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fr0sty

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CRank: 10Score: 194540

People realized it was a bunch of crap, so then they put the DX12 rumors in the air, that it would be the saving grace that would make up for a GPU that is 50-400% weaker depending on the spec you are looking at. Then they were forced to admit Dx12 was mostly a PC thing as far as tech advantages go, so now they're coming back with this to give desperate fanboys something else to cling to and hope for the future where all Xbox One games are on par with PS4 games.

4239d ago 43 agree53 disagreeView comment

Actually, if you had read their latest financial reports, you would see that it is mobile that is hurting Sony the most right now. They lost 172 billion yen just because the mobile division they bought into is worth less money now than it was when they bought it.

4239d ago 3 agree0 disagreeView comment

While also ignoring the fact that every division they have is actually doing better than they were at this time last year, despite them still having operating income losses. Even their mobile division has better sales vs. last year, and that is the division that is losing them the most money right now.

4239d ago 10 agree1 disagreeView comment

They have the same architecture, with one a fair amount more powerful. Anywhere from 50% to 400% more powerful, depending on the spec you choose (50% more compute units, 400% more asynchronous compute elements, double the render output pipelines, etc)

You can downplay that as "a lot closer than you think" all you want, but the numbers (and games) do not lie.

You are correct, however, in saying that the vast majority of developers will not fully uti...

4240d ago 14 agree10 disagreeView comment

I like it, and never asked for any refunds. I still play it to this day... but a bunch of Xbox fans that have never even played the game cannot seem to wrap their heads around that concept.

4240d ago 4 agree3 disagreeView comment

I enjoy it, and it isn't defective anymore. It has been working great for a while now.

Skyrim was broken when it launched, on multiple platforms. Didn't stop it from becoming a classic.

4240d ago 3 agree2 disagreeView comment

Repetitive racing... Most races are repetitive in nature. You drive around a track for a set number of laps. What more do you expect?

4240d ago 12 agree1 disagreeView comment

Share play is an OS level function that utilizes the same streaming hardware used for twitch streams and remote play. It has nothing to do with the developer, other than their ability to switch it off.

4240d ago 28 agree3 disagreeView comment

Racist, mysoginistic, homophobic, pretty much every type of "ist" or "ic" word you could call them.

4241d ago 3 agree0 disagreeView comment

604,800 pixels per frame difference on PS4. That's 2/3 of a 720p frame worth of additional picture detail.

4242d ago 10 agree2 disagreeView comment

Cell isn't alone in their opinion. The general consensus has been so far Sony has the edge over Oculus. One example:

"In terms of which headset delivered crisper visuals, less lag and a more immersive experience, I feel Morpheus has the edge on Oculus - for now."

http://www.telegraph.co.uk/...

4243d ago 11 agree6 disagreeView comment

The XO cap was taken at a different time than the PS4 cap, the two were offset by a few seconds. Show me 2 side by side caps taken at the exact same moment, then we'll talk.

4243d ago 5 agree4 disagreeView comment

Live goes down all the time... yet if PSN goes down at all suddenly it's inferior. With the exception of Driveclub (which is the developer's fault, not PSN's), PSN has actually been performing quite well, all while integrating state of the art game streaming and sharing features never seen before on any console.

I won't say that PSN is flawless... They definitely need to step up their game when it comes to things like responding to DDoS attacks (which they ha...

4244d ago 11 agree12 disagreeView comment

Yes, Wipeout HD utilized it to hit 1080p on PS3 and still keep 60fps. It worked quite well in that case.

4244d ago 6 agree0 disagreeView comment

^gotta love when you provide references to back your claims and ignorant fanboys throw in the cowardly "nuh-uh!" disagree and then don't leave a comment to back their position, because they know they have no ground to stand on.

4245d ago 5 agree8 disagreeView comment

A massive chunk of Sony's losses came from the fact that the mobile division they bought into is now worth much less (to the tune of around 176 billion yen if I remember right). All of their divisions have experienced growth, however, despite them still showing an operating income loss. Part of the restructuring process. As long as their divisions still continue to improve, the profits will soon follow.

Look at this chart, and you'll see that other than that 172 billi...

4245d ago 6 agree5 disagreeView comment

@amiga You do realize Sony uses dedicated servers too, right? You do realize MS was using the term "dedicated server" as a marketing buzzword so people who don't know that much about the technology behind these games would think there was some sort of advantage there, right? You do know PS3 games use dedicated servers, right? Which is why you cannot play games like Socom and MAG anymore, their dedicated servers were taken offline to be dedicated to different games.

4245d ago 15 agree2 disagreeView comment

1. You may get a decentralized free online service, but you don't get free games every month. You also don't get features like share play.

2. We also get free DLC when we buy a game that is almost a year old... see The Last of Us. We also get exclusive DLC not found on other platoforms, as well as dozens of exclusive games per year that are among the best in the industry.

3. Even when you factor in paying the $50 per year, if you ignore the free games...

4246d ago 0 agree0 disagreeView comment

Sony just launched another PS2... This thing is a beast.

4247d ago 10 agree1 disagreeView comment

@gribble

would only be possible if using vita to remote-share-play to a PS4, but yes, it would be cool. Vita itself couldn't support the feature though, no video encoder chip.

720p is expected, that's the hardware limitation of the real time H.264 encoder chip built into PS4. Not a big deal really.

4250d ago 1 agree0 disagreeView comment