What? All it takes is for a developer to make a deep smartphone game.
They will very quickly overtake the PSV and 3DS' 3D graphics performance, making them more capable gaming devices. Oh, also they are considerably cheaper.
:S
What do they think "accessible" means anyway lol. What was not accessible about oblivion? You put the disk in, and play the game - there, accessed.
Stupid developers thinking they need to make stupid changes.
And er, in what way is elder scrolls turning console? Oblivion was a great multiplat game, the pc version did nearly everything right and the console version was also great. Morrowind was in the same boat, but with loads of ...
yeah, the problem is it's open world. So they can't multi disk it :(, likewise with GTA. So the DVD limit is destroying so many games :(
(Rockstar cut almost half the extra content out of GTA4 because of the DVD limit)
Though they could have one install disk and one runtime disk, but not many people have a spare 8GB on their 360's hdd.
I don't care. They called it "Vita" so I won't be buying one, that is a retarded name. Also, the specs are going to be obsolete within very little time at all, when compared to smartphones - it's just that smartphones don't have buttons so they suck for games.
Wasn't oblivion just morrowind with less content, a smaller map, and beefed visuals?
TBPH, i'd hapilly play oblivion a lot more now if it had fresh content. So if skyrim feels like oblivion, then that is great - I just want more content to play through. (though the stupid DVD limit probably means it will be a smaller game than oblibion).
Half of bethesda's key staff (programmers in particular) left halfway through making oblivion anyway, so don...
actually, flatbattery, sony's security was total dire. Any connection to the psn servers posing as a developer station (just a bit field in the network packet, authentication wasn't even needed - you can use wire shark to caputre network info then write a custom socket app to connect to the psn pretending to be a ps3, or do it the harder way by hacking a ps3's hardware) was given full permissions over the network commands that could be carried out, so that's normal user comman...
Most software developers have no idea how to protect their software from security exploits. Furthermore, loads of people and companies are using old software which is full of security holes.
Also, all current versions of windows server can be reliable hacked remotely - which puts about 90% of business LANs at risk.
The hackers are not smart, they are just exploiting other people's idiocy.
probably "for teh lulz".
Also, you would be surprised how much a list of email addresses is worth. (er, about $30 lol), because potential scammers have other info they can link them to (ie, the fact that they came from epic's forums) so that makes their scam emails slightly more tailored - still, only total retards will fall for any potential phishing attempt that may arise.
And that, boys and girls. Is why you do not use vBulletin or any other open/closed source php scripts.
Surely Epic had the skill and money to author their own forum system?
There are like 10 0-days discovered every month in vBulletin and they take several months to be fixed.
recently: Crysis 2, Haze, Farcry 2, MW2, Bioshock 2, L4D2
Odd list, but as far as letdowns go they really mark the spot.
Farcry 3 though, it looks like they have decided to go back to what made the original good.
MW2 was just a bad version of MW1.
on par? they should be a lot better
Yess! Rabbits!
paypal..
Yeah thats what I've been saying all along. Anyone with a modicum of security knowledge knows that it's highly unlikely that any large organisation's systems are secure from remote attacks, and they are definately not secure from targeted attacks (like their employees' phones being hacked to get into the network). The most secure networks in the world are the home networks of people who work in the infosec industry and in the homes of hackers/nerds/etc.
Steam gets bigger as it gets more overpriced. Interesting.
(obviously, the deals being far from overpriced most of the time)
tbph, everything they provide through elite consists of, at best, a few thousand lines of code (compared to the hundreds of thousands of lines in the game itself). They shouldn't be charging for it at all (its free in halo, etc). If other companies follow a similar idea to Activision - they will break multiplayer gaming forever. Though CoD already lost mods and dedis after 4.
So thats why they don't want dedis on PC, they wouldn't be able to stop the community doing all of the above for free anyway (sites like gametracker).
Though honestly, how many PC gamers do they think are willing to pay for that? 50? So they choose to lose countless sales to get about 50 idiots paying them a little more. Yeah, it'll work out something like that :P
Obviously, it makes a little more sense on the consoles (though should still be comp...
The last Alice game I played was amazing, I doubt it could be improved uppon. Still, I like the idea of a cheaply-challenging platformer style game that the review is portraying this new one as - isn't that more like what oldschool platformers were? I think that is a good thing, not _every_ game has to be a full AAA experience with detailed scriptwriting, amazing art, precision designed gameplay etc.
Ah well, cover is good in splinter cell, mass effect and GTA. Because they are not pure shooters.
But it should never be in multiplayer (plus, people thinking that because they are snapped onto a wall that my sniper round cant have a rendezvous with their skull shall be sorely mistaken).
The movement is so clunky and broken in Gears that they kind of need a cover system.
They forgot to mention the massive input lag, which will make the game unplayable like all kinect games.