Yeah. It was definitely a Megadrive/Genesis game. The arcade version was a Mega-Play game, which is essentially a Megadrive in a Jamma cabinet. Either way, it sounds like the author thought SoR2 was an arcade game which got ported, which it wasn't. If you happened to play it in an arcade, you were still playing the exact same software
My son is 10 and is half way through dark souls 3. I sit with him while he plays. We discuss the themes, the lore, all the environmental storytelling elements it's easy to miss. I think From Software are massively sophisticated storytellers and provided I'm there to discuss the game with him, I'm happy for him to play it. He loves the challenge and I believe he's mature enough to be able to handle the adult themes. Also, I can't deny I did feel a sense of pride when he sai...
Like many people, I have a PS4 and a PC with gamepass. I really want MS to do well. It makes Sony more competitive and gives us all more high quality content for gamepass, even if you don't own an Xbox, you're surely going to benefit in some way from MS being better. As an massive Sony fan, I have to say, I'm blown away by the value of gamepass and I'm looking forward to seeing what MS can produce
GT Sport is a full GT title, but not part of the numbered series. There will still be a GT7 alongside GT Sport
Console Vs PC power is never like for like. I read an interview with an Nvidia engineer where he said that in extreme cases you can reach 90% of a PCs performance with only 10% of the power. Simply down to the way it's engineered and the way the software accesses the hardware. A console with the equivalent of a gtx1080, would destroy a PC with a gtx1080. You just have to look at god of war on a base PS4, which in real terms is based on 8 year old PC hardware. It's ridiculous
If that were true, onlive wouldve been a runaway success. There's a reason people want so much power in their consoles and PCs. I think the logic of what you're saying makes sense, but you won't get frustrated by a low latency cheeseburger or distracted by blocky artifacts creeping into your chicken nuggets. It's a false equivalency. On top of that, McDonald's is very. Cheap. Stadia required a subscription, an outlay for a controller and Chromecast and on top of that you s...
Being British. I'm offended that all bad guys are cold unfeeling Brits. I can't stop crying
I think Cerny remarked that it was faster than any pc SSD. It sounds like a proprietary piece of Sony tech. I don't think you can necessarily compare the SSD in the PS5 to any current mainstream SSD. I may be wrong, but I seem to remember that
But also, saying you'd like an easy mode is different to condemning it for not having one.
My friends and I, about five or six of us, buy every From game at launch. A big part of the experience is coming into work day after day and discussing our gameplay sessions from the night before. Who beat which boss. How we did it. Which paths we chose to explore. How many times we died. Fundamental to this is the level playing field. Nobody went home and beat it in a night by running through it on easy. While I appreciate this might not be for everyone, I think From know who they are making...
Does nobody remember the days of 8bit gaming when you got 3 lives to finish a game (Excluding 1ups). My 10 year old has 100% completion on hollow knight, but he was shocked when I put metroid on the nes for him to have a stab at. Games used to be hard as nails. Now it seems everyone needs all the answers instantly. Learning every attack pattern and how every move is telegraphed to the point where you finally beat that boss you've been stuck on for 2 days is where half the fun comes from
Bioware and EA are both complicit. I haven't even played Anthem, so perhaps I don't get to have an opinion. However from what i've seen, read and heard, there are too many fingerprints from the free to play model running through this game or at the very minimum, the MT mess that killed BF2. Imagine, 3 years ago, half way through its development, what the culture inside EA's whole business would have been like. The loot box uproar hadn't happened yet and BF2 would be a mass...
Avengers tower could also be a small clue
I think people tend to view QTEs incorrectly. They should be seen as a way of giving interaction to an otherwise passive cinematic. Would you rather sit and watch a movie of Spider-Man stopping a helicopter, or would you prefer a modicum of involvement, with the same dramatic effect. I personally would choose involvement. You don't criticise a great cinematic for having no interaction, yet this is an interactive medium. I believe everything has a place if used in a sensible fitting way an...
One of my favourite games of the last 12 months. My 9 year old is on chapter 4 without assist mode. Don't think it's overly difficult.
I agree with what you're saying in principle. However, every review held up Forza at this gold standard of car content, so it's only natural that people continue to make comparisons, especially loyal fans of gt sport who believe that it got a rough ride in the press. Instead of being praised for a lack of loot crates and expensive post launch dlc, in this cynical corporate age, which rinses gamers, gt sport was panned for being bare bones. Despite Polyphony promising a steady stream o...
Hmmm. If the console has sold nearly 5 million units in 4 months and it's selling out everywhere, I would argue that starting price was pitched correctly. Price will drop with a drop in demand. This sounds like a pre launch analysis. Strange.
I absolutely love the switch. I've had it since launch and Nintendo looked liked they were defying expectations with whatever it did. Zelda IMHO is one of the best games of all time. Arms is superb and I'm loving Splatoon. But why oh why, with such a mobile, competitive play oriented device have they got this so badly wrong? My friends and I have resorted to using psn to talk while we play. It's just fortunate for Nintendo that people love this console so much (deservedly).
Sony invented and produced 120hz OLED screen solely for this device. They've said they're hardly making any money at all on each device sold, if anything, due to needing the platform to succeed. Surely the price of the competition tells you that. And value is subjective. Personally I think $800 from scratch is good. You may not. Neither of us is wrong. But the price of the unit itself is reasonable considering the tech.
At the time, sega said it was the dream line up of technology companies and components making up the console, hence, the "Dream Cast"