Well, I disliked plenty more story aspects than that, but I like the way you put it. It wouldn't surprise me if Amy Hennig has done a post-release interview admitting that Talbot was more than a Spec Ops/Magician. He HAD to have been set up for supernatural possibilities at some point in development.
Exactly what's in the article. Typically, this German agency will go back and review their prior bans. This one was requested by a Nintendo partner.
I get the feeling all of these are timed exclusives though.
I wasn't aware that was the same story with those kart racers.
-"Though this game the level design has me feeling like I am fighting the levels more than the fighters at times."
I sometimes took that as part of the fun. When those platforms for the junkyard level appear, you just know the devs wanted someone to be treated like a perpetual punching bag. It can be ridiculous in its favor on occasion.
-"I still think i...
You're literally making this comment in an article that's claiming 37% growth. What does "gain traction" even mean to you in this context?
If you hone your skills in training and stick with it you might come around to it. It scratches a hardcore itch for me.
If focusing on pure enjoyment, I can understand Oblina not being so high up. But she's currently one of the most powerful characters in the game. It's one of those weird tier-list focuses.
Since all of those games are backwards compatible, it's probably an internal dilemma of whether the ports are worth it. Maybe there's even a company rule in place?
I'm looking forward to it.
I changed it a while ago.
Yeah. It confused me too.
Would be nice to see it come to other consoles too.
Very surprised to see that elevated of a score for Jett: The Far Shore. I'm still really tempted to get it.
"This blockbuster shooter should be considered a sales disappointment/failure if it doesn't beat these other blockbuster shooters that happen to be releasing on MORE platforms."
It's like you're priming yourself for cope-posting, and I don't get why you want to look this disingenuous.
But now you're shifting the argument to something else.
-"Game should be reviewed on it's own, it's a new IP."
I don't get why I see this is so commonly thrown around. What does "on its own" mean in this context? Should 8th/9th gen expectations with respect to game feel, controls, etc. apply for new IPs too? Similarly, if you're a creative team who's made a staple in 1st-person "immersive sim" shoot...
Having gone through it, that's not what substantiates his complaints. You're relying on a brief description and the first comment to jump to those conclusions.
Get out. Serious?
Although I'm a tad more critical, it's nice to see The Forgotten City among the highest scores here.
Appreciate you mentioning this game. Hadn't heard of it before.
I'd extend "arguably" before awesome too. Many technically demanding scenes were jaw-dropping for the time, but it's tough to ignore the sub-par context propelling the action forward.