"People seem to be so sure that it will be great forgetting that second versions of games have stunk in the past."
Usually, the second version of a game is best in the series because they devs have the hardware/tech down, and are able to refine the gameplay.
The third installment and beyond either leads to drastic changes to the formula (which angers fans), or doesn't feature any drastic changes (which also angers fans).
DMC2 was an exce...
... what makes you think he'd play it with a keyboard?
Well, this isn't Sony's gaming division, rather, it's Sony Pictures.
One's doing it for their own game, the other for their own movie.
The person making the comment does PR and Marketing, not actual game development.
As far as they're concerned, they're content with the current-gen dragging on for the reasons stated in the article.
The article contains the link to the other article which tried to argue that piracy was good.
Both articles are on the same site, but different authors.
I believe the slow reading speed has mostly been overcome with the newer BluRay discs/drives.
Issue appears to be mostly ram related. The split ram usually ends up hurting the PS3 when it comes to open-world games. Then again, Bethesda's hands aren't clean either since the games could've been make less ram-hungry.
They seem to be following EA. Both have online passes, and both love to use them wherever possible.
@ado908
Since you never spent any money on the DLC, you are complaining about not getting the opportunity to buy the DLC. (Which, IMO, isn't even all that great to begin with)
If, after playing the broken game that Skryim is on the PS3, you're still eagerly wanting to buy more DLC (which is likely to also be broken), then I sincerely doubt you'll ever boycott them over something relatively petty as delayed DLC.
... and if you alre...
... but you haven't spent any money on the DLC yet.
On the other hand, the EU has gotten arguably better games in their 'instant game collection' catalog.
If they're going to have all these microtransactions, they might as well fully copy TF2 and make the multiplayer portion F2P as well.
Edit: @Below
That's the characteristic of a good F2P game.
Nostalgia plays into that a bit.
I wouldn't exactly call older games as 'simple'. CounterStrike or Quake for example, are simple in their setup, but they have a lot of things that are quite tricky as well (such as rocket-jumping in Quake or getting your character in a certain pose in CS)
It's just that, you had to work hard to get those skills. You couldn't just select a perk, and be off with it. You had to learn to control recoil, rather ...
It is notorious for eating your save files.
... and the patch/updater is a pain to use (or it was when I last had to use it)
So the choice for most people is that they can play it offline, or go online and hope GFWL isn't feeling hungry.
To be fair, Namco isn't the developer.
I'm fine with the visuals of DS, I just wish they didn't use GFWL.
Even then, Rockstar's GTA4 port was arguably worse than DS. Yea, DS doesn't look as pretty, but at least it actually runs and doesn't have two layers of DRM (three if you count steam).
... and I've managed to excuse Bethesda for some pretty horrendous bugs, because at the end of the day, if the game is good, it's ea...
^ ... because this is a $15 game, and contains the classic counterstrike formula.
It isn't inventive considering that it is mostly identical to previous CS games, but it is different from what most modern shooters are.
More importantly, it's still fun.
Quantum leap means a discontinuous jump.
When used in a regular expression, it means a large jump.
If only they would open their ears to the DRM bitching too.
So tell me, why hasn't CD-Projekt RED gone out of business yet?
What DRM did minecraft have, for that matter?
Battlefield3 is not a good example, especially when it is a primarily multiplayer game, and because EA's Q1 profit were higher on PC than PS3.
Ubi is doing a bad job of making money though.
They screw themselves, then lay the blame elsewhere when things fail.
When they were moving their servers for example, legit owners couldn't play the new DRM games because they require a server connection. The pirates, however, were able to play happily.
When that's how a customer gets treated, they're not going to remain a customer for long.
Other developers have shown that you can ma...
^ You can (or rather, could) pre-order Borderlands2 on PC for less than 22 pounds.
There have been a few cases where games have suffered badly due to piracy (like WorldOfGoo), but most games that are actually made properly have been quite successful. AlanWake for example, fared much better on PC than the 360.
Doesn't really matter much though, since the topic here is about graphics.