It's not "jumping to conclusions" when the information came from Microsoft itself.
XBL is only a paid subscription for Xbox devices. It's free on Windows and mobile, and Minecraft Switch users can just use their Microsoft account to login. The only cost associated with this as far as Switch is concerned is that Switch Online membership is required. So, users will essentially be paying Nintendo to access Microsoft's services...
The report that was released via GDC is that Microsoft is developing an SDK that will allow developers to bring Xbox Live services to multiple devices, including Switch. For Microsoft to outright say that, it likely means Nintendo had approved the idea beforehand. If that really isn't the case, then why hasn't either Nintendo or Microsoft released a statement saying "No, that's not happening?" yet? It's been nearly a week at this point, so it looks like this is the c...
You clearly didn't read the article.
It's not the type of game that's targetted at you. Different strokes for different folks.
Going by history, handhelds typically always outsell home consoles. That's why I said "if we're gonna pick straws" before going into my point about the DS and 3DS.
The fact of the matter is, comparing the two is fundamentally pointless from a sales standpoint. Prior to Switch, handhelds and home consoles have always pretty much stayed in their own lanes. That's why I found the argument rather nonsensical.
Anyway, no matter how bad ...
1.) It was a cheaper system.
2.) It came out a year earlier.
3.) Being a handheld, it did well in Japan.
Even if it did outsell the Wii U, there's no sense in comparing the two, really. They were targetted at different markets and not to mention the difference in overall sales is quite minimal.
If we're gonna pick straws, then let's talk about how the DS outsold the PS3 and 360. We can also talk about the 3DS is still outsell...
Notice the phrasing: "IF" and "in terms of performance and versatility".
I wasn't saying that the Switch OS is the best ever; I said it has the POTENTIAL as being one of the best if improvements are made.
If you read the article, you'd see I looked at both in their own way. My point was that Microsoft's marketing message behind xCloud is that it allows players to take their games wherever to play at anytime, which is the same marketing message as the Switch.
Both are trying to achieve the same general goal, albeit in different ways.
Thus, IMO, the Switch is the better option due to it being a dedicated machine that doesn't have to rely on the ...
If you're using Game Pass for one single game, then your logic makes sense.
But, Game Pass gives you access to over a hundred titles, so it pays for itself. It's just like subscribing to other services like Netflix or Spotify. You could save up and then buy your movies/music outright, or just subscribe and gain access to a variety at once for one flat fee; it's cheaper.
Video review also available:
https://youtu.be/4uPk1JFQP8...
I've never played in VR, and find this fun regardless. VR is still not the mainstream. Different strokes for different folks.
SEGA's online service came out in the 90s. This is 2018.
If you read the article, you'd see this point was brought up.
Sure, it is only $20 per year. But the service is so mediocre that it seems Nintendo is just trying to cash in on its consumers for the sake of making a profit. It put in just enough effort to -somewhat- justify charging for the service and picked a price point that wouldn't be too extreme.
Short version - it's cheap, but it should be better.
You quoted a very small section of the article, not bothering to look further into the argument:
Trying to criticize half a story simply doesn't make sense. I kindly ask you to analyze the full piece before casting judgment.
"This is where the app comes in. While Nintendo isn’t able to physically monitor every single conversation, the app has been designed in a way that it only allows actual real-life associates to get connected with each other. So, if som...
In all fairness, it's not confirmed that Nintendo was specifically responsible for shutting Emuparadise down, as the site's creator didn't denounce any exact entity.
But in terms of the whole situation; I used to be a big pirate when I was younger and didn't have my own income. Now that I work as a gaming journalist, I've gained far more respect and appreciation for devs, the laws and since I have my own income, I've stopped pirating altogether long ...
Copyrights for a good chunk of retro titles are 75 years after the date of first publication. So, seeing that these games have only been around for a little over 30 years, yes their copyrights do still apply.
No, it doesn't defeat the point of the article. The game includes boats and planes, so getting to either location that way is doable. It could even do what Forza Horizon 3 did and just teleport players to the new locales.
The point of this article was to share my thoughts on why I think Alaska and Hawaii would make fun and exciting DLC expansions. Reading into it in a realistic sense is pointless, especially since the game isn't really focused on realism at all.
The game includes boats and planes. ¯\_(ツ)_/¯.
RauLeCreuset:
The report came out of GDC straight from Microsoft. For it to be said to developers, must mean that Nintendo has approved it beforehand.