The best exclusive game on Stadia is GYLT, and its officially getting ported to other platforms, so please look into it if you're a fan of Stranger Things type of vibes.
All standard controllers should have replaceable analog sticks. Its crap that we have to pay $200 for the 'privilege' to spend an additional $20 per stick to swap them out if they start to drift. But that said, its better than nothing, so I'll buy one when it eventually goes on sale for $150 or less.
I always think about a possible 3D Donkey Kong game, but nothing like DK64, more of a faster paced linear platforming game. Less focus on collectibles, and more focusing on fast platforming action. That'd be amazing for me.
I beat Superman 64, and I absolutely despise the game and the losers who made it.
So yes, it's okay to hate games deserving of our scorn.
Just another reason why modding your Switch can fix almost all of the flaws Nintendo purposefully created on their platform. Save file back ups being another reason. Nintendo is the only company that forces you to pay money in order to back up your save files, and it doesn't even work for all games. Talk about anti-consumer B.S.!
One of the more recent games I got a Platinum in was Killzone: Mercenary for Vita. What a crap game, that requires so much terrible grinding.
Awful game, awful experience.
The Switch is great for first party, and indie games, and not much else. Taken as the successor to the Gameboy Advance (which is exactly what it is), it's a good device, but as a fake hybrid console (marketing lies), it's a disappointment.
And yet the young and casual markets don't care, it won't stop selling, it has surpassed everyone's sales expectations. But it's time to release the Switch 2, and it better be fully backwards compatible with all pr...
Corruption, is allowing the makers of Windows use funnel their currency into taking over the gaming industry, piece by piece. Blocking this acquisition, forcing the failure executives at the Xbox division to actually put in the work and support their development teams properly is the opposite of corruption. Its competition, its a good thing, and its what benefits all gamers.
Just another trash article, from a trash fake journalist, on a trash dime-a-dozen gaming blog.
The Atari name has been worthless after 1982, its name has been chewed up and spat out by countless companies by now. A meaningless name, plastered onto a meaningless plastic box.
I don't trust them with a new game, except for maybe AC!D 3 (which I would love to see get made). I've put in a lot of hours into MG Survive, and while I enjoyed the online CO-OP, the single player campaign is one of the worst in recent gaming history (no hyperbole). A complete embarrassment especially with the fact that they had the top-tier Fox Engine to work with. Its like they went out of their way to make the worst, most boring, redundant filler campaign they possibly could.
Shameful, desperate, embarrassing, laughable.
Imagine being a developer for a MS first party studio, and MS is so desperate to buy more studios because your studio isn't good enough in their eyes and they aren't willing to support you the same way Sony and Nintendo supports their developers. What a shame!
I beat the game on Switch, it was fine. Not great, but fine. Graphics isn't the game's main flaws, its the terrible Cyberspace levels, and incomplete lore as well as an ending that felt rushed.
100% this! People who want these massive games don't value their own lifespans.
They believe that 80+ hours of junk gaming is good value for the money, all the while they ignore countless of masterpiece games that are 'too short' (which in fact are not too short, because they are highly replayable!).
Metal Gear Solid took me 21 hours to complete back in 1998.
Nowadays I beat the game in around 8 hours or less, which is perfectly fine for me.
...
I never understood why people liked this guy.
Everyone gave Don Mattrick crap for the DRM fiasco (rightfully so), but at least MS had some first party games to play under his leadership.
There's been very little worthwhile games released since Phil took over, and that was 8 and a half years ago.
He canceled Scalebound, canceled Fable: Legends (it was 99% completed!), canceled Project Spark (could have been MS's version of Dreams).
I never liked Phil from the start. He was there during the DRM fiasco, and is partially to blame for all the stupid decisions made by the Xbox division for well over a decade now.
I have to admit though, if you're Sony or Nintendo, Mattrick and Spencer have done a 'great job' secretly helping out.
Rushed development cycle. They crank these games out non stop. Endless crunch, no time for optimization when there's profit to be made from the money printing machine.
These days all you need is brand power to survive and make endless money. Game quality doesn't matter anymore in regards to profits. What a shame.
That was reported false by Digital Foundry. Still 30 FPS no matter what.
B.S. review. I've played the game for 9 hours on Switch and I'm having fun with it.
The game world looks nice, framerate and visuals are actually decent on Switch, there is lots of pop in for foliage and floating sky junk, but it doesn't affect game playability. The game is extremely easy even on 'Hard' difficulty. That's okay with me, not every game needs to be a serious challenge, but the missions in Frontiers does feel like 'baby's first o...
Kojima not being a sell out to some overbloated third party or Microsoft is the good news I needed to read today.
Looking forward to his next game.
"Business leader" = Daddy's checkbook.