Yeah, the extras and gubbins will make up for it, and its not like my gaming schedule isn't packed to the rafters from October on anyways :D
Have to agree, although the most pertinent point for me is Uncharted 2 has NO tearing, it cannot tear because it is triple buffered and vsynced, and the framerate in the campaign mode is absolutely rock solid throughout.
The colour palette is still very decidedly brown/grey too...
This isn't a troll post, or it isn't meant as one. I never bought into the idea digital foundry were biased even slightly to xbox 360, even though others have said it a lot of times.
HOWEVER, after reading this article, i couldn't help feeling that the tone overlooks performance faults that exist and plays them down in short order. Faults that are often (to my impression) much more lamented and emphasised in technical breakdowns of games on other platforms....nota...
Interesting as a toy but excuse me for not being amazed by fitting just an old games console in this case. There are smaller lighter laptops that are waaaay more powerful that have no problems with cooling, or running modern multi plat games better.
Sex or violence? The only way to find out is to FIGHT!
The internet can and does shape opinion and has become an incredibly powerful social tool. Anyone who doesn't believe or understand (scissor...louis) that in 2011 that needs a massive wake up call, because they know nothing about the modern world.
What you might to refer to as the original scepticism of wii prelaunch on the net came from the CORE gamer contingency that failed to see a powerful casual movement just waiting to happen. Not casuals. Wii always was/is aimed ...
Wrong data or not, we all saw how powerful the internet was when it came to shaping public opinion over a product with the negative press surrounding PS3's launch.
Nintendo should fear the wrath of the internet even more 5 years on. It can be be powerful enough to seriously impact a new games console.
Yep catguykyou. I think that enthusiasts appreciate intel more for its overclocking abilities too.
The intels are soooooo much faster per clock that they win even with far lower clock speeds. This means that when you overclock them, the gap only gets bigger and bigger to AMD stuff.
E.g the AMD 970 there @ 3.5ghz will at very best reach 4ghz with air coolers. It'll be hot and use loads of power. The i5 750 @ 2.66 will also probably reach around 4ghz too. E...
You mean apart from the past 5 years where intel have been smoking them
:-/
AMD will have to go a long way to sorting their gaming performance because the i7s and i5s have been dishing out the beatings for a long time now.
http://www.techspot.com/rev...
Look at how a top of the line AMD quad (970) gets trounced easily by last generation ...
7800GTX was a good card, but it came when Ati had made advances and fought back after the highly successful Geforce 6 series. The X1800XT edged it out on advanced games, and it supported MSAA + HDR. Nv47 did not, and RSX shares those weaknesses.
RSX is not as fast as a 7800GTX either despite having higher core clocks. Less than half of the memory bandwidth and half the ROPs ensured that.
RSX's peak performance is pretty much impossible to reach because of...
50 percent is not enough to run current gen titles @ 1080p natively. Just look at the resolutions, performance scaling isn't a perfect linear line and other factors determine speed but 1920 x 1080 is more than twice the resolution of the current 1280 x 720.
Anyone who looks at the figures would understand to push more than twice as many pixels you will need more than a 50 percent increase in performance.
To be twice as powerful you have to be 100 percent ...
http://www.guru3d.com/artic...
This is how fast a 4870 can be. Maximal settings on Dead space and Fallout 3, good examples because they are both on current consoles and they both run 1280 x 720 @ 30 frames a second.
As you can see, 4870 has no problems running these games @ 2560 x 1600 better than present machines.
...
Well lets just say PS4 uses the best Nvidia single chip right now, GTX580, tis bout 3 times faster than an R770.
'Cept that GTX580 will be replaced in six months with a much more powerful chip on a 28nm process. Roughly twice as fast again. If PS4 would use that, then it would be quite a lot quicker than this yeah. 5 times at least i would say.
They are expensive relative to DVD drives true, but not too bad and you don't need a really fast one. A 4x bluray drive is all that is really required, equivalent to a 16x dvd drive. Xbox 360 has a 12x Dvd drive.
At retail such a BD ROM drive would be around 40 pounds, for an OEM manufacturer like nintendo they could probably buy them for nearly half that.
Its a scouser....a scouser with CFW and possibly looking to steal something, steal games? Never! lol
http://www.youtube.com/watc...
Yes there is GrandMaxPain. It is called procedural generation. It is already being used in some games, expect it to take off in a big way, although certainly another generation of consoles would help no end.
Go look up this fully fledged engine for it, called Cityengine. It has been around for several years now.
Sorry fr0sty but vulcanproject and skygamer are spot on. Especially the points about how you can pair a generic CPU with a good GPU and play games better than the consoles but you cannot do it the other way around, the fastest CPU in the world can't make up much if you have an average generic GPU. The facts are that for 99pc of games the two machines are closely matched, despite 360s CPU being a lot smaller and the system sharing its main memory bus.
Also dude with the li...
The way things are these days a GPU can dominate other tasks for games too. Sure you still need a good CPU for many things, like AI. But with a modern GPU you can easily start to throw other varied games related tasks traditionally associated with the CPU onto it to be hardware accelerated. Like physics for one. Or swapping textures without the CPU even getting involved, reducing CPU overhead. The CPU has become a little bit less important to games thanks to several of these changes introduce...
Something like a 4670 GPU with PCB and its memory and its packaging etc cost around $65/£55 at RETAIL, after tax.
For an OEM paying for the die and the memory being delivered direct to the factory, taking out huge secure contracts for mass production and then integrating it in a machine, the costs would be far less for such a part, maybe even less than half that end price at retail. The GPU is also often the most expensive chip inside a console, its the largest for one t...
Don't diss ken or i'll get all 120 frames per second on your ass