Wow. I guess IGN is tired of being known as the home of 8/10.
I enjoyed the gameplay and graphics Ghostwire Tokyo more than Deathloop, but man, the first 2 hours of Ghostwire is full of a frustrating amount of cutscenes and tutorials. Anyway, from an object standpoint, the graphics and gameplay of Redfall is subpar. Maybe the looting and upgrading is fun I’m just not into looting and upgrading anymore. It’s all the same to me.
Especially when they are paid by publishers.
That’s a nice quote. Damn! I thought Xbox was more competitive on Microsoft’s home turf. I also worry about the Series S. I don’t see how that console is going to be a long term success for Microsoft or any good for gamers.
I never expected Redfall to be a great game. I figured it would be a forgettable co-op game that might catch fire for a couple of months before folks got bored and moved onto the next Game Pass or f2p game. But I didn’t think Redfall would be such a dumpster fire. Microsoft Studios shouldn’t be the next EA, where franchises go to die.
IGN does us all a disservice with this headline. If a game is not good, then it is not “good enough” for anything. What IGN should say is “Redfall is one of the Game Pass games” or “Game Pass subscribers can fill up their hard drives with Redfall”.
I appreciate GameSpot’s push to normalize game review scores. Instead of pushing every score into the 7/10 and 10/10 range, GameSpot is using all of the numbers. Some games are just going to be that bad.
Indeed. After Xbox’s E3 2013 presentation, PlayStation released the famous game sharing video. All PlayStation had to do is show off the stays quo. It worked. I and about 30 million other people switched from Xbox to PlayStation. Just goes to show how important it is for these companies to never screw up.
Your reactions times don’t get better as you get older. To me, this is a simple fix. Increase the windows for things like jumping, parrying, etc. Some games will let you hold a button instead of tapping or remove these quick time events altogether. Hell yeah! And publishers need to stop having elite, pro players test their games for them. People who play games for a living are going to have a completely different experience than me, a person who plays games for fun.
“What does a pentagenarian look for in a game?”
The same things as everyone else.
“New $69.99 price”? It’s been 2.5 years. In the meantime, prices for everything have gone up with inflation. This ship has sailed. If you want to play a game on day one, you have to pay the premium.
Redfall was never going to be a big game for Microsoft. Starfield is Microsoft’s premier release this year. Redfall is basically leftovers from the ZeniMax purchase.
IGN says that likes it hard to best Xbox exclusives. Even EA can make better games than Xbox Studios.
Press X for doubt. Microsoft sells Office, Windows, and Azure in the UK. Profits from those business services are paying for this acquisition. CoD on cloud gaming is not the hill that Microsoft would die on.
“But solutions were already put in place for COD to be on those existing cloud services. but CMA has blocked the deal.”
Drug makers do this all the time. They make an exclusive deal with one or two generics to compete with them at only very low levels. Drug makers keep their monopoly and patients keep paying inflated prices. Microsoft was doing the same with cloud gaming. They made deals with companies you never heard of who could never compete with them in cloud gaming and...
Maybe that’s why IGN hands out so many 8/10 scores. Because they want to be taken seriously.
From my perspective, Microsoft is no.1 in cloud gaming because cloud gaming sucks and xCloud is included with Game Pass ultimate, and Game Pass subscribers have to pay for Game Pass ultimate if they want to play games on-line. Imagine if Microsoft adds an even more expensive tier to play CoD. Imagine if World of Warcraft is cloud only. That’s what CMA is worried about.
There’s something to that but realistically, in America, most household internet can’t handle cloud gaming. And we have a mish mash of smart TVs and Roku devices and such that can’t run xCloud. So you need fast, uncapped internet and some kind of hardware to make cloud gaming work. I’m surprised that any company is still pushing cloud gaming when we still have so many barriers for customers.
So many mistakes but the biggest is not investing more in their games about 10 years ago. I remember when Halo was a must play game. So sad to see where it is now. I also blame the Series X and Series S strategy. You either pay $300 for a nerfed box or $500 for the next you really want. Meanwhile, Sony sells you the full power of this generation for $400. And consumers know it’s the latest console because it’s called PS5.
When Xbox One was failing in its first year, there was discussion at Microsoft of whether to keep the hardware business going. I see this statement by Phil as getting us ready for a future of Xbox beyond an Xbox console. I’m sure Microsoft will still sell Xbox hardware just like they sell the Surface tablet, but its not crazy to think that Microsoft would focus on the profit potential of games as software.