Every single multiplatform game has sold better on PS4 than XB1. And without raw data we cannot accurate say what the margins were. We do have confirmed reports of games like Tomb raider selling 2:1 for PS4, however, so we can safely assume that the higher console sales have led to higher software sales. You can keep telling yourself that somehow XB1 will have double the attach rate of PS4, and you will continue to be wrong as PS4 outsells XB1 in software every single month, as they have in t...
I would much rather have the PS4's holiday releases than the XB1.
I think the point he is making is that a pool of 10 million potential customers is going to receive more attention than a pool of 5 million. Are you saying that xb1 customers have some sort of magical buying power that would allow them to double attach rates compared to the PS4? It is highly unlikely a system that sells fewer consoles will sell the same amount of games. History proves this.
It doesn't mean XB1 games will suck or be considerably worse in comparison. It ju...
Doesn't that make it sound worse? "Insider says games will
Be announced at Tokyo GAME Show..."
The PS3 did technically have 512mb of RAM. But for usage in graphics and actual games, only 256mb was accessible. This actually lead to several disadvantages compared to the 360's relatively unified structure and is a huge reason why Sony used not only top of line RAM (GDDR5) on PS4, but also a unified structure.
VGChartz always under tracks PS4. They were 700k units off on reporting console sales when Sony announced they had hit 10m (VGC said it was 9.3 at the time). I'm not sayingn the 1.5m was accurate either but I would personally guess somewhere between the two numbers.
The ONLY possible reason I would be okay with this is if Activision could pay the hefty fee required to buy back a share of the NFL License and maybe NFL 2k could come back. Beyond that pipe dream, I hope this fails.
They are closer in the US, but they are not even. The PS4 has been consistently around 30% higher in monthly sales. Just glancing at the amazon best sellers list for 2014 (and every day individually) would indicate the same.
But if things are that bad in the US, I can only imagine the landslide around the world.
Consumers just don't seem to want the Xbox One more than the PS4. Most core gamers know what they are passing on (a future Halo) when they decide to get a PS4, and let's be honest as great as Halo might be it is still past the point of being the generation defining game it was during the original Xbox era. Will it be a big software seller? Absolutely. But it won't redefine the genre or anything. It's just going to be another great Halo game. And one great game just isn't e...
Keep in mind that while VG Charts has tracked XB1 sales with relative accuracy, they have been very far off on PS4. They recently made a correction, but when Sony announced they had sold 10 million consoles VG said that it was 9.4 million. Sony averages around a million consoles per month, and yet even using this weeks corrected numbers multiplied for the whole month you aren't even at 700k.
So basically, this gap might even be larger than this!
Metal Gear and older Tomb Raider games were not "paid for" by Sony. You lose an extreme amount of credibility when you falsely claim this. Both of those games released with console exclusivity on the PlayStation because coding for the N64/other consoles in that era was expensive and time consuming. It was not uncommon for third party developers to choose one system to focus on when development began. In fact the proliferation of multiplatform development did not really explode until...
The PS1 was phenomenal, but I would probably rank both the NES and SNES ahead of it.
I think they created the right game, on the right system (in terms of the tastes of its user base), at exactly the right time. The zombie/walking dead craze had pretty much reached a feverish pitch right at the time Naughty Dog released the game, and the game itself was absolutely perfect to tell the type of story that the genre needs to be successful. It also helped that the PS3 had 80 million users. I have always argued that uncharted 2 would be one of the best selling platforms in history ...
I don't understand how this is "quite a deal" for annual sports gamers. You pay $5 a month for 10% off (so you save $6? Wow thanks EA), on a maximum of what? 4 games a year? It's not like they have 12 great sports games per year. And we all know most gamers are only really getting Madden and FIFA that consistently. So you save $12 on two sports games when you spent $30 for the whole service.
Oh, and you get a ten minute demo a few days earlier. It also forc...
You know every single time Sony updates the PS4 firmware there is someone saying "I don't need this. I want X feature..." And then a bunch of people pile on asking for that feature. Later, after Sony releases a new firmware that adds the feature, the comments here are "Okay but what I really want is Y". Sony can never win in the firmware game. Someone will always want something it doesn't yet have. We all know it will eventually get friend notifications and media f...
The installation takes almost as long as the download. At least that was my experience on PS4.
So if Peyton had played well in the conference game and lost and thus never played in the super bowl he would be rightfully above Rodgers? He set the NFL record for points, passing touchdowns, and passing yards in a season. He clearly earned the number one position. That being said, Rodger is an incredible player and he will have his chance to be number one this season when he is fully healthy.
Madden just isn't a fun game to play. It's really that simple. That's why people still miss 2k5, it was the last time they bought a professional football game (for $19.99 no less!) that they genuinely felt excited to be playing. Madden has a short development cycle, so I understand that not every year can be a new ground breaking game. My problem is that after ten years since exclusivity, we still don't have anything new or ground breaking. We just have a bunch of junk that EA...
The leap from Sims to Sims 2 was pretty drastic to be fair. Sims 2 is far, far more advanced in the basic things. But you are right that it sucked to lose so many items that would take years to get back through expansions.
Sims 3 on the other hand, different story...
"A company with MONEY to do things for their customers"
You mean a company strongly rumored to be considering the sell off of the Xbox division entirely, the one that tried to end used game sales, and the one that refused to provide free games with their supposedly better online subscription until Sony dragged them to do it... And then the games they actually give out are crap?
Because if that's what a company with money is like, I would much ra...