Yeah but Playground Games was actually amazing in the genre they were working on before trying something new
Who the hell approves articles like these? Why cry about something thats coming? lol it's coming, its happened move on
Doesn't the One S already do this? lol I mean I'm great they added it, but y'all treating this like Sony made the Holy grail when it comes to software to hardware scaling
LOL you must really be hated on here huh
@madmonkey01
Monkey boy
Here's your proof
https://www.youtube.com/wat...
@stuna1
LOL noo its not, stop spewing BS
The difference between the Xbox One and PS4 is 1.3 TFLOPs vs 1.8 TFLOPs
Scorpio vs. PS4 Pro is 4.2 TFLOPs vs 6.0 TFLOPs, how in the hell are they fractionally equivalent? lol
It's a premium product....loll why is there rhetoric about price? If they wanted to, they could've easily give more power and taken a loss per unit. But they choose not to and instead shipped you hardware they can make a good buck on. I own a Pro, but its an optional device geared for techies and core gamers, think it should've boosted some extra power.
For the story it was trying to say, its way too short. The entire FF-15 game suffers from poor writing, pacing and design. It feels like a story a high schooler would write
I should hope there is no negativity to this as the more players who get to enjoy a game the better
Games like BF1 I doubt will reach native 4K as they run at a max of 1440p on the Pro, so I presume Scorpio versions will be around 1800p or nearly 2160p. Games running at 1800p on the Pro should be native 4K presuming the hardware is easy to design around.
ME: Andromeda seems to be headed that route
Now imagine having 2x the power at hand. The Pro should theoretically be capable of incredible fidelity in gaming.
I doubt that will happen as they're going to go for the sharpest image possible, especially it being a feature for the Pro during its demonstration. But I'm hoping GG can really push the Pro hardware and get 1600p with additional enhancements.
@neoandrew
Clearly clueless loll
Rise of the Tomb Raider runs at 1800p native resolution and the missing pixels are then filled in with checker-boarding to reach a "artificial" 4K. No game on the Pro checkerboards a 1080 or lower resolution image to a higher resolution
I'm presuming the game will probably run at around 1600p and then check boarded to 4K. I'm hoping they focus on providing the Pro more than just a resolution bump and actually give us better tech on the Pro side.
Would love Second Son, kinda wanted to try it again with HDR and the Pro update
People don't take tablets on the go? What world do you live in?
You need to get checked if hardware prowess turns you on
@Aenea
I'm curious as to where people are getting the 40% difference in power. Like how did you come to that specific percentage? Cause the Scorpio will have a 1.8 TFLOPs difference in power vs the 500 GFLOPs between the XB1 stock and PS4 base.
Boots on the DAMN GROUND, I don't wanna jetpack 360 windmill double jump headshot a guy, I want to have balanced weapons on equally balanced maps and the only damn verticality being when I climb a f**&^cking ladder