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Orion, what point are you arguing, exactly?
Movies have become entirely homogeneous, sparsely differential from one another, and marketed to as wide an audience as humanly possible.

The fact that Disney is actively remaking practically ALL of their old animated features in live action proves Jaffe's point tenfold.

2758d ago 8 agree2 disagreeView comment

Gotcha. So if a trend is giving a game a bad score. Then intentionally subverting that expectation means...what, exactly? ah yes. It means giving a game a higher score than it deserves just to placate the minority who've actually enjoyed the game.

That good ol' Rian Johnson School of Subversion strikes again.

2758d ago 4 agree3 disagreeView comment

being a contrarian doesn't make your opinion that much more validated. It makes you stand out in the worst ways possible.

I get that some people like this game. That is just dandy.
But awarding a title a near perfect score does nothing to the community at large.

This is textbook clickbait.

Also, I am happy he included about 10 huge images to make his review seem that much more "thorough"...

...

2758d ago 11 agree4 disagreeView comment

more like Xbox 180, amirite?

2760d ago 2 agree6 disagreeView comment

Ninja Gaiden for the NES was one of the first games I've ever played. Loved it to death. stupid difficult, but engaging. Controls were pitch perfect. Wonderfully cinematic as well.

Ninja Gaiden for the Xbox followed it's predecessors to a T. Incredibly responsive controls, buttery smooth frame rate (as a game like it should be) while sporting a super challenging single player, all on top of beautiful visual and sound design.

Why the hell not?

2760d ago 2 agree0 disagreeView comment

How about both?

2760d ago 0 agree0 disagreeView comment

Funny, I love the way she looks. Very old school, almost like something designed by Eidos, or Crystal Dynamics. Maybe a bit of Free Radical as well.

2760d ago 0 agree0 disagreeView comment

Same. The thing that I am most surprised by is that people are trashing this dude in the comments. He has a wife, he has a job. It's not like his social behavior and activities that go with it are thrown out the window.
What amazes me most though is that this is a community that loves to talk about how skilled they are at a game. Loves to talk about the rare loot they picked up, or how they grinded for seemingly a "billion" hours to get that one new achievement or abili...

2760d ago 3 agree0 disagreeView comment

It's not a bad game, it's just not a great "mass effect" game. It was different. I had some fun with it, but it's kind of like watching a movie adaptation of a favorite book, especially when the movie strays from the material: I enjoy it for what it is, rather than what it isn't.

2763d ago 4 agree3 disagreeView comment

Silent Hill 2 had a 30-hour campaign...

2764d ago 0 agree2 disagreeView comment

Music has been doing this for a few years now, unfortunately. The thing people just don't seem to comprehend is that digital "editions" of ANY media can have rather massive consequences when the question of ownership comes up. We stream movies and music, we consume these things quickly, right when they release, perhaps to listen to that one album at least once. But if you don't have it in your hands, it can morph and change. New songs can be added, tv shows and movies can be...

2766d ago 0 agree1 disagreeView comment

stealthily? did you not watch the original reveal of Xbox One? They've always had this on their minds. Back then, it was too much info and too fast.

Now? people are blissfully ignorant and happily complacent with giving up any semblance of actual ownership to get what they want right when they want it.

2767d ago 3 agree0 disagreeView comment

Jazz Jackrabbit, Gears, and his contributions to Unreal Tournament are what made him such a wonderful developer. No doubt he was super cocky, and incredibly egotistical and rather blunt, but I really respect and appreciate his contributions to the industry at large.

Peter Molyneux, Ken Levine, David Jaffe are all known to have absolutely massive egos and are quite...er..."curt" in how they express themselves. Just like most other respected artists in other industr...

2767d ago 0 agree0 disagreeView comment

Not good. You want more people in the industry like Cliffy. Not less.

2767d ago 1 agree2 disagreeView comment

The Fallout games are anything but average. And this is coming from someone who only calls themselves a minor/moderate fan of their works. I can totally respect their world-building, lore and general extravagance when it comes down to bringing an entire city to fruition.

2769d ago 11 agree11 disagreeView comment

Eh. While I am not the biggest fan of this particular iteration of Fallout, I think review bombing, in general, is incredibly stupid. It does not show anything but that people are averse to change and are actively judging something that cannot be judged on a short playthrough of the beta.

I am not even remotely a fan of this game, but I'd rather present my arguments in an actually useful manner to give the developers something to chew on rather than say "1/10...TH...

2769d ago 9 agree5 disagreeView comment

You are speaking of recoil, correct? most games have it. Most people know how to simulate a burst shot or do single shots to reduce the kick. I have not played this game, you are correct. BUT....I have played a metric fu*kton of shooters, and most use recoil, some will exaggerate recoil on otherwise powerful weapons to deter people from spraying bullets everywhere. This is not a new concept.

EDIT: Also, I am not trolling. I am literally stating an observation. Doesn't...

2772d ago 0 agree0 disagreeView comment

I've never seen someone carefully line up their reticle over an enemies head just to hold the trigger down and spray bullets the way this person does.

2774d ago 0 agree1 disagreeView comment

@Team_Litt

No one is implying that it affects their experience in any way shape or form.

@Gangsta_red

Nice deflection. But Playstation simply has far more exclusives, so if one or five go multiplatform, it's not a huge deal.

But because this was a launch xbox one exclusive, plastered across every major publication, AND Insomniac's first game as an exclusive on a system other than Sony, it was a huge deal. S...

2775d ago 1 agree4 disagreeView comment

The Witcher author long believed that games have no power to convey narrative. They are a useless medium for storytelling. I have no pity for him.

2788d ago 2 agree0 disagreeView comment