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-Gespenst-

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CRank: 5Score: 168070

There's a lot of this sentiment: "Developers need to put more thought into creating the “right characters” for their worlds, he said. “The more that happens, the more interesting characters I think we’ll see, many of whom will be women purely from narrative necessity.”

The problem with this is that taking such an approach is prone to falling into really conventional ideas. If you create a world into which your female character comfortably fits, there's a big chan...

4653d ago 2 agree1 disagreeView comment

Doom articles contribute to actual, eventual doom.

4653d ago 0 agree0 disagreeView comment

*Crumples into a forlorn heap on the ground and weeps pitifully*

4653d ago 0 agree0 disagreeView comment

I really want to play this!

4654d ago 0 agree1 disagreeView comment

I can see how that could be the case. Still though, you can comment on the pace of a story or narrative, on cinematography, on performances and direction choices, on whether or not those involved managed to fulfil the vision they were pursuing, broader cultural contexts. There's just as many sort of 'components' you can comment on in a film. I do know what you mean though, and the example you gave is obviously inexcusable.

4654d ago 0 agree0 disagreeView comment

My main problem with reviews is standards. Often a 7/10 review is written as if the game is a 4-5/10. There's such a hysteria surrounding 9 and 10/10 games. Reviewers need to be more responsible. People begin to psychologically associate a good score i.e. a 7/10 or even an 8/10, with a bad game. The impact this has on gaming culture is another issue.

Bottom line, the quantification 7/10 or 8/10 objectively suggests a game that is good or even great. The quality of a game ...

4654d ago 1 agree0 disagreeView comment

Noted.

Why can't we have some semi-intellectual debate in a comments section? Pretty arbitrary rule. Plus, it's a blog entry, the comments section is surely for repsonding to it, and such responses generally add to the debate or the discussion. I'd also add that the blog makes a very fine point that's certainly worth discussing.

4655d ago 0 agree2 disagreeView comment

You said: "Of course killing is part of it, that's what a Witcher does, but to boil it down to just that is really missing the point of those worlds."

I said: "Now you might say "well obviously a game like Mafia etc. will be violent", but what I say to that is, why then do we continually pick violent subject matter? We not explore some other more interesting and edifying avenues?"

You clearly didn't read. Stop being such ...

4655d ago 2 agree8 disagreeView comment

More graphics fetishism from Crytek. Cancerous to the games industry.

4655d ago 0 agree8 disagreeView comment

Violence-centric open worlds

GTA
GTA London
GTA 2
GTA 3
GTA Vice City
GTA San Andreas
GTA IV
GTA V
GTA Liberty City Stories
GTA Vice City Stories
GTA Chinatown Wars
True Crime: Streets of L.A.
True Crime: New York City
Sleeping Dogs
Assassin's Creed
Assassin's Creed II
Assassin's Creed Brotherhood
Assassin's Creed Revelations ...

4655d ago 1 agree6 disagreeView comment

Totally agree, the in vogue open world game almost always involves violence. It's never about exploration, seeing the sights, immersing yourself in the world and mere discovery being the reward.

Why is it that when given an open world, developers and gamers incline towards the ability to reak havoc and kill people? Why do we want to simulate that? People say you have a choice in GTA, but you don't. First of all the core of the game is stealing vehicles and going on ra...

4655d ago 1 agree3 disagreeView comment

Unless you can trade in your old Vita this is just a joke. Alienates everyone who bought one. This mightn't be true but nevertheless, it's not like this doesn't happen with handhelds. It's one of the annoying things about them.

4655d ago 0 agree1 disagreeView comment

Don't Shit Your Pants is probably one of the most (and few) side-splittingly hilarious game experiences I've ever had.

**SPOILERS FOR DON'T SHIT YOUR PANTS AHEAD**

Me and my friends discovered the "kill self" option completely by random guess because we just couldn't work out what to do. We actually nearly died when it worked. Couldn't believe that was an option.

**SPOILERS FOR DON'T SHIT YOUR PANTS END HERE*...

4657d ago 2 agree1 disagreeView comment

Videogame / Internet culture... smh.

4657d ago 0 agree0 disagreeView comment

Do you see the problem with what you're saying though? Your position is akin to the solipsistic Randian position of free-enterprise / free-speech. These are fundamentally based on the notion of the individual being the measure of all things- a value which just cannot function in a world which is fundamentally lived in by billions of other people. It's a terrible attitude to have- know me, know my ways. We have a responsibility to be good to other people. PARTICULARLY people who might ...

4657d ago 0 agree4 disagreeView comment

"Beneath your pseudo-intellectual rhetoric is an obvious desire to perpetuate an agenda of moral ambiguity in which culture is the standard by which decency is judged and not vice versa. It's sickening, apathetic, and pathetic and it's this subtle inching towards embracing a grey foundation of morality that is slowly yet surely devouring/corrupting the values and goodness of this World."

I'm sorry, what? How on earth did you arrive at that conclusion? S...

4657d ago 0 agree4 disagreeView comment

Well said.

Particularly this: "There is a difference between a review and a critique. A review is an overview designed to benefit the consumer. A critique is an assessment of artistic concepts using many different viewing methods to explain the piece and it's meaning if any."

4657d ago 0 agree2 disagreeView comment

Unbounded was awesome! Really challenging too. The only issue had was the sound, it just lacked punch. Also the music, but what racing game bar Daytona has good music?

This game however is literally just an expanded version of the online mode in Unbounded. No thanks.

4657d ago 0 agree0 disagreeView comment

This guy's just another one of those people who desperately want games to exist in a bubble safe from issues of politics and culture, and he's trying to force them into that bubble. They can't and never will be able to exist outside those things.

This isn't "ideology" we're dealing with here. We're dealing with humanism, sensitivity, decency, and responsibility. If it were ideology, there would be an underlying power motive- a grab for some m...

4657d ago 3 agree8 disagreeView comment

@Icicle Trepan: In an ideal world of actual gender equality, then yes, both situations should be treated equally. In reality however, we need to do more about the fact that women are dramatically more victimised than men. A situation in which a man is threatened with rape by another man over a videogame is simply not as serious as when it happens to a woman in this society. Culturally, men have been conditioned to handle such a situation differently. Men in this culture are the "active&q...

4657d ago 1 agree0 disagreeView comment