No, the launch titles will look absolutely incredible.
The developers already have the software they need, they are waiting for hardware to catch up.
@steve30x
Any evidence for this? Scientific whitepapers maby?
Nope.
Also, monitors are designed specifically to be sat close to.
No crashes for me, but they have some bugs to fix soon I hope.
I didn't realise people used inverted on PC :O Of course, every game should offer it as an option. I use non-inverted with a mouse and inverted with a thumbstick.
wrong link?
No game is worth £55, compared to the price of other games right now.
So, when the world doesn't end. Will they all give up religion because they obviously proved themseleves wrong?
On another note. I think ff7 would be relevant for the list.
inb4 should have built it urself. Unless of course you have a friend building it, which is a good decision.
"It's better for you than drinking."
This is incredibly true.
Though, he owes money for it? lol fail.
But anyway...
screen tearing doesn't annoy me... Well, I've never experienced it occuring every frame before - which may happen in some games.
If screen tearing is periodic, it doesn't bother me.
I don't hate MW2. Where did I say that? Point it out please.
I like the idea of a survival mode that is against humans. It is odd that it hasn't been done yet (not that I know of).
Enix? They will crap all over it.
Noob article. Obviuosly not made by a proper FPS lover.
What the hell is MW2 doing on the list, did it improve on MW? No. Especially not on PC. Cod4 on PC, or Cod2 - are the best in the franchise by miles, on any platform (if the console ver had dedis, this would be up for debate due to preferences etc).
[Friday, 20 May 2011 17:02]
"Look for our full review after the Witcher 2's release"
It's already out...
Looks less buggy than black-ops
System Shock 2. So amazing.
I don't see how that Braid guy got on there. It's using XNA, that's an instant fail. (when you consider other indie/tiny-dev games with engines made entirely in-house from scratch, like Notch).
Oh, also Will Wright for Sim City &... The Sims - u know... for capturing casual gamers.
Yeah, I think the same thing DragonKnight.
The games industry is expanding incredibly fast. Good developers are reducing in percentage.
You should see some of the idiots graduating from my [game development] course lol. They make junk like APB... yeah.
Good :D
I am about to get stuck in on some indie/portfolio developments.
Oh and Marc Laidlaw for Half Life (not Gabe). Though Carmack* (typo above lol) was involved in that too of course.
"Devs and publishers will shy away from Exclusives in favor of multiplats."
This ^
The reduction in exclusives this gen has broken console gaming. Instead of games designed for a dedicated platform that take full advantage of the hardware (yeah, there are a few - but there should be more) we get multiplat games that use neither platform to it's full potential...
You know, not that graphics or anything are important for a game to...