Great call with GBA. I still play Metroid Fusion and Zero Mission on my old school, NES-colored one. Tons of great games.
...and yeah, since I'm a Metroid head, the Prime Trilogy might be the greatest deal this gen (along with Orange Box). I only wish they'd made the multiplayer online, because it actually works a lot better now that you aren't just locking on and shooting away.
I'd add the PS2 in, maybe even over the PS3. There are just so many great PS2 games. ...
Agreed.
Gladiator A.D. was an online-focused, Motion Plus-based fighter with some side missions and light RPG elements.
Tournament of Legends is a single player, CC-based (re: button mashing) brawler.
If HVS thinks they're going to fund the multiplat versions of Grinder with the Wii sales from ToL, they have another thing coming.
No NA/EU release as of yet, to my knowledge.
Can't say I'd get my hopes up too high for one, either. : (
"A company that doesn't want to write their own engine for a game on a game's lead platform is obviously not gonna do it for ports.
"They don't wanna tweak it for the wii for the same reason other devs don't wanna rewrite their engines for it (not counting possible direct or indirect involvement by other console makers). It's boring. It doesn't let them implement the cool graphics and physics they want to see."
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QFT.
And that...
I wouldn't get my hopes up too high for this game. I would really love to see it come here ('cause I've been following it for awhile), but no U.S. release date given after such a long development time isn't a good sign. And neither is the game's score (28/40) from Famitsu:
http://www.nintendoeverythi...
"Anything that's brought to the Wii tends to need to be purpose built, or fairly fundamentally re-architected. There are few games that use Unreal that made it across to the Wii. It doesn't mean that it's out of the sphere of possibility, but it's not something we considered for BioShock 2."
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That's as close to a flat no as you can get without actually saying it. Move on...nothing to see here.
"Dumbing down and overexplaining for the sake of sales and the casuals is even more insane."
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In essence, I agree. But I would also say that I think some devs are underestimating the more "casual" game crowd. If there's no challenge, no one comes back to playing a game.
I mean, Super Mario Bros. is essentially a run and jump platformer. It's a dirt simple design. But that doesn't make it easy. Yet you could hand anyone that ga...
They're saying it's underrated because it was billed as a Halo killer. It didn't sell anywhere close to Halo-numbers and didn't unseat its status as king of online shooters (you could argue that COD4 did that). Plus, its debut trailer put it on the hit list for a lot of people.
So it didn't live up to its own hype, which leads to the perception of it being a letdown instead of being a solid shooter.
"In the game's online lobby environment, players may sit down at a table with others and order a sake or beer; as will happen, if players drink too much alcohol, they will need to set mug-to-table and lie down on the tavern bench."
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If someone doesn't hack this game and make a drinking game where your character wakes up the next morning with no eye brows...
Seriously, listen to bob. If you leak info, Reggie will kill you with a Trident. I've seen him do it.
Is this...wait, it is. This is a good hands-on/first look of a game with objective criticism and praise.
From IGN. For Wii.
Welcome back, guys. I knew you could do more than flamebait op/eds.
If people at Ubi or THQ leaked news of a new Nintendo home console, Miyamoto and Iwata would eat their souls.
I'm not so sure. It could be a good sign that they're casting a wide net. Yes, the HD versions will cost them some more money, but if they're basically porting the Wii version to Quantum 4, it's not like they have to start from scratch for the new versions. Then they could sell 300,000 copies across each of the three platforms and get close to a million seller...
...if they're lucky. Because by the time they launch Grinder, they'll be competing with IW's next COD. And you do...
"Its gratuitous, mindlessly vulgar, and wholly unsophisticated humour is simply intolerable."
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Its cheesy on purpose, both in dialog and violence. Like a B-movie. Think Tarantino's Kill Bill.
And someone missed the whole social commentary in the last game, leading to the theme of the sequel.
Well put.
I bought TCon day one, so I want to support HVS, and they showed a lot of potential with that title. But they have yet to truly nail a game, and they're a small developer that has GOT to be stretching themselves VERY thin to make Grinder (and it looks like one game is already a casualty of this). Indy83 (a fellow HVS/TCon fan) over at IGN makes a good point:
"I know the quantum 3's assets can easily be transferred to the quantum 4 (their ps3/360 engi...
I think bob nailed it. Gladiator A.D. looked like a very ambitious game -- online gladiatorial combat in the Colosseum with Motion Plus support. It has been completely watered down into a fighting clone with no online, no M+ and precious few characters and stages.
Well, we see where that effort has gone -- making Grinder multiplat.
And really, that's understandable. They want to appeal to the widest base possible. But as a fan of TCon and what HVS did with it, I ...
I've got to go through and play Corruption. Since I'd already beaten it on Wii, it wasn't a real priority for me. Definitely gotta remedy that...and get it out of the way by summer. I don't want to overdose on Metroid before Other M drops.
"Fans don’t pour hundreds of hours into this game gawping at ecosystem AI – motivation stems entirely from the lure of bigger, pointier sticks, and bigger, nastier monsters to be poked. Step back and the entire game is driven by one cruel cycle of production: kill monster, harvest bones and skin to build bigger weapon, kill bigger monster, harvest bigger bones...and so on."
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I know this game is going to look marvelous. And it looks like Capcom and Nintend...
According to Sakamoto-san, Other M will take place between Super Metroid and Fusion. The plot is supposed to give us more back story on Samus and her CO.
The big elephant in the room is that the Wii doesn't usually GET the AAA-blockbuster budgeted games the PS3 and 360 get (although it gets Nintendo's great first party offerings).
Instead, a LOT of really cool niche games put up respectable numbers on Wii. NMH sold well enough to get a sequel, which will probably sell exactly the same (decently). Ditto Boom Blox. De Blob just got greenlit for a sequel, too. MadWorld even worked its way to about 400K lifetime sales. I can see ...