SL1M -- Conduit is about 100K short of NMH, which turned a big enough profit (it's actually Suda's biggest game) to get a sequel.
It was a small budget game from a small developer. Anyone expecting Halo-esque sales was dreaming. It sold about as well -- or better -- than games like Okami or Psychonauts. And those games were on a system with a MUCH bigger install base (which kinda shoots a hole in that talking point).
Elven6 -- Wii games cost a quarter to a third as much as PS3/360 games:
http://www.joystiq.com/2009...
NMH turned a profit with 400K copies. This is about 100K short, made through an equally small developer, and it has been on the market for a shorter time.
Plus, it has only recently gotten a price drop on Amazon. At my Wal-Mart and Gamesto...
McDaygo -- The Wii controls kinda/sorta were tacked on.
http://en.wikipedia.org/wik...
The game had been in development for GC for awhile, then they decided later on to do a simultaneous release on Wii. They pushed the game back a year to get it right. Without the Wii version, LoZ:TP probably would've been released in 2005.
I love the game -- it t...
Seriously. Between this and the reviewer who couldn't be bothered to reconfigure their control options in Conduit, I seriously wonder if GP is actually playing these games for more than an hour to review them.
Certainly better than what Edge gave it:
http://www.metacritic.com/g...
I can't imagine a game that is more clear at what it's going to give people. This is a Mario platformer for anyone who grew up loving Mario platformers. Count me in.
"Disappointing sales."
Disappointing to who?
Not to Sega.
http://www.endsights.com/ne...
Not to HVS.
http://news.vgchartz.com/ne...
The publisher and developer both felt this title wouldn't sell like Halo, and i...
Mastiff -- I agree there should be more demos and stuff on the Wii's online channels, and I'd sure love to see them. But there's only so much the hardware manufacturer can do. I don't know why people think the console maker is responsible for all marketing of every game that is released on said console. It doesn't work that way; publishers aren't there just to put their names on the box, after all. And so far, third parties haven't done a whole lot to push their games on Wii. Look at Dea...
More and more, this looks like a first-day purchase for me. Between this and Tri, the wait for the next LoZ will be tolerable.
Hopefully it sells decently. Established IPs that aren't completely gimped have done alright on Wii (COD and RE). A big marketing push for a true AAA-title is certainly warranted. And Square has had the time to polish this thing up to be GOTY-caliber.
Of course its sales are going down. It's been out for awhile now, caught lightning in a bottle to generate ridiculous numbers earlier (which will never be replicated), hasn't been priced prohibitively high, and the whole industry hasn't had the best year.
And it still sold rather well last month:
http://www.gonintendo.com/v...
Yes, the PS3 picked up steam. That's to be expected; ...
I agree with you.
I love eye candy, too, but it's not any kind of deal breaker. I've read so many comments like "I'd love to play Zelda, but I'm waiting on it to go HD." Why? Will the graphics make that much of a difference? I can't say they will for me. I play Zelda to PLAY it.
If the art style is there, a game can almost be timeless. Retro's Prime games aren't in HD and don't push as many polys as lots of games we see released now, but while going b...
sikbeta -- Factor 5 still exists. Its U.S. studio...not so much.
http://en.wikipedia.org/wik...
http://www.edge-online.com/...
The U.S. studio had a multi-game deal with Brash Entertainment. Brash went under, and F5 needed that business commitment after Lair didn't perform as expected on PS3.
As long as they nail the controls, they'll have the best FPS on Wii. That's all that matters, IMO.
The Wii's sales are OF COURSE going to be lower. It's been out for quite a few years, and its price wasn't prohibitively high like the PS3's had been. It's still seems to be doing quite well, though:
http://www.mformature.net/2...
Plus, look at the upcoming slate of games: NSMB, FF:CC, Silent Hill, COD4 port, RS2, NMH2, Tri, S&P2, Galaxy 2, Other M, G...
After the PS3's long overdue price cut, it still barely beat the Wii last month:
http://www.mformature.net/2...
The Wii isn't going to get the same sales it did before, simply because it's been out for so long. You can only catch lightning in a bottle so often.
But if it continues to sell like last month, it's not like the Wii will lose its le...
When your game makes big N's own Zelda team nervous, you know you've done a good job.
http://www.zeldauniverse.ne...
Spoony -- I'll probably get FF:CC, too, just because it'll be released here first. But I'll probably be too tempted by Tri to let it pass.
Both of these games are probably going to make the wait 'til the next LoZ much easier. I could easily see 30+hours in each of these games.
Geez, can't we get through one thread without a "graphics wars" b.s. type of comment? Of course the game isn't going to look like something on the PS3. But it still looks very nice, just like SMG and Corruption look very nice.
And 10 people buying it, LD? You DO know that this game has already sold almost 1 million copies in Japan already, right? It's a pretty big success before even being released here in the U.S.
Nintendo has a ton of games in development. It bewilders me that the real "core pleaser" this year so far has been the Prime Trilogy. Don't get me wrong, it rocks and is a fantastic value, but it's a "best of" compilation.
M+Zelda, Galaxy 2, Other M, Pikmin 3, Retro's secret project, the rumored KI and Pilot Wings projects...none of that could've been released this year?
It backloads 2010 and 2011 with good first-party games, of course, but at t...
Of course Nintendo's profits fell. The gaming industry hasn't been in great shape this year, especially through this past summer:
"The US game industry began August on a low note, after suffering double-digit declines in March, April, May, June, and July. Unfortunately, it ended the month on the downside as well, with combined sales of non-PC game hardware, software, and accessories dropping 16 percent year-on-year to $908.72 million. That was a slight improvement from July...
Okami is the game that I always think of when anyone mentions a console's userbase. It's been on the two best-selling consoles of the past two gens, and hasn't even cracked half a million.
As for Conduit, it really did do a lot right.
The controls and customization? Great.
The graphics tech? Great.
Online? Pretty good, especially for a first effort.
It just got dragged down by a disjointed single player (you could really see the limited budget t...