Literally taking Driveclub's mechanics (arcade racer but with some aspect of sim) and attention to detail and blending a street racing theme around it would literally be such an incredible game. NFS games have become so over the top, they need to go back to the street racing stuff that made it so popular to begin with
Such an underrated game, its fantastic and has all the heart and humor of the movies with some better character building imo. Def worth a look on Gamepass
Did developers say that a subscription service would allow his game to have far more reach than just selling as an individual unit?? NO that can't be the arm chair CEOs and CFOs on N4G told me it would ruin the game
It makes complete sense, Sony makes money on the premiums while also being able to charge $70 to their own platform users. Now whats a better value to gamers is clearly Game Pass, but you can't deny that its a brilliant business decision from Sony
Day 1 games? No thinks I’ll take Day 1 Game demos at a higher price
Smart move by Sony. You license the game out to GP and make money. And on top of that you sell the game at $70 to your own platform users who are convinced that it’s somehow hurting developers when you don’t buy their games Lmfao
But its launching with abysmal amount of new titles. I get not putting their own, but so far the library they announced has nothing a market leader would get with their 120/ year service.
Jimo doesn't seem to understand that making a shittier product that's more expensive isn't an answer to your competitor's service lmao
Did you watch the video? Or did you just jump straight into the comments because thats all your brain can process HAHA
Shush, Sony can do no wrong on this site, let them devalue the currency even more lmao
One of the best studios to buy out there, their resume is better than most of anything Microsoft's bought in recent times. Good purchase bring on the games
Nothing wrong with making car prices realistic, however issue is earning rate, even real world racers make a ton more than what you're earning per race, so if they wanted to be "realistic" they can copy that too
I thought Forza's MT were bad, but this is some next lvl shizz it takes forever to upgrade some cars and earning in game currency takes literally forever, I want to be able to put an hour or so a week and be okay with slowly getting the cars I want, but at my personal rate of play and its method I will get like one car a month lmfao
Has nothing to do with transfer rates from the PS5/ PS4 lmao. Its a memory leak, happens when there's a ton of effects or machines in small area
They really need to fix the pop in, unless you're walking to and from mission points. But when you're riding the mounts or flying...my God its terrible.
89 is a fantastic game lmfao....why are people never satisfied with trying to fulfill their agenda if the game isn't a 92 plus on Meta
I think GT offers the best overall experience in terms of car culture things along with good racing physics, however in just racing physics alone its not even in the same ball park as iRacing or Assetto, those are hardcore racing sims, where as GT, especially GT Sport feels more akin to something of a hybrid in between iRacing and the Forzas
LMFAO... a sim racer running at 30 FPS for the RT mode is a joke. Glad Microsoft is rebooting Forza Motorsport with a next-gen only release, cross-gen will continue to limit Sony first titles full graphical potential
Lets be real the talent Microsoft got from ID alone far exceeds anything Bungie seems to have had the last few years.
Yeah and Game Pass is better there as well lmao. I agree that the idea of more games or Day 1 releases are highly inaccurate to the overall sub, but just in terms of quality releases, Game Pass's library blows PS Plus premiums in the water