Couldn't agree more Bossman. Part of being good at capitalism is selling well, and you will not sell well if you release a product that your customers find to be restrictive. As such, Microsoft is actually being anti-capitalist with their new policies if anything at all. This is especially true when you consider they are restricting the free market trade of used games.
If enough people support the remake, Oddworld Inhabitants will have the budget needed to make a new game. So, buy it!
I'll never forget the instant nostalgia that hit me when I had the pleasant surprise of stumbling across their office while walking down the street one day in San Luis Obispo, CA. An already cool town got a lot cooler to me that day.
If a console is reduced to first party titles as it's only selling point, that's when the console manufacturer needs to consider releasing those titles on other platforms. It would make Nintendo a much more profitable company, as their software sales would surge through the roof. They aren't selling much hardware in the console market, so it isn't a far fetched idea.
I do still think they need to release handheld hardware, however. They are just too strong in ...
While I was at E3 in 2006, I saw that many of the launch PS3 games had similar completion percentages (they actually would put a % complete indicator bar under each screen for each game), so I wouldn't worry about that too much. It was common to see a launch title with 35-50% completion.
The "I have nothing to hide" mentality is dangerous and stupid anyway. If you would have told somebody 100 years ago that they could be thrown in jail for a plant, they would laugh at you. What one has to hide changes from one day to the next, as laws change. It is estimated every American commits about 3 felonies per day unknowingly, due to the fact that there are literally too many laws on the books to even count when you break them down into each little regulation.
Microsoft removes access to Netflix/similar services, all free-to-play games, and a number of other services if you stop paying for Live.
They remove your ability to play any of your games at all if you either get your account banned or lose internet access...
I don't think he needs to be tossing stones in that glass house.
aiBreeze thinks only the most ardent Sony fanboy could question the value of a machine that only lets you license the games you have to still pay full price for? Only lets you play games if you are able to connect to the net every day? Has inferior hardware to much lower priced systems?
Seems more like only the most ardent MS fanboy would be able to defend it's value.
On Xbox One, only you and one of those 10 people can be playing at once.
PSN already lets you install any of your games on a friend's PS3 as it is, and you can play at the same time as that friend.
In other words, both are the same other than Xbox letting 9 other friends wait in line for the 10th guy to finish playing the game so one of them can play too. At any point though, 9 people have to wait on the 10th to finish before they can play.
There are a lot of things about these consoles that are not directly comparable on PC. For instance, in PS4 the CPU has a direct bus to the GPU, and does not have to rely on PCI express to communicate. They are on the same chip, with a bus wired directly between the two. This enables the CPU and GPU to aid each other in ways not possible on PC. PS4's GPU also can have up to 64 sources of compute commands vs. only 2 on PC. Then there's the fact that, due to unified memory, if the CPU a...
@nukeitall - game lending only works with one friend at a time (out of a list of 10). In other words, it works just like PSN already has been for years. PSN lets you install any of your games on a friend's PS3 if you choose. You just have to deactivate their copy before it can be installed on another system. Xbone is pretty much the same, they just added 9 more friends to the waiting list (only you and one friend at a time can play though).
DC, there you go making things ...
"Power of the cloud." translates into "reason to force always-on requirements".
There is NOTHING about "the cloud" that is exclusive to Xbone. Sony doesn't promote it because they know it's just smoke and mirrors. MS clings to it for dear life because they know they've been outclassed with their hardware, and need some reason to implement mandatory online connections.
Titanfall is exclusive because of a big fat payme...
Kinda expected considering the PS4 pre-orders are all sold out. You can't keep selling a product when there is no more stock.
This is much like PSN's current policy allowing a game to be installed on 2 different devices before one of the machines has to deactivate their copy in order to install on a third machine. They just kept the same policy but let you choose between a list of 10 people that can download your games vs. 2 at a time. They still kept the 2 at a time being allowed to play the game at once, however.
Sums it up...
The GPU was leaked to be a Radeon 7000 series GPU.
Sony's official specs put it at 1.84 teraflops, which agrees with the above leak.
The GPU is pretty much a known quantity at this point.
"Sony has confirmed the actual performance of the PlayStation 4's GPU as 1.84 TFLOPS. Sony claims the GPU features 18 compute units, which if this is GCN based we'd be looking at 1152 SPs and 72 texture units." - Anandtech
@Sonic
That's because he knows that offloading computation to the cloud in this day and age is so limited in use that it is pretty much worthless. Where people do have the bandwidth to perform limited computational tasks, it isn't always steady. Rural areas do good to get 3mbps with terrible latency. Why hype features only a percentage of us will actually get to enjoy? Why hype them beyond what they are actually capable of? I know why... He knows the hardware in PS4 i...
@Jokes, Sony has been going digital for years. Full PS3 games have been on PSN for a while now. PSN games are plentiful. Imposing DRM does not equal "going digital". That's just Microsoft's bullshit spin they've put on their terrible policies.
A devkit for Xbox One would not run on Windows 7 and use an Nvidia GPU (Xbone uses AMD) that is three times more powerful than Xbox One's. Devkits are meant to run on console hardware, so the developer knows when they are hitting the limits of the console and can design their game around those limitations. It would make no sense to develop on such a powerful machine for weaker target hardware.
It is the most important platform to them, since it's the only one that they can manage to get their hardware into.
^In that case it's even more restrictive than PSN's policy. I can play against a friend I lend a game to on PSN.