^ What exactly makes Uncharted that much more cinematic than games such as GodOfWar, ResidentEvil4, ShadowOfTheCollosus, SanAndreas or MGS3?
The visuals were the big jump. Things such as characters, story, set-pieces, AI were already being done by the PS2.
Animations, sure, they'd choke the ram, but they're pretty much part of the visuals and not a 'fundamental' part of the game. They didn't make or break the game.
Tone down Uncharted's visual and physics and the game should run on PS2.
We saw games with similar features like Prince of Persia and MGS2/3, the latter of which had some pretty good AI as well.
The first Jak&Daxter was arguably a bigger technological feat considering you could go from Samos' hut to the end without any loading screen.
When it comes to the GPU, the game has in-game settings to enable/disable the eyecandy and physics.
It's up to the developer how far they allow the user to modify settings, but those low end users don't usually hold back the game.
You only need to look at TombRaider, it has TressFX, yet the minimum requirement is an 8600.
Another example is Stalker. I can run it on my old laptop that has an integrated GPU, or I can run it on my desktop and it&...
"I can't wait until these stupid articles stop linking in arrogant PC elitists."
I can't wait until these stupid articles stop.
It just ends up being a fight of the ignorant vs the arrogant.
Only other one I can think of is Payday.
Although I suppose that's more of a third party thing with Sony only publishing.
Has MS admitted to security flaws though?
Using the safety issue as a way to justify the price tag is silly, but if all that has happened is a DDOS attack, then it doesn't really disprove XBL being secure.
It's a bit goofier.
They DDOS'd it because of phishers/hackers on XBL.
Well, Catwoman was single-player content, and it was activated similar to how an online pass works.
I suppose ArkhamCity is in a grey area, since you can either say that the developers are good because instead of a paid DLC, they rewarded buyers by giving it to them for free.
... or you can say that it was bad because they had day-1 DLC that was locked behind an online code.
As or the pre-orders, it kinda makes sense to have those incentives in a stor...
^ You should've read his entire sentence.
GT5:Prologue requires online if you buy the digital version.
This is both a positive and negative.
In consoles, you kinda need a large community for games that have peer-to-peer online or else you spend ages trying to find a match.
This also means that you'll encounter a lot more people, some good, some bad.
On PC, there are dedicated servers so you're good as long as there's enough people in your area to keep one server alive.
Even when there are multiple servers to choose from, I stick wit...
"Online passes are just as bad, but they affect ONLY the online portion of a game. That means you can still play the singleplayer portion of the game if you CHOOSE not to pay for an online pass."
What's your opinion on games locking single-player content behind codes?
ArkhamCity and RAGE (maybe?) employed something similar where you either bought the game new, or bought a code to have access to extra single player content.
To a smaller e...
Good. I expect all next-gen games to feature interactions with the Higgs-Boson.
... do we want it to become a mass market?
You better count your chickens before they hatch.
It's so easy to do.
Dare to be stupid.
PS+ is a virtual thing though.
I always thought that not being a market analyst meant you had more credibility. =/
Well that was a confusing sentence.
So did you lurk here for 5 years before making that account or what?
He learns from his mistakes.
" If you lament the lack of variety (or at least, you're sad that unique games don't usually sell very well), you can blame indie devs for that."
What?
Indie devs have been the ones providing variety. Some fail, some succeed, but they're not having that adverse of an affect on people's views on games.
Even if they were banned, the games will still sneak past security and into gamers' hands.
After all, they're shipped in cardboard boxes.