more.
All that matters are sales and how fun it is to auto-aim....er...."play&q uot; a name-brand game with a rehased, glitchy multiplayer mode!
Sweeet! Can't wait to play this game. The huge maps and huge number of players is one thing, but Zipper definitely seems to know what they're doing when it comes to organizing all of that chaos. Bye-bye to those wimpy 8 vs. 8 battles that we've had to tolerate on consoles for so long...
Props for including DS and PC choices, not just the consoles, but no Uncharted 2? No Forza 3? No No Killzone 2?
Still, I respect those picks. Anyone who puts Flower, Demon's Souls, and Dawn of War 2 on their list (and omits MW2) is definitely going against the grain.
"I don't know how ign couldn't tell the person reading the review about repeating boss battles in the game. I haven't read one review that has told me the length of the game."
Welcome to game reviews. Vague and full of hyperbole.
It has happened many times before. Somehow, reviewers played a different version of Gears 2 than I did, because they apparently didn't play the horribly-broken online system (when the game launched) or the mediocre final boss battl...
Not really. Just because a few people say it's innovative doesn't make it so. Plenty of people are disappointed by AW, and plenty are "eh, it's average" toward AW. That doesn't lean toward a GOTY nomination.