Hoping this gets more PS4 Pro optimization than UC4.
@kingtrash
The only viable comparison at this point is GT6 vs FM6 and FM6 is eons ahead of it in terms of realism. Not a fair comparison in anyway for sure, but Turn 10's engine is fantastic and aside from Force Feedback and over/under steer not being replicated accurately its very simulator like. GT and Forza are both Sim-cade in comparison to the likes of PC, iRacing etc.
Didn't realize technical issues destroys the entirety of the game, think the Witcher 3 had some pretty bad some areas in regards to performance I'm assuming that game should also be shat on too right? lol you PS dick riders are hilarious man, its a video game console not your GF you can chill with the need to fight for it so hard solider
LOL as if the PS4 didn't get Remasters for its first few years. Comparing a console in its prime to a barely released console line-up is about as stupid as you can get.
Gotta love N4G, since its not Sony its over-rated and the reviews were fluffed, but had Horizon gotten anywhere close to the same Meta, you would never hear the end of it on this site. HZD is a fantastic game, but it does not come within spitting distance of how good BOTW is.
Or cause GTA, TLOU and plenty of other Remasters have done the same thing... so why not here?
Wow dude kudos to you for trying to explain something you clearly have no clue about. A native resolution renders pixels at the full pixel count as indicated by that resolution. For example a native 4K image has around 8,294,400 pixels being rendered through typical geometry based rendering. Now with Checker board, its different you render half that pixel count ( presuming we're talking about 2160p checker board) on a 2x2 grid and than a reconstruction filter is then used to create the re...
Damn I thought this game was 1800p native being checker boarded to 4K. Means probably a 1400p native resolution, as long as its got additional improvements on the Pro aside from just a resolution bump I'm all in!
Game Developers themselves choose Overwatch as their GOTY, but the arm chair engineers on N4G are much more respected and thus UC4 is God's gift to man kind.
Nintendo does it again, one of the highest rate titles of all time. The Switch on Day 1 has a title better than anything on PS4 or Xbox One haha
That's all you noticed? lol
Stay in denial bro
LOL everyone here is either stupid or in denial.
On a 4K TV you would immediately notice a MUCH shittier visual presentation on the base version. For one the resolution is MUCH higher ( think its native 1800p and then boarded to 4K), the draw distance is noticeably better, tessellation and texture filtering is a big step as well and then color gradient,its improved as well. So when you go and play it on a HDR 4K TV with a wide color gamut and especially if its higher in si...
@shloobmm3
Watch on an actual 4K display, the difference is pretty pronounced. Forget MUCH higher resolution, better texture filtering, much better tessellation, color gradients are also noticeably better on the Pro and of course draw distance. This is how Pro patches should be done, I'm hoping GG continues building on the 4K mode
What resolution is that checkerboard happening from? It looks really damn good, I'm guessing probably 1800p like Andromeda as they seem to share a similar picture quality. The Awe you feel in this game is so refreshing, can't wait to tear down some Thunderjaws
Surprise! PS4 base does better....not, this is useless even without using the additional CU's the increased clock speed and faster memory will always make Boost mode much better
It's funny how when an Xbox game gets a 6/10 its Bad, but when a PS title seems to get the same score or worse, its because Gamespot is out of touch with the game or its highly " underrated"
I'll look at the Metacritic and so far its a 81 which is a "good" game
Wish my mom would've let me come on the internet and interact with strangers when I was 10
Last night took an L and tonight I bou....no there's no bouncing back
@Goldby
Missed the point, the issue isn't there aren't oversteer and understeer, its that overseer is way too easy to correct and same with understeer. The game mimics suspension physics just fine, it just simplifies handling understeer and oversteer.