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fr0sty

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CRank: 10Score: 194540

With the PS4 having pretty much the same CPU, I think that the 4 additional compute units that can aid the CPU on the GPU would allow for some type of computing advantage that would help middleware like this. It may just be that they have not bothered to optimize their system to run on the GPU, or that those CU's just aren't cut out for what they are trying to do.

4758d ago 0 agree9 disagreeView comment

Put that Kinect to use!

4759d ago 17 agree8 disagreeView comment

The reactions to getting shot seem very realistic. Any time someone was hit in a non-vital area, they did their best to limp their way around and keep trying to kill you. When a player's arm was hit, they cradled that arm (likely limiting certain things as well, like hand to hand combat). I never saw someone take multiple bullets to the head or chest and keep on coming.

Honestly, I've always felt that a game that allowed me to shoot someone's legs out from under t...

4759d ago 8 agree1 disagreeView comment

MS only confirmed Kinect can be powered down with the console (which was true anyway if you unplugged the thing from the wall), Kinect is still required to be connected when the console is powered on. Also, "just cover it up!" doesn't work since the mics are still listening to you.

As for used games, they haven't confirmed ANY of their plans for their new "used game market", only that they have one. They also confirmed you won't be able to lend...

4759d ago 1 agree0 disagreeView comment

MS will hit heavy with the games. That's for sure. However, after all the bad press associated with kinect always watching/listening, used game restrictions, mandatory installs, charging per-viewer for some content, requiring a net connection, no upgradeable internal hard drive (meaning you have to send the damn thing off if your kid/pet/etc knocks it off the shelf and kills the HDD), among many other things (too many to recite off the top of my head), it's going to be very difficult ...

4760d ago 10 agree6 disagreeView comment

I've had a more powerful PC than any current gen console for years, but I don't play it. Too few exclusive games that make it worth hogging up that hard drive space for me to bother. I use my PC for video editing, so every GB counts.

4760d ago 5 agree6 disagreeView comment

Yeah, you can't call it a double standard when one has consistently rewritten the book on good graphics every time they put out a game, and the other kept using the same outdated engine with only minor modifications throughout the entire console generation. The Uncharted games all looked better than the one before it, and not just by a little. The Last of Us continues that tradition, though obviously the differences aren't as much now that we're at the point of maxing out these ol...

4760d ago 14 agree4 disagreeView comment

It's always been up to publishers whether they want to implement DRM in their games or not, which is why third party games started the online pass trend first. Sony is just sticking to their policy, unlike MS who is forcing this DRM at the system level. At least this way, if a publisher decides to cripple their game with DRM, we can vote with our wallets and show them we're not willing to support their game. We aren't having it forced system-wide... which we can still vote with ou...

4762d ago 14 agree1 disagreeView comment

Have you considered that their silence could simply mean no decision has been made and they are considering multiple angles at the moment? I imagine both companies are keeping a close eye on public reaction right now.

4763d ago 1 agree1 disagreeView comment

Reminds me of all the crap talk just before the current gen got going. J Allard talking about how he wanted Kutaragi's resignation letter framed in his office. KK did lose his job (got promoted to another worthless position, as they often do in Japan rather than firing someone), and Allard too no longer works at Microsoft. Funny the way things turn out.

Going back even farther, Ken Kutaragi once stated:

Gates was in talks with Kutaragi to include the Wind...

4764d ago 8 agree2 disagreeView comment

I guess some people just take to motion control more naturally, I used sixaxis exclusively in Warhawk as well (still do to this day, and them removing it is why I never bought Starhawk).

4764d ago 1 agree1 disagreeView comment

While they were far from perfect, I think people made a bigger deal about the motion controls than they should have. I had no issues going through the game using them.

4764d ago 3 agree3 disagreeView comment

That's about $12,000,000,000 they're looking to make (assuming they make $60 each off of about 200 million units sold across PS4, Xbone, and Wii U's install base). All 3 current gen consoles will have crossed the 80 million sold mark soon, so that isn't too far fetched to think that the 3 combined next gen consoles will pass 200 million sold.

4764d ago 4 agree0 disagreeView comment

It's looking about the same as it did with consoles vs. PC last gen... and we all saw how that turned out. Show me a game running on a Geforce 7 series GPU and the same CPUs of 2006 running a game that looks better than Uncharted 3, GOW3, TLOU, Beyond, or Gran Turismo 6.

Sure, PCs got cleaner versions of the same games, and the rare one or two titles that actually pushed their hardware beyond what consoles could do at the time (Crysis comes to mind, though not even it is ...

4764d ago 6 agree4 disagreeView comment

I hope hdshatter understands there isn't a PC on the market that has it's own custom APIs designed to give programmers direct access to the GPU hardware. There is no direct bus between the CPU and GPU. Both CPU and GPU have split memory pools, meaning that if the CPU and GPU both want to work on the same piece of data each has to make a copy of that data in it's local memory which takes precious time and creates a bottleneck. There is easily as much GDDR5 ram as you'll find on...

4764d ago 5 agree3 disagreeView comment

@Abizzel1

That's what I was getting at. PS3/360 are using 7 year old tech, but due to having a more balanced architecture (as far as CPU to GPU power ratio is concerned, ignoring the many other unbalanced aspects), the PS3/360 are still able to not only compete but in some ways exceed a system released last year.

Your system is only as powerful as it's slowest component, so even with a more advanced GPU the Wii U is crippled by a slow CPU. Wii U can d...

4764d ago 2 agree7 disagreeView comment

The Xbox One (in it's currently advertised form) needs to fail to send the message that we gamers will not tolerate a company forcing DRM on us. It sets a terrible standard that hurts the consumer when people show a company that they are willing to buy a device that restricts used game sales, requires a net connection at least once per day, requires a camera to always be listening to you, etc.

If one company sells 100 million consoles that do that, you can bet more will f...

4765d ago 5 agree0 disagreeView comment

"Several generations ahead"... is that why Dice said they were disappointed with the performance of their Frostbite 2 engine tests on Wii U, so they never even bothered to try to port Frostbite 3 to it?

The GPU is about equal to what was in my laptop 4 years ago. The CPU is even worse. The games tell the tale better than any paid-off dev could. So far not a single thing has come out for Wii U that has made me think "PS3 couldn't handle this.".

4765d ago 13 agree17 disagreeView comment

I do video production for a living. That aliased look is what happens when you poorly scale a video to a different resolution. Many video capture/ editing apps to a terrible job at scaling video.

4765d ago 0 agree0 disagreeView comment

The "closely aligned" statement refers to the fact that both pretty much use the same CPU. The GPU is where the difference lies, with the PS4's GPU having 18 compute units compared to Xbone's 12, and 1280 stream processors compared to Xbone's 768. 4 of PS4's CU's are also general purpose compute units, meaning they can aid the CPU giving PS4 a CPU advantage as well (the GPU also has a bus directly to the CPU to facilitate this computing advantage). Also, just bec...

4765d ago 9 agree0 disagreeView comment